Change all for(each) blocks to use const instead of let.
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25105537ea
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04bd1e42bb
13 changed files with 51 additions and 52 deletions
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@ -70,7 +70,7 @@ import MultiplayerInvite from "./packets/MultiplayerInvite";
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// User timeout interval
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setInterval(() => {
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for (let User of shared.users.getIterableItems()) {
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for (const User of shared.users.getIterableItems()) {
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if (User.uuid == "bot") continue; // Ignore the bot
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// Logout this user, they're clearly gone.
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@ -102,26 +102,25 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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// Make sure the client's token isn't invalid
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if (PacketUser != null) {
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// Update the session timeout time
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// Update the session timeout time for each request
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PacketUser.timeoutTime = Date.now() + 60000;
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// Create a new osu! packet reader
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// Parse bancho packets
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const osuPacketReader = osu.Client.Reader(packet);
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// Parse current bancho packet
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const PacketData = osuPacketReader.Parse();
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const packets = osuPacketReader.Parse();
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// Go through each packet sent by the client
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for (let CurrentPacket of PacketData) {
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switch (CurrentPacket.id) {
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for (const packet of packets) {
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switch (packet.id) {
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case Packets.Client_ChangeAction:
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ChangeAction(PacketUser, CurrentPacket.data);
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ChangeAction(PacketUser, packet.data);
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break;
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case Packets.Client_SendPublicMessage:
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const message:MessageData = CurrentPacket.data;
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const message:MessageData = packet.data;
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let channel = shared.chatManager.GetChannelByName(message.target);
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if (channel instanceof Channel) {
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channel.SendMessage(PacketUser, CurrentPacket.data.message);
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channel.SendMessage(PacketUser, packet.data.message);
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}
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break;
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@ -134,11 +133,11 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_StartSpectating:
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spectatorManager.startSpectating(PacketUser, CurrentPacket.data);
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spectatorManager.startSpectating(PacketUser, packet.data);
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break;
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case Packets.Client_SpectateFrames:
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spectatorManager.spectatorFrames(PacketUser, CurrentPacket.data);
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spectatorManager.spectatorFrames(PacketUser, packet.data);
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break;
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case Packets.Client_StopSpectating:
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@ -146,7 +145,7 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_SendPrivateMessage:
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PrivateMessage(PacketUser, CurrentPacket.data);
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PrivateMessage(PacketUser, packet.data);
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break;
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case Packets.Client_JoinLobby:
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@ -158,15 +157,15 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_CreateMatch:
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await shared.multiplayerManager.CreateMatch(PacketUser, CurrentPacket.data);
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await shared.multiplayerManager.CreateMatch(PacketUser, packet.data);
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break;
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case Packets.Client_JoinMatch:
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shared.multiplayerManager.JoinMatch(PacketUser, CurrentPacket.data);
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shared.multiplayerManager.JoinMatch(PacketUser, packet.data);
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break;
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case Packets.Client_MatchChangeSlot:
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PacketUser.match?.moveToSlot(PacketUser, CurrentPacket.data);
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PacketUser.match?.moveToSlot(PacketUser, packet.data);
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break;
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case Packets.Client_MatchReady:
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@ -174,7 +173,7 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_MatchChangeSettings:
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await PacketUser.match?.updateMatch(PacketUser, CurrentPacket.data);
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await PacketUser.match?.updateMatch(PacketUser, packet.data);
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break;
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case Packets.Client_MatchNotReady:
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@ -186,7 +185,7 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_MatchLock:
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PacketUser.match?.lockOrKick(PacketUser, CurrentPacket.data);
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PacketUser.match?.lockOrKick(PacketUser, packet.data);
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break;
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case Packets.Client_MatchNoBeatmap:
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@ -202,11 +201,11 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_MatchTransferHost:
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PacketUser.match?.transferHost(PacketUser, CurrentPacket.data);
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PacketUser.match?.transferHost(PacketUser, packet.data);
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break;
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case Packets.Client_MatchChangeMods:
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PacketUser.match?.updateMods(PacketUser, CurrentPacket.data);
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PacketUser.match?.updateMods(PacketUser, packet.data);
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break;
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case Packets.Client_MatchStart:
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@ -222,7 +221,7 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_MatchScoreUpdate:
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PacketUser.match?.updatePlayerScore(PacketUser, CurrentPacket.data);
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PacketUser.match?.updatePlayerScore(PacketUser, packet.data);
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break;
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case Packets.Client_MatchFailed:
