Use different stream for match chat messages
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85cd164db6
commit
02ae0846e2
4 changed files with 9 additions and 3 deletions
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@ -39,6 +39,7 @@ module.exports = class {
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slot.status = 2;
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// Remove the kicked player from the match's stream
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global.StreamsHandler.removeUserFromStream(this.MultiplayerMatch.matchStreamName, kickedPlayer.uuid);
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global.StreamsHandler.removeUserFromStream(this.MultiplayerMatch.matchChatStreamName, kickedPlayer.uuid);
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// Remove the kicked player's referance this this match
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kickedPlayer.currentMatch = null;
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@ -62,7 +63,7 @@ module.exports = class {
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senderId: global.users[0].id
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});
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global.StreamsHandler.sendToStream(this.MultiplayerMatch.matchStreamName, osuPacketWriter.toBuffer, null);
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global.StreamsHandler.sendToStream(this.MultiplayerMatch.matchChatStreamName, osuPacketWriter.toBuffer, null);
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}
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}
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@ -108,6 +108,7 @@ module.exports = class {
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}
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const streamName = this.matches[matchIndex].matchStreamName;
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const chatStreamName = this.matches[matchIndex].matchChatStreamName;
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const match = this.matches[matchIndex];
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let full = true;
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@ -138,6 +139,7 @@ module.exports = class {
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// Add user to the stream for the match
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global.StreamsHandler.addUserToStream(streamName, JoiningUser.uuid);
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global.StreamsHandler.addUserToStream(chatStreamName, JoiningUser.uuid);
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// Inform all users in the match that a new user has joined
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global.StreamsHandler.sendToStream(streamName, osuPacketWriter1.toBuffer, null);
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@ -39,6 +39,7 @@ module.exports = class {
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this.seed = MatchData.seed;
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this.matchStreamName = `mp_${this.matchId}`;
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this.matchChatStreamName = `mp_chat_${this.matchId}`;
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this.matchLoadSlots = null;
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this.matchSkippedSlots = null;
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@ -60,6 +61,7 @@ module.exports = class {
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MatchHost.addActionToQueue(osuPacketWriter.toBuffer);
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global.StreamsHandler.addStream(this.matchStreamName, true, this.matchId);
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global.StreamsHandler.addStream(this.matchChatStreamName, true, this.matchId);
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// Update the match listing for users in the multiplayer lobby
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global.MultiplayerManager.updateMatchListing();
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@ -122,6 +124,7 @@ module.exports = class {
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// Remove the leaving user from the match's stream
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global.StreamsHandler.removeUserFromStream(this.matchStreamName, MatchUser.uuid);
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global.StreamsHandler.removeUserFromStream(this.matchChatStreamName, MatchUser.uuid);
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// Inform all users in the match that the leaving user has left
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global.StreamsHandler.sendToStream(this.matchStreamName, osuPacketWriter.toBuffer, null);
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@ -36,8 +36,8 @@ module.exports = function(CurrentUser, CurrentPacket) {
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});
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if (CurrentPacket.data.target == "#multiplayer") {
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global.StreamsHandler.sendToStream(CurrentUser.currentMatch.matchStreamName, osuPacketWriter.toBuffer, CurrentUser.uuid);
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botCommandHandler(CurrentUser, CurrentPacket.data.message, CurrentUser.currentMatch.matchStreamName, true);
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global.StreamsHandler.sendToStream(CurrentUser.currentMatch.matchChatStreamName, osuPacketWriter.toBuffer, CurrentUser.uuid);
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botCommandHandler(CurrentUser, CurrentPacket.data.message, CurrentUser.currentMatch.matchChatStreamName, true);
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return;
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}
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