import { RankingModes } from "../enums/RankingModes"; import { User } from "../objects/User"; const osu = require("osu-packet"); export function StatusUpdate(user:User, id:number, sendImmidiate:boolean = false) { if (id == 3) return; // Ignore Bot // Create new osu packet writer const osuPacketWriter = new osu.Bancho.Writer; // Get user's class const userData = user.users.getById(id); if (userData == null) return; let UserStatusObject = { userId: userData.id, status: userData.actionID, statusText: userData.actionText, beatmapChecksum: userData.beatmapChecksum, currentMods: userData.currentMods, playMode: userData.playMode, beatmapId: userData.beatmapID, rankedScore: userData.rankedScore, accuracy: userData.accuracy * 0.01, // Scale from 0:100 to 0:1 playCount: userData.playCount, totalScore: userData.totalScore, rank: userData.rank, performance: (userData.rankingMode == RankingModes.PP ? userData.pp : 0) }; osuPacketWriter.HandleOsuUpdate(UserStatusObject); // Send data to user's queue if (sendImmidiate) user.addActionToQueue(osuPacketWriter.toBuffer); else return osuPacketWriter.toBuffer; }