Switch BinatoStream to use tokens rather than user ids
This commit is contained in:
parent
4fe479ae39
commit
0848c0b1e4
17 changed files with 184 additions and 55 deletions
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@ -15,6 +15,7 @@
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"express": "^4.17.1",
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"fs": "0.0.1-security",
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"osu-packet": "^4.1.2",
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"python-struct": "^1.1.3",
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"request": "^2.88.2",
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"sync-request": "^6.1.0",
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"tcp-netx": "^1.2.11",
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19
server/ActionBuffer.js
Normal file
19
server/ActionBuffer.js
Normal file
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@ -0,0 +1,19 @@
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module.exports = class {
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constructor(initialData = Buffer) {
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this.actionBuffer;
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if (initialData.length == 0) {
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this.actionBuffer = Buffer.alloc(0);
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} else {
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this.actionBuffer = initialData;
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}
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}
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bufferAction(data = Buffer) {
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if (data.length != 0)
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this.actionBuffer = Buffer.concat([this.actionBuffer, data], this.actionBuffer.length + data.length);
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}
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toBuffer() {
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return this.actionBuffer;
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}
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}
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@ -38,7 +38,7 @@ module.exports = class {
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slot.playerId = -1;
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slot.status = 2;
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// Remove the kicked player from the match's stream
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global.StreamsHandler.removeUserFromStream(this.MultiplayerMatch.matchStreamName, kickedPlayer.id);
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global.StreamsHandler.removeUserFromStream(this.MultiplayerMatch.matchStreamName, kickedPlayer.uuid);
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// Remove the kicked player's referance this this match
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kickedPlayer.currentMatch = null;
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@ -16,7 +16,7 @@ module.exports = class {
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currentUser.currentMatch.leaveMatch(currentUser);
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// Add user to the stream for the lobby
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global.StreamsHandler.addUserToStream("multiplayer_lobby", currentUser.id);
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global.StreamsHandler.addUserToStream("multiplayer_lobby", currentUser.uuid);
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// Send user ids of all online users to all users in the lobby
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global.StreamsHandler.sendToStream("multiplayer_lobby", UserPresenceBundle(currentUser, false), null);
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@ -43,8 +43,8 @@ module.exports = class {
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const osuPacketWriter = new osu.Bancho.Writer;
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// Add the user to the #lobby channel
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if (!global.StreamsHandler.isUserInStream("#lobby", currentUser.id)) {
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global.StreamsHandler.addUserToStream("#lobby", currentUser.id);
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if (!global.StreamsHandler.isUserInStream("#lobby", currentUser.uuid)) {
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global.StreamsHandler.addUserToStream("#lobby", currentUser.uuid);
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osuPacketWriter.ChannelJoinSuccess("#lobby");
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}
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@ -53,8 +53,8 @@ module.exports = class {
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userLeaveLobby(currentUser) {
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// Remove user from the stream for the multiplayer lobby if they are a part of it
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if (global.StreamsHandler.isUserInStream("multiplayer_lobby", currentUser.id))
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global.StreamsHandler.removeUserFromStream("multiplayer_lobby", currentUser.id);
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if (global.StreamsHandler.isUserInStream("multiplayer_lobby", currentUser.uuid))
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global.StreamsHandler.removeUserFromStream("multiplayer_lobby", currentUser.uuid);
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}
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updateMatchListing() {
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@ -141,7 +141,7 @@ module.exports = class {
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JoiningUser.currentMatch = match;
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// Add user to the stream for the match
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global.StreamsHandler.addUserToStream(streamName, JoiningUser.id);
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global.StreamsHandler.addUserToStream(streamName, JoiningUser.uuid);
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// Inform all users in the match that a new user has joined
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global.StreamsHandler.sendToStream(streamName, osuPacketWriter1.toBuffer, null);
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@ -212,4 +212,26 @@ module.exports = class {
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this.updateMatchListing();
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}, 1000);
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}
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getMatchInfoForTourneyClient(MatchID) {