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@ -234,11 +233,11 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_ChannelJoin:
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PacketUser.joinChannel(CurrentPacket.data);
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PacketUser.joinChannel(packet.data);
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break;
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case Packets.Client_ChannelPart:
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PacketUser.leaveChannel(CurrentPacket.data);
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PacketUser.leaveChannel(packet.data);
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break;
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case Packets.Client_SetAwayMessage:
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@ -246,31 +245,31 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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break;
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case Packets.Client_FriendAdd:
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AddFriend(PacketUser, CurrentPacket.data);
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AddFriend(PacketUser, packet.data);
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break;
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case Packets.Client_FriendRemove:
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RemoveFriend(PacketUser, CurrentPacket.data);
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RemoveFriend(PacketUser, packet.data);
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break;
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case Packets.Client_UserStatsRequest:
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UserStatsRequest(PacketUser, CurrentPacket.data);
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UserStatsRequest(PacketUser, packet.data);
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break;
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case Packets.Client_SpecialMatchInfoRequest:
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TourneyMatchSpecialInfo(PacketUser, CurrentPacket.data);
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TourneyMatchSpecialInfo(PacketUser, packet.data);
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break;
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case Packets.Client_SpecialJoinMatchChannel:
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TourneyMatchJoinChannel(PacketUser, CurrentPacket.data);
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TourneyMatchJoinChannel(PacketUser, packet.data);
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break;
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case Packets.Client_SpecialLeaveMatchChannel:
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TourneyMatchLeaveChannel(PacketUser, CurrentPacket.data);
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TourneyMatchLeaveChannel(PacketUser, packet.data);
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break;
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case Packets.Client_Invite:
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MultiplayerInvite(PacketUser, CurrentPacket.data);
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MultiplayerInvite(PacketUser, packet.data);
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break;
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case Packets.Client_UserPresenceRequest:
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@ -286,7 +285,7 @@ export default async function HandleRequest(req:IncomingMessage, res:ServerRespo
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default:
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// Print out unimplemented packet
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console.dir(CurrentPacket);
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console.dir(packet);
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break;
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}
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}
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@ -69,7 +69,7 @@ export default class ChatManager {
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}
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public ForceJoinChannels(user:User) {
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for (let channel of this.forceJoinChannels.getIterableItems()) {
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for (const channel of this.forceJoinChannels.getIterableItems()) {
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channel.Join(user);
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}
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}
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@ -77,7 +77,7 @@ export default class ChatManager {
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public SendChannelListing(user:User) {
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const osuPacketWriter = osu.Bancho.Writer();
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for (let channel of this.chatChannels.getIterableItems()) {
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for (const channel of this.chatChannels.getIterableItems()) {
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if (channel.isSpecial) {
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continue;
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}
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@ -81,7 +81,7 @@ export default async function LoginProcess(req:IncomingMessage, res:ServerRespon
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}
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const loginResult:LoginResult = await TestLogin(loginInfo, shared);
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let osuPacketWriter = osu.Bancho.Writer();
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const osuPacketWriter = osu.Bancho.Writer();
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let newUser:User | undefined;
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let friendsPresence:Buffer = Buffer.alloc(0);
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@ -169,10 +169,10 @@ export default async function LoginProcess(req:IncomingMessage, res:ServerRespon
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shared.chatManager.SendChannelListing(newUser);
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// Construct & send user's friends list
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const userFriends = await shared.database.query("SELECT friendsWith FROM friends WHERE user = ?", [newUser.id]);
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const friends = await shared.database.query("SELECT friendsWith FROM friends WHERE user = ?", [newUser.id]);
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const friendsArray:Array<number> = new Array<number>();
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for (let useFriend of userFriends) {
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const friendId:number = useFriend.friendsWith;
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for (const friend of friends) {
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const friendId:number = friend.friendsWith;
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friendsArray.push(friendId);
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// Also fetch presence for friend if they are online
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@ -62,7 +62,7 @@ export default class MultiplayerManager {
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}
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let matchFull = true;
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for (let slot of match.slots) {
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for (const slot of match.slots) {
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if (slot.player instanceof User || slot.status === SlotStatus.Locked) {
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continue;
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}
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@ -111,8 +111,8 @@ export default class MultiplayerManager {
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const osuPacketWriter = osu.Bancho.Writer();
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let bufferToSend = UserPresenceBundle(this.shared);
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for (let match of this.matches.getIterableItems()) {
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for (let slot of match.slots) {
