26 lines
1,018 B
JavaScript
26 lines
1,018 B
JavaScript
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const osu = require("osu-packet");
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module.exports = function(CurrentUser, MatchID) {
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const match = global.MultiplayerManager.getMatch(MatchID);
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if (match != null) {
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match.isTourneyMatch = true;
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for (let i = 0; i < global.users.length; i++) {
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if (global.users[i].id == CurrentUser.id) {
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match.tourneyClientUsers.push(global.users[i]);
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}
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}
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if (global.StreamsHandler.isUserInStream(match.matchStreamName, CurrentUser.uuid))
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return global.consoleHelper.printBancho(`Did not add user to channel ${match.matchStreamName} because they are already in it`);
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.ChannelJoinSuccess("#multiplayer");
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if (!global.StreamsHandler.isUserInStream(match.matchStreamName, CurrentUser.uuid))
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global.StreamsHandler.addUserToStream(match.matchStreamName, CurrentUser.uuid);
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CurrentUser.addActionToQueue(osuPacketWriter.toBuffer);
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}
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}
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