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let match = null;
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for (let amatch in this.matches) {
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if (amatch.matchId == MatchID) {
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match = amatch;
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}
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}
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if (match == null) return null;
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else return match.createOsuMatchJSON();
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}
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getMatch(MatchID) {
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let match = null;
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for (let amatch in this.matches) {
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if (amatch.matchId == MatchID) {
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match = amatch;
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}
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}
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if (match == null) return null;
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else return match;
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}
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}
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@ -47,6 +47,9 @@ module.exports = class {
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this.multiplayerExtras = null;
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this.isTourneyMatch = false;
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this.tourneyClientUsers = [];
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const osuPacketWriter = new osu.Bancho.Writer;
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// Update the status of the current user
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@ -118,7 +121,7 @@ module.exports = class {
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osuPacketWriter.MatchUpdate(this.createOsuMatchJSON());
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// Remove the leaving user from the match's stream
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global.StreamsHandler.removeUserFromStream(this.matchStreamName, MatchUser.id);
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global.StreamsHandler.removeUserFromStream(this.matchStreamName, MatchUser.uuid);
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// Inform all users in the match that the leaving user has left
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global.StreamsHandler.sendToStream(this.matchStreamName, osuPacketWriter.toBuffer, null);
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@ -212,6 +215,22 @@ module.exports = class {
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global.MultiplayerManager.updateMatchListing();
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}
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changeTeam(MatchUser) {
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const slot = this.slots[MatchUser.matchSlotId];
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if (slot.team == 0) {
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slot.team = 1;
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} else {
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slot.team = 0;
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}
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.MatchUpdate(this.createOsuMatchJSON());
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// Send this change to all users in the match
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global.StreamsHandler.sendToStream(this.matchStreamName, osuPacketWriter.toBuffer, null);
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}
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setReadyState(MatchUser, ReadyState) {
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// Get the match the user is in
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const osuPacketWriter = new osu.Bancho.Writer;
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@ -245,7 +264,7 @@ module.exports = class {
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// Get the data of the slot at the index sent by the client
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const slot = this.slots[MatchUserToKick];
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let cachedPlayerId = slot.playerId;
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let cachedPlayerToken = getUserById(slot.playerId).uuid;
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// If the slot is empty lock instead of kicking
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if (slot.playerId === -1) { // Slot is empty, lock it
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@ -268,9 +287,9 @@ module.exports = class {
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// Update the match listing in the lobby listing to reflect this change
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global.MultiplayerManager.updateMatchListing();
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if (cachedPlayerId !== null && cachedPlayerId !== -1) {
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if (cachedPlayerToken !== null && cachedPlayerToken !== "") {
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// Remove the kicked user from the match stream
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global.StreamsHandler.removeUserFromStream(this.matchStreamName, cachedPlayerId);
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global.StreamsHandler.removeUserFromStream(this.matchStreamName, cachedPlayerToken);
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}
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}
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@ -2,6 +2,7 @@ const StatusUpdate = require("./StatusUpdate.js");
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module.exports = function(currentUser, data) {
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currentUser.updatePresence(data);
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if (global.StreamsHandler.doesStreamExist(`sp_${currentUser.username}`)) {
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const statusUpdate = StatusUpdate(currentUser, currentUser.id, false);
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global.StreamsHandler.sendToStream(`sp_${currentUser.username}`, statusUpdate, null);
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@ -2,14 +2,14 @@ const osu = require("osu-packet");
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module.exports = function(CurrentUser, channelName = "") {
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// Make sure the user is not already in the channel
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if (global.StreamsHandler.isUserInStream(channelName, CurrentUser.id))
