Binato/server/packets/TourneyJoinMatchChannel.ts

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import osu from "../../osuTyping";
import User from "../objects/User";
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export default function TourneyMatchJoinChannel(user:User, matchId:number) {
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const match = user.shared.multiplayerManager.GetMatchById(matchId);
if (match === undefined) {
return;
}
match.matchChatChannel.Join(user);
}