mc-beta-server/server/windows/WindowChest.ts

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import InventoryType from "../enums/InventoryType";
import Inventory from "../inventories/Inventory";
import PlayerCombinedInventory from "../inventories/PlayerCombinedInventory";
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import MPClient from "../MPClient";
import Window from "./Window";
export default class WindowChest extends Window {
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public constructor(mpClient: MPClient, inventory: PlayerCombinedInventory) {
super(InventoryType.Chest, inventory, mpClient, 62);
}
}