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if (global.StreamsHandler.isUserInStream(channelName, CurrentUser.uuid))
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return global.consoleHelper.printBancho(`Did not add user to channel ${channelName} because they are already in it`);
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.ChannelJoinSuccess(channelName);
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if (!global.StreamsHandler.isUserInStream(channelName, CurrentUser.id))
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global.StreamsHandler.addUserToStream(channelName, CurrentUser.id);
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if (!global.StreamsHandler.isUserInStream(channelName, CurrentUser.uuid))
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global.StreamsHandler.addUserToStream(channelName, CurrentUser.uuid);
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CurrentUser.addActionToQueue(osuPacketWriter.toBuffer);
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}
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@ -1,5 +1,5 @@
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module.exports = function(CurrentUser, data) {
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if (data == "#multiplayer") return; // Ignore requests for multiplayer
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global.StreamsHandler.removeUserFromStream(data, CurrentUser.id);
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global.StreamsHandler.removeUserFromStream(data, CurrentUser.uuid);
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}
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@ -6,8 +6,8 @@ module.exports = function(CurrentUser) {
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const streamList = global.StreamsHandler.getStreams();
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for (let i = 0; i < streamList.length; i++) {
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if (global.StreamsHandler.isUserInStream(streamList[i], CurrentUser.id)) {
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global.StreamsHandler.removeUserFromStream(streamList[i], CurrentUser.id);
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if (global.StreamsHandler.isUserInStream(streamList[i], CurrentUser.uuid)) {
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global.StreamsHandler.removeUserFromStream(streamList[i], CurrentUser.uuid);
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}
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}
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@ -36,7 +36,7 @@ module.exports = function(CurrentUser, CurrentPacket) {
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});
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if (CurrentPacket.data.target == "#multiplayer") {
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global.StreamsHandler.sendToStream(CurrentUser.currentMatch.matchStreamName, osuPacketWriter.toBuffer, CurrentUser.id);
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global.StreamsHandler.sendToStream(CurrentUser.currentMatch.matchStreamName, osuPacketWriter.toBuffer, CurrentUser.uuid);
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botCommandHandler(CurrentUser, CurrentPacket.data.message, CurrentUser.currentMatch.matchStreamName, true);
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return;
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}
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@ -45,7 +45,7 @@ module.exports = function(CurrentUser, CurrentPacket) {
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if (!global.StreamsHandler.doesStreamExist(CurrentPacket.data.target)) return;
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// Write chat message to stream asociated with chat channel
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global.StreamsHandler.sendToStream(CurrentPacket.data.target, osuPacketWriter.toBuffer, CurrentUser.id);
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global.StreamsHandler.sendToStream(CurrentPacket.data.target, osuPacketWriter.toBuffer, CurrentUser.uuid);
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if (CurrentPacket.data.target == "#osu")
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global.addChatMessage(`${CurrentUser.username}: ${CurrentPacket.data.message}`);
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botCommandHandler(CurrentUser, CurrentPacket.data.message, CurrentPacket.data.target);
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26
server/Packets/TourneyJoinMatchChannel.js
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26
server/Packets/TourneyJoinMatchChannel.js
Normal file
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const osu = require("osu-packet");
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module.exports = function(CurrentUser, MatchID) {
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const match = global.MultiplayerManager.getMatch(MatchID);
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if (match != null) {
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match.isTourneyMatch = true;
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for (let i = 0; i < global.users.length; i++) {
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if (global.users[i].id == CurrentUser.id) {
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match.tourneyClientUsers.push(global.users[i]);
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}
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}
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if (global.StreamsHandler.isUserInStream(match.matchStreamName, CurrentUser.uuid))
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return global.consoleHelper.printBancho(`Did not add user to channel ${match.matchStreamName} because they are already in it`);
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.ChannelJoinSuccess("#multiplayer");
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if (!global.StreamsHandler.isUserInStream(match.matchStreamName, CurrentUser.uuid))
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global.StreamsHandler.addUserToStream(match.matchStreamName, CurrentUser.uuid);
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CurrentUser.addActionToQueue(osuPacketWriter.toBuffer);
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}
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}
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24
server/Packets/TourneyMatchSpecialInfo.js
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24
server/Packets/TourneyMatchSpecialInfo.js
Normal file
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const osu = require("osu-packet"),
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ActionBuffer = require("../ActionBuffer.js");
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const UserPresence = require("./UserPresence.js"),
