import { Mods } from "../enums/Mods"; import { SlotStatus } from "../enums/SlotStatus"; import User from "./User"; export default class Slot { public readonly slotId:number; public status:SlotStatus; public team:number; public player?:User; public mods:Mods; public constructor(slotId:number, status:SlotStatus, team:number, player?:User, mods:Mods = Mods.None) { this.slotId = slotId; this.status = status; this.team = team; this.player = player; this.mods = mods; } public transferFrom(slot:Slot) : Slot { this.status = slot.status; this.team = slot.team; this.player = slot.player; this.mods = slot.mods; slot.reset(); return this; } public transferTo(slot:Slot) : Slot { slot.status = this.status; slot.team = this.team; slot.player = this.player; slot.mods = this.mods; this.reset(); return slot; } public reset() : Slot { this.status = SlotStatus.Empty; this.team = 0; this.player = undefined; this.mods = Mods.None; return this; } }