Mirror Gitea instance
This commit is contained in:
parent
9fd0209063
commit
f264e40eb7
15 changed files with 1921 additions and 90 deletions
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@ -1,6 +1,3 @@
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### This repo has been moved to a personal Gitea instance and can be found here: [Binato](https://git.eusv.ml/holly/Binato)
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This repo will stay up as a irregularly updated mirror
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# Binato [![CodeFactor](https://www.codefactor.io/repository/github/tgpethan/binato/badge/master)](https://www.codefactor.io/repository/github/tgpethan/binato/overview/master)
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An implementation of osu!bancho in Javascript
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2
osu!.sql
2
osu!.sql
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@ -112,7 +112,7 @@ ALTER TABLE `web_titles`
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ALTER TABLE `users_info`
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MODIFY `id` int(11) NOT NULL AUTO_INCREMENT, AUTO_INCREMENT=2;
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MODIFY `id` int(11) NOT NULL AUTO_INCREMENT, AUTO_INCREMENT=4;
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ALTER TABLE `users_modes_info`
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MODIFY `n` int(11) NOT NULL AUTO_INCREMENT, AUTO_INCREMENT=0;
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1831
package-lock.json
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1831
package-lock.json
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Load diff
36
package.json
36
package.json
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@ -1,20 +1,18 @@
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{
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"name": "binato",
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"version": "1.0.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"keywords": [],
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"author": "",
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"license": "MIT",
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"dependencies": {
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"chalk": "^4.1.0",
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"express": "^4.17.1",
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"mysql": "^2.18.1",
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"osu-packet": "^4.1.2",
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"request": "^2.88.2",
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"uuid": "^8.3.2"
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}
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}
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"name": "binato",
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"version": "1.0.0",
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"description": "",
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"main": "index.js",
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"scripts": {},
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"keywords": [],
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"author": "",
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"license": "MIT",
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"dependencies": {
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"chalk": "^4.1.0",
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"express": "^4.17.1",
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"mysql": "^2.18.1",
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"osu-packet": "^4.1.2",
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"request": "^2.88.2",
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"uuid": "^8.3.2"
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}
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}
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@ -1,7 +1,6 @@
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const osu = require("osu-packet"),
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maths = require("./util/Maths.js"),
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OsuBattleRoyale = require("./MultiplayerExtras/OsuBattleRoyale.js");
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//Multiplayer = require("./Multiplayer.js");
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module.exports = function(User, Message, Stream, IsCalledFromMultiplayer = false) {
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if (Message[0] != "!") return;
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@ -85,18 +84,18 @@ module.exports = function(User, Message, Stream, IsCalledFromMultiplayer = false
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if (countdown != 0 && countdown > 0) countdown--;
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if (countdown <= 10 && countdown > 0) {
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local_osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "Starting in " + countdown,
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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global.StreamsHandler.sendToStream(Stream, local_osuPacketWriter.toBuffer, null);
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} else if (countdown == 0) {
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local_osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "Good luck, have fun!",
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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global.StreamsHandler.sendToStream(Stream, local_osuPacketWriter.toBuffer, null);
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User.currentMatch.matchStartCountdownActive = false;
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@ -120,10 +119,10 @@ module.exports = function(User, Message, Stream, IsCalledFromMultiplayer = false
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if (User.currentMatch.multiplayerExtras.name == "osu! Battle Royale") {
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commandBanchoPacketWriter = new osu.Bancho.Writer;
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commandBanchoPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "osu! Battle Royale has been disabled!",
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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User.currentMatch.multiplayerExtras = null;
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global.StreamsHandler.sendToStream(Stream, commandBanchoPacketWriter.toBuffer, null);
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@ -143,17 +142,17 @@ module.exports = function(User, Message, Stream, IsCalledFromMultiplayer = false
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if (responseMessage != "") {
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if (Stream.includes("#")) {
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osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: responseMessage,
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target: Stream,
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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} else {
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osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: responseMessage,
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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}
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}
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@ -164,16 +163,16 @@ function enableOBR(User, Stream, commandBanchoPacketWriter) {
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User.currentMatch.multiplayerExtras = new OsuBattleRoyale(User.currentMatch);
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commandBanchoPacketWriter = new osu.Bancho.Writer;
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commandBanchoPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "osu! Battle Royale has been enabled!",