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for (const match of this.matches.getIterableItems()) {
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for (const slot of match.slots) {
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if (!(slot.player instanceof User) || slot.status === SlotStatus.Locked) {
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continue;
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}
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@ -23,7 +23,7 @@ export default class HelpCommand extends BaseCommand {
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// All commands
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if (args.length === 0) {
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let constructedHelp = "Help:\n";
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for (let key of this.commandKeys) {
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for (const key of this.commandKeys) {
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constructedHelp += ` !${key} - ${this.commandList[key].helpDescription}\n`;
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}
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channel.SendBotMessage(constructedHelp.slice(0, constructedHelp.length - 1));
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@ -74,7 +74,7 @@ export default class DataStream {
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public Send(data:Buffer) {
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this.checkInactive();
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for (let user of this.users.getIterableItems()) {
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for (const user of this.users.getIterableItems()) {
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user.addActionToQueue(data);
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}
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if (Constants.DEBUG) {
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@ -85,7 +85,7 @@ export default class DataStream {
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public SendWithExclusion(data:Buffer, exclude:User) {
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this.checkInactive();
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for (let user of this.users.getIterableItems()) {
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for (const user of this.users.getIterableItems()) {
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if (user.uuid !== exclude.uuid) {
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user.addActionToQueue(data);
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}
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@ -26,7 +26,7 @@ export default class DataStreamArray extends FunkyArray<DataStream> {
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}
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public RemoveUserFromAllStreams(user:User) {
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for (let stream of this.getIterableItems()) {
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for (const stream of this.getIterableItems()) {
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stream.RemoveUser(user);
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}
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}
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@ -30,7 +30,7 @@ export default class FunkyArray<T> {
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public regenerateIterableArray() : void {
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this.iterableArray = new Array();
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for (let itemKey of this.itemKeys) {
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for (const itemKey of this.itemKeys) {
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this.iterableArray.push(this.items[itemKey]);
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}
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this.itemKeys = Object.keys(this.items);
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@ -522,7 +522,7 @@ export default class Match {
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// All players have loaded the beatmap, start playing.
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if (allLoaded) {
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let osuPacketWriter = osu.Bancho.Writer();
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const osuPacketWriter = osu.Bancho.Writer();
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osuPacketWriter.MatchAllPlayersLoaded();
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this.matchStream.Send(osuPacketWriter.toBuffer);
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@ -591,7 +591,7 @@ export default class Match {
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this.matchLoadSlots = undefined;
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this.inProgress = false;
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let osuPacketWriter = osu.Bancho.Writer();
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const osuPacketWriter = osu.Bancho.Writer();
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let queryData:Array<any> = [
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this.matchId,
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@ -3,7 +3,7 @@ import Match from "./Match";
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export default class MatchArray extends FunkyArray<Match> {
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public getById(id:number) : Match | undefined {
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for (let match of this.getIterableItems()) {
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for (const match of this.getIterableItems()) {
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if (match.matchId === id) {
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return match;
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}
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@ -3,7 +3,7 @@ import User from "./User";
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export default class UserArray extends FunkyArray<User> {
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public getById(id:number) : User | undefined {
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for (let user of this.getIterableItems()) {
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for (const user of this.getIterableItems()) {
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if (user.id == id)
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return user;
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}
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@ -12,7 +12,7 @@ export default class UserArray extends FunkyArray<User> {
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}
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public getByUsername(username:string) : User | undefined {
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for (let user of this.getIterableItems()) {
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for (const user of this.getIterableItems()) {
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if (user.username === username)
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return user;
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}
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@ -13,7 +13,7 @@ export default function UserPresenceBundle(arg0:User | Shared) : Buffer {
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let userIds:Array<number> = new Array<number>();
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for (let userData of shared.users.getIterableItems()) {
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for (const userData of shared.users.getIterableItems()) {
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userIds.push(userData.id);
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}
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@ -6,7 +6,7 @@ import UserPresenceBundle from "./UserPresenceBundle";
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export default function UserStatsRequest(user:User, data:Array<number>) {
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UserPresenceBundle(user);
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for (let id of data) {
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for (const id of data) {
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UserPresence(user, id);
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StatusUpdate(user, id);
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}
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