2020-09-07 17:35:37 +01:00
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const osu = require("osu-packet");
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2020-08-27 13:09:35 +01:00
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module.exports = function(CurrentPacket, CurrentUser) {
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.SendMessage({
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sendingClient: CurrentUser.username,
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message: CurrentPacket.data.message,
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target: CurrentPacket.data.target,
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senderId: CurrentUser.id
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});
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if (CurrentPacket.data.target == "#multiplayer")
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return global.StreamsHandler.sendToStream(global.matches[CurrentUser.currentMatch][0], osuPacketWriter.toBuffer, CurrentUser.id);
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// Check the stream that we're sending to even exists
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if (!global.StreamsHandler.doesStreamExist(CurrentPacket.data.target)) return;
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// Write chat message to stream asociated with chat channel
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return global.StreamsHandler.sendToStream(CurrentPacket.data.target, osuPacketWriter.toBuffer, CurrentUser.id);
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}
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