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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commandBanchoPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "New Multiplayer Rules Added:\n - Players that are in a failed state by the end of the map get eliminated\n - The player(s) with the lowest score get eliminated",
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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global.StreamsHandler.sendToStream(Stream, commandBanchoPacketWriter.toBuffer, null);
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}
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@ -46,10 +46,10 @@ module.exports = class {
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// Inform the kicked user's client that they were kicked
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osuPacketWriter.MatchUpdate(this.MultiplayerMatch.createOsuMatchJSON());
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osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "You were eliminated from the match!",
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target: global.users[0].username,
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senderId: global.users[0].id
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target: global.users["bot"].username,
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senderId: global.users["bot"].id
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});
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kickedPlayer.addActionToQueue(osuPacketWriter.toBuffer);
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osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: `${kickedPlayer.username} was eliminated from the match!`,
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target: "#multiplayer",
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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global.StreamsHandler.sendToStream(this.MultiplayerMatch.matchChatStreamName, osuPacketWriter.toBuffer, null);
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case 0:
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remainingWriterContainer = new osu.Bancho.Writer;
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remainingWriterContainer.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "Everyone was eliminated from the match! Nobody wins.",
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target: global.users[0].username,
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senderId: global.users[0].id
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target: global.users["bot"].username,
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senderId: global.users["bot"].id
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});
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for (i = 0; i < playerScores.length; i++) {
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playerClassContainer = getUserById(playerScores[i].playerId);
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case 1:
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remainingWriterContainer = new osu.Bancho.Writer;
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remainingWriterContainer.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "You are the last one remaining, you win!",
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target: global.users[0].username,
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senderId: global.users[0].id
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target: global.users["bot"].username,
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senderId: global.users["bot"].id
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});
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playerClassContainer.addActionToQueue(remainingWriterContainer.toBuffer);
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break;
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@ -11,21 +11,15 @@ module.exports = function(CurrentUser) {
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}
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}
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// Find the index that the user's class is at and remove the object
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for (let i = 0; i < global.users.length; i++) {
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if (CurrentUser.uuid == global.users[i].uuid) {
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// Remove that user from the list of users
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global.users.splice(i, 1);
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break;
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}
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}
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// Remove user from user list
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global.removeUser(CurrentUser);
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: `User ${CurrentUser.username} has logged out.`,
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target: "#userlog",
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senderId: 3
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senderId: global.users["bot"].id
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});
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global.StreamsHandler.sendToStream("#userlog", osuPacketWriter.toBuffer);
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@ -17,10 +17,10 @@ module.exports = function(CurrentUser, CurrentPacket) {
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} else {
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const osuPacketWriter = new osu.Bancho.Writer;
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osuPacketWriter.SendMessage({
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sendingClient: global.users[0].username,
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sendingClient: global.users["bot"].username,
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message: "The channel you are currently trying to send to is locked, please check back later!",
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target: CurrentPacket.data.target,
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senderId: global.users[0].id
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senderId: global.users["bot"].id
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});
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CurrentUser.addActionToQueue(osuPacketWriter.toBuffer);
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}
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@ -6,9 +6,9 @@ module.exports = function(CurrentUser, MatchID) {
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if (match != null) {
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match.isTourneyMatch = true;
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for (let i = 0; i < global.users.length; i++) {
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if (global.users[i].id == CurrentUser.id) {
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match.tourneyClientUsers.push(global.users[i]);
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for (let i = 0; i < global.userKeys.length; i++) {
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if (global.users[global.userKeys[i]].id == CurrentUser.id) {
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match.tourneyClientUsers.push(global.users[global.userKeys[i]]);
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}
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}
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let userIds = [];
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for (let i = 0; i < global.users.length; i++) {
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userIds.push(global.users[i].id);
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for (let i = 0; i < global.userKeys.length; i++) {
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userIds.push(global.users[global.userKeys[i]].id);
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}
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osuPacketWriter.UserPresenceBundle(userIds);
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// Make sure user is not already connected, kick off if so.