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StatusUpdate = require("./StatusUpdate.js");
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module.exports = function(CurrentUser, MatchID) {
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const matchData = global.MultiplayerManager.getMatchInfoForTourneyClient(MatchID);
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if (matchData != null) {
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const osuPacketWriter = new osu.Bancho.Writer();
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osuPacketWriter.MatchUpdate(matchData);
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let actions = new ActionBuffer(osuPacketWriter.toBuffer);
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for (let i = 0; i < matchData.slots.length; i++) {
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const slot = matchData.slots[i];
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actions.bufferAction(UserPresence(CurrentUser, slot.playerId, false));
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actions.bufferAction(StatusUpdate(CurrentUser, slot.playerId, false));
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}
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CurrentUser.addActionToQueue(actions.toBuffer());
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}
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}
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@ -7,11 +7,11 @@ module.exports = {
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const User = getUserById(spectatedId);
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if (global.StreamsHandler.doesStreamExist(`sp_${User.username}`)) {
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// Just add user to stream since it already exists
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global.StreamsHandler.addUserToStream(`sp_${User.username}`, currentUser.id);
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global.StreamsHandler.addUserToStream(`sp_${User.username}`, currentUser.uuid);
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} else {
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// Stream doesn't exist, create it and add the spectator
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global.StreamsHandler.addStream(`sp_${User.username}`, true, spectatedId);
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global.StreamsHandler.addUserToStream(`sp_${User.username}`, currentUser.id);
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global.StreamsHandler.addUserToStream(`sp_${User.username}`, currentUser.uuid);
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}
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// We want to do this stuff regardless
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@ -61,7 +61,7 @@ module.exports = {
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spectatedUser.addActionToQueue(osuPacketWriter.toBuffer);
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// Remove this user from the spectator stream
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global.StreamsHandler.removeUserFromStream(`sp_${spectatedUser.username}`, currentUser.id);
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global.StreamsHandler.removeUserFromStream(`sp_${spectatedUser.username}`, currentUser.uuid);
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// Make a new clear osu packet writer
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osuPacketWriter = new osu.Bancho.Writer;
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@ -1,4 +1,4 @@
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const getUserById = require("./util/getUserById.js");
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const getUserByToken = require("./util/getUserByToken.js");
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module.exports = class {
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constructor() {
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@ -12,7 +12,7 @@ module.exports = class {
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return global.consoleHelper.printBancho(`Did not add stream [${streamName}] A stream with the same name already exists`);
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// Add new stream to the list of streams
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this.avaliableStreams[streamName] = {
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streamUsers: [], // An array containing a list of user IDs of the users in a given stream
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streamUsers: [], // An array containing a list of user tokens of the users in a given stream
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streamSpectatorHost: spectatorHostId, // null unless stream is for spectating
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removeIfEmpty: removeIfEmpty
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}
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@ -47,14 +47,14 @@ module.exports = class {
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try {
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// Loop through the users in this stream
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for (let i = 0; i < currentStream.streamUsers.length; i++) {
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// Get the user id of the user in the queue
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const currentUserId = currentStream.streamUsers[i];
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// Get the user token of the user in the queue
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const currentUserToken = currentStream.streamUsers[i];
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// Make sure we don't send this data back to the user requesting this data to be sent
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if (initUser != null && currentUserId == initUser && (streamName[0] == "#" || streamName.includes("mp_"))) continue;
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if (currentUserId == 3) continue; // Skip if user is bot
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if (initUser != null && currentUserToken == initUser && (streamName[0] == "#" || streamName.includes("mp_"))) continue;
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if (currentUserToken == 3) continue; // Skip if user is bot
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// Get user object
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const currentUser = getUserById(currentUserId);
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const currentUser = getUserByToken(currentUserToken);
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// Skip if user is nonexistant
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if (currentUser == null) continue;
