make OBR less painful to look at
This commit is contained in:
parent
52716c6d90
commit
079b37a7df
1 changed files with 76 additions and 64 deletions
|
@ -2,37 +2,23 @@ const osu = require("osu-packet"),
|
|||
MultiplayerMatch = require("../MultiplayerMatch.js"),
|
||||
getUserById = require("../util/getUserById.js");
|
||||
|
||||
module.exports = class {
|
||||
constructor(MultiplayerMatchClass = new MultiplayerMatch()) {
|
||||
this.name = "osu! Battle Royale";
|
||||
this.MultiplayerMatch = MultiplayerMatchClass;
|
||||
function sameScoreCheck(playerScores = [{playerId:0,slotId:0,score:0,isCurrentlyFailed:false}], lowestScore = 0) {
|
||||
for (let playerScore of playerScores) {
|
||||
// All players don't have the same score
|
||||
if (playerScore.score != lowestScore || playerScore.isCurrentlyFailed)
|
||||
return false;
|
||||
}
|
||||
|
||||
onMatchFinished(playerScores = [{playerId:0,slotId:0,score:0,isCurrentlyFailed:false}]) {
|
||||
let lowestScore = 8589934588;
|
||||
for (let i = 0; i < playerScores.length; i++) {
|
||||
const playerScore = playerScores[i];
|
||||
if (playerScore.score < lowestScore) lowestScore = playerScore.score;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
let everyoneHasTheSameScore = true;
|
||||
for (let i = 0; i < playerScores.length; i++) {
|
||||
if (playerScores[i].score != lowestScore) {
|
||||
everyoneHasTheSameScore = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Everyone has the same score, we don't need to kick anyone
|
||||
if (everyoneHasTheSameScore) return;
|
||||
|
||||
// Kick everyone with the lowest score
|
||||
for (let i = 0; i < playerScores.length; i++) {
|
||||
function kickLowScorers(playerScores = [{playerId:0,slotId:0,score:0,isCurrentlyFailed:false}], MultiplayerMatch) {
|
||||
for (let playerScore of playerScores) {
|
||||
// Kick players if they have the lowest score or they are in a failed state
|
||||
if (playerScores[i].score == lowestScore || playerScores[i].isCurrentlyFailed) {
|
||||
if (playerScore.score == lowestScore || playerScore.isCurrentlyFailed) {
|
||||
let osuPacketWriter = new osu.Bancho.Writer;
|
||||
// Get the slot this player is in
|
||||
const slot = this.MultiplayerMatch.slots[playerScores[i].slotId];
|
||||
const slot = MultiplayerMatch.slots[playerScore.slotId];
|
||||
// Get the kicked player's user class
|
||||
const kickedPlayer = getUserById(slot.playerId);
|
||||
// Remove the kicked player's referance to the slot they were in
|
||||
|
@ -41,13 +27,13 @@ module.exports = class {
|
|||
slot.playerId = -1;
|
||||
slot.status = 2;
|
||||
// Remove the kicked player from the match's stream
|
||||
global.StreamsHandler.removeUserFromStream(this.MultiplayerMatch.matchStreamName, kickedPlayer.uuid);
|
||||
global.StreamsHandler.removeUserFromStream(this.MultiplayerMatch.matchChatStreamName, kickedPlayer.uuid);
|
||||
global.StreamsHandler.removeUserFromStream(MultiplayerMatch.matchStreamName, kickedPlayer.uuid);
|
||||
global.StreamsHandler.removeUserFromStream(MultiplayerMatch.matchChatStreamName, kickedPlayer.uuid);
|
||||
// Remove the kicked player's referance this this match
|
||||
kickedPlayer.currentMatch = null;
|
||||
|
||||
// Inform the kicked user's client that they were kicked
|
||||
osuPacketWriter.MatchUpdate(this.MultiplayerMatch.createOsuMatchJSON());
|
||||
osuPacketWriter.MatchUpdate(MultiplayerMatch.createOsuMatchJSON());
|
||||
osuPacketWriter.SendMessage({
|
||||
sendingClient: global.users["bot"].username,
|
||||
message: "You were eliminated from the match!",
|
||||
|
@ -66,19 +52,47 @@ module.exports = class {
|
|||
senderId: global.users["bot"].id
|
||||
});
|
||||
|
||||
global.StreamsHandler.sendToStream(this.MultiplayerMatch.matchChatStreamName, osuPacketWriter.toBuffer, null);
|
||||
global.StreamsHandler.sendToStream(MultiplayerMatch.matchChatStreamName, osuPacketWriter.toBuffer, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function getRemainingPlayerCount(playerScores = [{playerId:0,slotId:0,score:0,isCurrentlyFailed:false}], MultiplayerMatch) {
|
||||
let numberOfPlayersRemaining = 0;
|
||||
for (let i = 0; i < playerScores.length; i++) {
|
||||
const slot = this.MultiplayerMatch.slots[playerScores[i].slotId];
|
||||
for (let playerScore of playerScores) {
|
||||
const slot = MultiplayerMatch.slots[playerScore.slotId];
|
||||
|
||||
if (slot.playerId !== -1 && slot.status !== 2) {
|
||||
numberOfPlayersRemaining++;
|
||||
}
|
||||
}
|
||||
|
||||
return numberOfPlayersRemaining;
|
||||
}
|
||||
|
||||
module.exports = class {
|
||||
constructor(MultiplayerMatchClass = new MultiplayerMatch) {
|
||||
this.name = "osu! Battle Royale";
|
||||
this.MultiplayerMatch = MultiplayerMatchClass;
|
||||
}
|
||||
|
||||
onMatchFinished(playerScores = [{playerId:0,slotId:0,score:0,isCurrentlyFailed:false}]) {
|
||||
let lowestScore = 8589934588;
|
||||
// Find the lowest score
|
||||
for (let i = 0; i < playerScores.length; i++) {
|
||||
const playerScore = playerScores[i];
|
||||
if (playerScore.score < lowestScore) lowestScore = playerScore.score;
|
||||
}
|
||||
|
||||
// Check if everyone has the same score, we don't need to kick anyone if they do.
|
||||
if (sameScoreCheck(playerScores)) return;
|
||||
|
||||
// Kick everyone with the lowest score
|
||||
kickLowScorers(playerScores, this.MultiplayerMatch);
|
||||
|
||||
// Get number of players remaining
|
||||
let numberOfPlayersRemaining = numberOfPlayersRemaining(playerScores, this.MultiplayerMatch);
|
||||
|
||||
let playerClassContainer = null;
|
||||
let remainingWriterContainer = null;
|
||||
let i = 0;
|
||||
|
@ -118,11 +132,9 @@ module.exports = class {
|
|||
});
|
||||
playerClassContainer.addActionToQueue(remainingWriterContainer.toBuffer);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Update match for players in the match
|
||||
this.MultiplayerMatch.sendMatchUpdate();
|
||||
// Update the match listing for users in the multiplayer lobby
|
||||
global.MultiplayerManager.updateMatchListing();
|
||||
|
|
Loading…
Reference in a new issue