Binato/server/packets/TourneyMatchSpecialInfo.ts

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import osu from "../../osuTyping";
import Match from "../objects/Match";
import User from "../objects/User";
import StatusUpdate from "./StatusUpdate";
import UserPresence from "./UserPresence";
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export default function TourneyMatchSpecialInfo(user:User, matchId:number) {
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const match = user.shared.multiplayerManager.GetMatchById(matchId);
if (!(match instanceof Match)) {
return;
}
const osuPacketWriter = osu.Bancho.Writer();
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osuPacketWriter.MatchUpdate(match.serialiseMatch());
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for (const slot of match.slots) {
if (slot.player === undefined) {
continue;
}
const presenceBuffer = UserPresence(user, slot.player.id);
const statusBuffer = StatusUpdate(user, slot.player.id);
if (presenceBuffer instanceof Buffer && statusBuffer instanceof Buffer) {
user.addActionToQueue(presenceBuffer);
user.addActionToQueue(statusBuffer);
}
user.addActionToQueue(osuPacketWriter.toBuffer);
}
}