mc-beta-server/server/blocks/Block.ts

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export class Block {
public readonly blockId:number;
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public static readonly blocks:Array<Block> = new Array<Block>();
public static readonly lightPassage:Array<number> = new Array<number>();
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public constructor(blockId:number) {
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Block.blocks[blockId] = this;
Block.lightPassage[blockId] = 0;
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this.blockId = blockId;
}
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public get lightPassage() {
return Block.lightPassage[this.blockId];
}
public set lightPassage(value:number) {
Block.lightPassage[this.blockId] = value;
}
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// Define statics here
static readonly stone = new Block(1);
static readonly grass = new Block(2);
static readonly dirt = new Block(3);
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static readonly bedrock = new Block(7);
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static readonly waterStill = new Block(9);
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static readonly sand = new Block(12);
static readonly gravel = new Block(13);
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static readonly wood = new Block(17);
static readonly leaves = new Block(18);
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static readonly tallGrass = new Block(31);
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static readonly clay = new Block(82);
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}