mc-beta-server/server/Vec3.ts

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export default class Vec3 {
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public x:number;
public y:number;
public z:number;
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public constructor(x?:Vec3 | number, y?:number, z?:number) {
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if (typeof(x) === "number" && typeof(y) === "number" && typeof(z) === "number") {
this.x = x;
this.y = y;
this.z = z;
} else if (typeof(x) === "number" && typeof(y) !== "number" && typeof(z) !== "number") {
this.x = x;
this.y = x;
this.z = x;
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} else if (x instanceof Vec3) {
this.x = x.x;
this.y = x.y;
this.z = x.z;
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} else {
this.x = this.y = this.z = 0;
}
}
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public get isZero() {
return this.x === 0 && this.y === 0 && this.z === 0;
}
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public set(x?:Vec3 | number, y?:number, z?:number) {
if (x instanceof Vec3) {
this.x = x.x;
this.y = x.y;
this.z = x.z;
} else if (typeof(x) === "number" && typeof(y) === "number" && typeof(z) === "number") {
this.x = x;
this.y = y;
this.z = z;
} else {
this.x = this.y = this.z = 0;
}
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}
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}