Actually leave the match on request
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@ -220,7 +220,7 @@ export async function HandleRequest(req:Request, res:Response, packet:Buffer) {
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// TODO: Match leave so the matches actually close
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case Packets.Client_PartMatch:
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//await multiplayerManager.leaveMultiplayerMatch(PacketUser);
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await PacketUser.match?.leaveMatch(PacketUser);
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break;
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case Packets.Client_MatchLock:
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