196 lines
No EOL
4.1 KiB
TypeScript
196 lines
No EOL
4.1 KiB
TypeScript
// Copyright (c) Holly Stubbs (tgpholly) - Licensed under MIT
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// Check LICENSE in repository root for more information.
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import { IWriter } from "./IWriter";
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import { WriterBase } from "../base/WriterBase";
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import { getBufferClass } from "../base/BufferShim";
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export class WriterBE extends WriterBase implements IWriter {
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public writeShort(value:number) {
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if (this.resizable) {
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const buffer = getBufferClass().alloc(2);
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buffer.writeInt16BE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeInt16BE(value, this.offset);
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this.offset += 2;
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}
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return this;
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}
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public writeUShort(value:number) {
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if (this.resizable) {
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const buffer = getBufferClass().alloc(2);
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buffer.writeUInt16BE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeUInt16BE(value, this.offset);
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this.offset += 2;
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}
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return this;
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}
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public writeInt(value:number) {
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if (this.resizable) {
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const buffer = getBufferClass().alloc(4);
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buffer.writeInt32BE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeInt32BE(value, this.offset);
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this.offset += 4;
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}
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return this;
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}
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public writeUInt(value:number) {
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if (this.resizable) {
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const buffer = getBufferClass().alloc(4);
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buffer.writeUInt32BE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeUInt32BE(value, this.offset);
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this.offset += 4;
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}
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return this;
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}
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public writeLong(value:number|bigint) {
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if (typeof(value) !== "bigint") {
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value = BigInt(value);
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}
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if (this.resizable) {
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const buffer = getBufferClass().alloc(8);
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buffer.writeBigInt64BE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeBigInt64BE(value, this.offset);
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this.offset += 8;
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}
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return this;
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}
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public writeULong(value:number|bigint) {
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if (typeof(value) !== "bigint") {
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value = BigInt(value);
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}
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if (this.resizable) {
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const buffer = getBufferClass().alloc(8);
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buffer.writeBigUint64BE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeBigUInt64BE(value, this.offset);
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this.offset += 8;
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}
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return this;
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}
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public writeFloat(value:number) {
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if (this.resizable) {
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const buffer = getBufferClass().alloc(4);
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buffer.writeFloatBE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeFloatBE(value, this.offset);
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this.offset += 4;
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}
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return this;
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}
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public writeDouble(value:number) {
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if (this.resizable) {
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const buffer = getBufferClass().alloc(8);
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buffer.writeDoubleBE(value);
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this.writeBuffer(buffer);
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} else {
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this.buffer.writeDoubleBE(value, this.offset);
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this.offset += 8;
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}
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return this;
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}
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public writeUString(text:string) {
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this.writeUShort(text.length);
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for (let i = 0; i < text.length; i++) {
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this.writeUByte(text.charCodeAt(i));
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}
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return this;
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}
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public writeString(text:string) {
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this.writeShort(text.length);
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for (let i = 0; i < text.length; i++) {
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this.writeByte(text.charCodeAt(i));
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}
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return this;
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}
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public writeUString16(text:string) {
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this.writeUShort(text.length);
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for (let i = 0; i < text.length; i++) {
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this.writeUShort(text.charCodeAt(i));
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}
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return this;
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}
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public writeString16(text:string) {
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this.writeShort(text.length);
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for (let i = 0; i < text.length; i++) {
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this.writeShort(text.charCodeAt(i));
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}
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return this;
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}
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public writeStringAsShorts(text:string) {
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let buffer:Buffer;
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if (this.resizable) {
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buffer = getBufferClass().alloc(text.length * 2);
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} else {
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buffer = this.buffer;
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}
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for (let i = 0; i < text.length; i++) {
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buffer.writeUInt16BE(text.charCodeAt(i), i);
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}
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return this;
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}
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// ! TODO: Implement this properly. This was a quick, hacky implementation for mc-beta-server
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// ! as it is used in one single place in the whole game's protocol.
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public writeJavaUTF(text: string) {
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const dataWriter = new WriterBE();
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for (let i = 0; i < text.length; i++) {
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const val = text.charCodeAt(i);
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if (val === 0) {
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dataWriter.writeByte(0xC0);
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dataWriter.writeByte(0X80);
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} else {
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dataWriter.writeByte(val);
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}
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}
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this.writeUShort(text.length);
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this.writeBuffer(dataWriter.toBuffer());
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return this;
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}
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} |