Binato/server/packets/StatusUpdate.ts

45 lines
No EOL
1.2 KiB
TypeScript

import Shared from "../objects/Shared";
import { RankingModes } from "../enums/RankingModes";
import User from "../objects/User";
import osu from "../../osuTyping";
export default function StatusUpdate(arg0:User | Shared, id:number) {
if (id == 3) return; // Ignore Bot
// Create new osu packet writer
const osuPacketWriter = osu.Bancho.Writer();
let shared:Shared;
if (arg0 instanceof User) {
shared = arg0.shared;
} else {
shared = arg0;
}
// Get user's class
const userData = shared.users.getById(id);
if (userData == null) return;
osuPacketWriter.HandleOsuUpdate({
userId: userData.id,
status: userData.actionID,
statusText: userData.actionText,
beatmapChecksum: userData.beatmapChecksum,
currentMods: userData.currentMods,
playMode: userData.playMode,
beatmapId: userData.beatmapID,
rankedScore: userData.rankedScore,
accuracy: userData.accuracy * 0.01, // Scale from 0:100 to 0:1
playCount: userData.playCount,
totalScore: userData.totalScore,
rank: userData.rank,
performance: (userData.rankingMode == RankingModes.PP ? userData.pp : 0)
});
// Send data to user's queue
if (arg0 instanceof User) {
arg0.addActionToQueue(osuPacketWriter.toBuffer);
}
return osuPacketWriter.toBuffer;
}