mc-beta-server/README.md

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# mc-beta-server [![CodeFactor](https://www.codefactor.io/repository/github/tgpethan/mc-beta-server/badge)](https://www.codefactor.io/repository/github/tgpethan/mc-beta-server)
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me trying to understand minecraft beta's protocol
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**Implemented:**
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- Basic flat terrain generation
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**WIP:**
**To Implement:**
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- Terrain sending
- Block placement
- Block breaking
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- Entities:
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- Players
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- Items/Blocks
- Animals
- Mobs
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- Terrain generation using perlin noise
- Cross chunk structure generation (trees, buildings, etc...)
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- Inventories
- Terrain saving to disk
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- Sleeping in beds
- Tile entities
- Probably a bunch more things that i'm forgetting
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**Long Term:**
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- Optimise the shit out of this