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@ -64,41 +64,41 @@ module.exports = class {
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} catch (e) {}
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}
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addUserToStream(streamName, userId) {
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addUserToStream(streamName, userToken) {
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// Make sure the stream we are attempting to add this user to even exists
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if (!this.doesStreamExist(streamName))
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return global.consoleHelper.printBancho(`Did not add user to stream [${streamName}] because it does not exist!`);
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// Make sure the user isn't already in the stream
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if (this.avaliableStreams[streamName].streamUsers.includes(userId))
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if (this.avaliableStreams[streamName].streamUsers.includes(userToken))
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return global.consoleHelper.printBancho(`Did not add user to stream [${streamName}] because they are already in it!`);
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// Make sure this isn't an invalid user (userId can't be lower than 1)
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if (userId <= 0 || userId == null)
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return global.consoleHelper.printBancho(`Did not add user to stream [${streamName}] because their userId is invalid!`);
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if (userToken == "" || userToken == null)
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return global.consoleHelper.printBancho(`Did not add user to stream [${streamName}] because their token is invalid!`);
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// Add user's id to the stream's user list
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this.avaliableStreams[streamName].streamUsers.push(userId);
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global.consoleHelper.printBancho(`Added user [${userId}] to stream ${streamName}`);
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// Add user's token to the stream's user list
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this.avaliableStreams[streamName].streamUsers.push(userToken);
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global.consoleHelper.printBancho(`Added user [${userToken}] to stream ${streamName}`);
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}
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removeUserFromStream(streamName, userId) {
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removeUserFromStream(streamName, userToken) {
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// Make sure the stream we are attempting to add this user to even exists
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if (!this.doesStreamExist(streamName))
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return global.consoleHelper.printBancho(`Did not remove user from stream [${streamName}] because it does not exist!`);
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// Make sure the user isn't already in the stream
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if (!this.avaliableStreams[streamName].streamUsers.includes(userId))
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if (!this.avaliableStreams[streamName].streamUsers.includes(userToken))
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return global.consoleHelper.printBancho(`Did not remove user from stream [${streamName}] because they are not in it!`);
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// Make sure this isn't an invalid user (userId can't be lower than 1)
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if (userId <= 0 || userId == null)
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if (userToken == "" || userToken == null)
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return global.consoleHelper.printBancho(`Did not remove user from stream [${streamName}] because their userId is invalid!`);
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try {
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// Find index of user to remove
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let userCurrentIndex;
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for (let i = 0; i < this.avaliableStreams[streamName].streamUsers.length; i++) {
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if (userId == this.avaliableStreams[streamName].streamUsers[i]) {
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if (userToken == this.avaliableStreams[streamName].streamUsers[i]) {
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userCurrentIndex = i;
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break;
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}
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@ -106,8 +106,8 @@ module.exports = class {
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// Remove user from stream's user list
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this.avaliableStreams[streamName].streamUsers.splice(userCurrentIndex, 1);
|
||||
global.consoleHelper.printBancho(`Removed user [${userId}] from stream ${streamName}`);
|
||||
} catch (e) { global.consoleHelper.printBancho(`Can't Remove user [${userId}] from stream ${streamName}`); }
|
||||
global.consoleHelper.printBancho(`Removed user [${userToken}] from stream ${streamName}`);
|
||||
} catch (e) { global.consoleHelper.printBancho(`Can't Remove user [${userToken}] from stream ${streamName}`); }
|
||||
}
|
||||
|
||||
doesStreamExist(streamName) {
|
||||
|
@ -119,8 +119,8 @@ module.exports = class {
|
|||
return this.avaliableStreamKeys;
|
||||
}
|
||||
|
||||
isUserInStream(streamName, userId) {
|
||||
if (this.avaliableStreams[streamName].streamUsers.includes(userId)) return true;
|
||||
isUserInStream(streamName, userToken) {
|
||||
if (this.avaliableStreams[streamName].streamUsers.includes(userToken)) return true;
|
||||
else return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
const StatusUpdate = require("./Packets/StatusUpdate.js");
|
||||
|
||||
module.exports = class {
|
||||
constructor(id, username, uuid, connectTime) {
|
||||
constructor(id, username, uuid, connectTime, isTourneyUser = false) {
|
||||
this.id = id;
|
||||
this.username = username;
|
||||
this.uuid = uuid;
|
||||
|
@ -34,6 +34,8 @@ module.exports = class {
|
|||
// Multiplayer data
|
||||
this.currentMatch = null;
|
||||
this.matchSlotId = -1;
|
||||
|
||||
this.isTourneyUser = isTourneyUser;
|
||||
}
|
||||
|
||||
// Adds new actions to the user's queue
|
||||
|
|
|
@ -47,23 +47,24 @@ module.exports = function(req, res, loginInfo) {
|
|||
|
||||
// Make sure user is not already connected, kick off if so.