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const checkForPreexistingUser = getUserByUsername(loginInfo.username);
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if (checkForPreexistingUser != null && !isTourneyClient) {
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for (let i = 0; i < global.users.length; i++) {
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const user = global.users[i];
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for (let i = 0; i < global.userKeys.length; i++) {
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const user = global.users[global.userKeys[i]];
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// Make sure they are not a tourney user
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if (!user.isTourneyUser && user.uuid != newClientToken) {
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global.users.splice(i, 1);
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global.removeUser(user);
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}
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}
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}
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// Create user object
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global.users.push(new User(userDB.id, loginInfo.username, newClientToken, new Date().getTime(), isTourneyClient));
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global.addUser(newClientToken, new User(userDB.id, loginInfo.username, newClientToken, new Date().getTime(), isTourneyClient));
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// Retreive the newly created user
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const NewUser = getUserByToken(newClientToken);
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DatabaseHelperClass = require("./DatabaseHelper.js"),
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config = require("../config.json");
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global.users = [
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new User(3, "SillyBot", "SillyBot", new Date().getTime())
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];
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global.users = {};
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global.userKeys = Object.keys(global.users);
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global.addUser = function(uuid, userToAdd) {
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global.users[uuid] = userToAdd;
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global.refreshUserKeys();
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}
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global.removeUser = function(userToRemove) {
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delete userToRemove;
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global.refreshUserKeys();
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}
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global.refreshUserKeys = function() {
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global.userKeys = Object.keys(global.users);
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}
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// Add the bot user
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global.addUser("bot", new User(3, "SillyBot", "bot", new Date().getTime()));
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// Set the bot's position on the map
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// First user will always be the bot
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global.users[0].location[0] = 50;
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global.users[0].location[1] = -32;
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global.users["bot"].location[0] = 50;
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global.users["bot"].location[1] = -32;
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global.DatabaseHelper = new DatabaseHelperClass(config.databaseAddress, config.databasePort, config.databaseUsername, config.databasePassword, config.databaseName);
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// TODO: Some way of informing bancho that a user has set a score so details can be pulled down quickly
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// Possible solution, TCP socket between the score submit server and bancho? redis? (score submit is on a different server, redis probably wouldn't work)
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setInterval(() => {
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for (let i = 0; i < global.users.length; i++) {
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const User = global.users[i];
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for (let i = 0; i < global.userKeys.length; i++) {
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const User = global.users[global.userKeys[i]];
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if (User.id == 3) continue; // Ignore the bot
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// Bot: :(
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@ -78,7 +92,7 @@ global.httpRequestsPerLogInterval = 0;
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const logInterval = 10; // Secs
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setInterval(() => {
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global.usersOnline = (global.users.length - 1);
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global.usersOnline = (global.userKeys.length - 1);
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global.multiplayerMatches = [global.MultiplayerManager.matches.length, 0]; // TODO: Respect private matches
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fs.appendFile(
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global.totalHistoricalMultiplayerMatches = parseInt(fs.readFileSync("tHMM.ds").toString());
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global.getAndAddToHistoricalMultiplayerMatches = function() {
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global.totalHistoricalMultiplayerMatches++;
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fs.writeFile("tHMM.ds", global.totalHistoricalMultiplayerMatches, () => {});
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fs.writeFile("tHMM.ds", `${global.totalHistoricalMultiplayerMatches}`, () => {});
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return global.totalHistoricalMultiplayerMatches;
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}
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@ -1,6 +1,6 @@
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module.exports = function(id) {
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for (let i = 0; i < global.users.length; i++) {
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if (global.users[i].id == id)
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return global.users[i];
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for (let i = 0; i < global.userKeys.length; i++) {
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if (global.users[global.userKeys[i]].id == id)
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return global.users[userKeys[i]];
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}
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}
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@ -1,6 +1,4 @@
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module.exports = function(token) {
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for (let i = 0; i < global.users.length; i++) {
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if (global.users[i].uuid == token)
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return global.users[i];
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}
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if (global.userKeys.includes(token)) return global.users[token];
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else return null;
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}
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@ -1,6 +1,6 @@
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module.exports = function(username) {
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for (let i = 0; i < global.users.length; i++) {
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if (global.users[i].username == username)
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return global.users[i];
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for (let i = 0; i < global.userKeys.length; i++) {
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if (global.users[global.userKeys[i]].username == username)
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return global.users[global.userKeys[i]];
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}
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}
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