|
||||
const checkForPreexistingUser = getUserByUsername(loginInfo.username);
|
||||
if (checkForPreexistingUser != null) {
|
||||
if (checkForPreexistingUser != null && !loginInfo.osuversion.includes("tourney")) {
|
||||
if (checkForPreexistingUser.uuid != newClientToken) {
|
||||
let userCurrentIndex;
|
||||
let userCurrentIndex, isTourneyUser = false;
|
||||
// Find the index that the user's class is at
|
||||
for (let i = 0; i < global.users.length; i++) {
|
||||
if (checkForPreexistingUser.uuid == global.users[i].uuid) {
|
||||
if (checkForPreexistingUser.uuid == global.users[i].uuid && !global.users[i].isTourneyUser) {
|
||||
userCurrentIndex = i;
|
||||
isTourneyUser = global.users[i].isTourneyUser;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
global.users.splice(userCurrentIndex, 1);
|
||||
if (!isTourneyUser) global.users.splice(userCurrentIndex, 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Create user object
|
||||
global.users.push(new User(userDB.id, loginInfo.username, newClientToken, new Date().getTime()));
|
||||
global.users.push(new User(userDB.id, loginInfo.username, newClientToken, new Date().getTime(), loginInfo.osuversion.includes("tourney")));
|
||||
|
||||
// Retreive the newly created user
|
||||
const NewUser = getUserByToken(newClientToken);
|
||||
|
@ -113,12 +114,12 @@ module.exports = function(req, res, loginInfo) {
|
|||
|
||||
// Add user to chat channels
|
||||
osuPacketWriter.ChannelJoinSuccess("#osu");
|
||||
if (!global.StreamsHandler.isUserInStream("#osu", NewUser.id))
|
||||
global.StreamsHandler.addUserToStream("#osu", NewUser.id);
|
||||
if (!global.StreamsHandler.isUserInStream("#osu", NewUser.uuid))
|
||||
global.StreamsHandler.addUserToStream("#osu", NewUser.uuid);
|
||||
|
||||
osuPacketWriter.ChannelJoinSuccess("#userlog");
|
||||
if (!global.StreamsHandler.isUserInStream("#userlog", NewUser.id))
|
||||
global.StreamsHandler.addUserToStream("#userlog", NewUser.id);
|
||||
if (!global.StreamsHandler.isUserInStream("#userlog", NewUser.uuid))
|
||||
global.StreamsHandler.addUserToStream("#userlog", NewUser.uuid);
|
||||
|
||||
// List all channels out to the client
|
||||
for (let i = 0; i < global.channels.length; i++) {
|
||||
|
|
|
@ -112,7 +112,9 @@ const ChangeAction = require("./Packets/ChangeAction.js"),
|
|||
UserPresenceBundle = require("./Packets/UserPresenceBundle.js"),
|
||||
UserPresence = require("./Packets/UserPresence.js"),
|
||||
UserStatsRequest = require("./Packets/UserStatsRequest.js"),
|
||||
MultiplayerInvite = require("./Packets/MultiplayerInvite.js");
|
||||
MultiplayerInvite = require("./Packets/MultiplayerInvite.js"),
|
||||
TourneyMatchSpecialInfo = require("./Packets/TourneyMatchSpecialInfo.js"),
|
||||
TourneyMatchJoinChannel = require("./Packets/TourneyMatchSpecialInfo.js");
|
||||
|
||||
// A class for managing everything multiplayer
|
||||
global.MultiplayerManager = new MultiplayerManager();
|
||||
|
@ -272,6 +274,10 @@ module.exports = function(req, res) {
|
|||
PacketUser.currentMatch.matchFailed(PacketUser);
|
||||
break;
|
||||
|
||||
case packetIDs.client_matchChangeTeam:
|
||||
PacketUser.currentMatch.changeTeam(PacketUser);
|
||||
break;
|
||||
|
||||
case packetIDs.client_channelJoin:
|
||||
ChannelJoin(PacketUser, CurrentPacket.data);
|
||||
break;
|
||||
|
@ -292,6 +298,14 @@ module.exports = function(req, res) {
|
|||
UserStatsRequest(PacketUser, CurrentPacket.data);
|
||||
break;
|
||||
|
||||
case packetIDs.client_specialMatchInfoRequest:
|
||||
TourneyMatchSpecialInfo(PacketUser, CurrentPacket.data);
|
||||
break;
|
||||
|
||||
case packetIDs.client_specialJoinMatchChannel:
|
||||
TourneyMatchJoinChannel(PacketUser, CurrentPacket.data);
|
||||
break;
|
||||
|
||||
case packetIDs.client_invite:
|
||||
MultiplayerInvite(PacketUser, CurrentPacket.data);
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue