Update README.md
This commit is contained in:
parent
5de6e74323
commit
122e0fa53a
1 changed files with 9 additions and 7 deletions
16
README.md
16
README.md
|
@ -1,27 +1,29 @@
|
|||
# mc-beta-server [![CodeFactor](https://www.codefactor.io/repository/github/tgpethan/mc-beta-server/badge)](https://www.codefactor.io/repository/github/tgpethan/mc-beta-server)
|
||||
# mc-beta-server [![CodeFactor](https://www.codefactor.io/repository/github/tgpholly/mc-beta-server/badge)](https://www.codefactor.io/repository/github/tgpholly/mc-beta-server)
|
||||
me trying to understand minecraft beta's protocol
|
||||
|
||||
**Implemented:**
|
||||
- Basic flat terrain generation
|
||||
- "Decent" terrain generation using OpenSimplex Noise
|
||||
- Concept of worlds
|
||||
- Chunk management (loading / unloading)
|
||||
|
||||
**WIP:**
|
||||
- Entities:
|
||||
- Players
|
||||
|
||||
**To Implement:**
|
||||
- Terrain sending
|
||||
- Block placement
|
||||
- Block breaking
|
||||
- Entities:
|
||||
- Players
|
||||
- Items/Blocks
|
||||
- Animals
|
||||
- Mobs
|
||||
- Terrain generation using perlin noise
|
||||
- Cross chunk structure generation (trees, buildings, etc...)
|
||||
- Inventories
|
||||
- Inventories (player inventory, containers, etc...)
|
||||
- Terrain saving to disk
|
||||
- Sleeping in beds
|
||||
- Tile entities
|
||||
- Probably a bunch more things that i'm forgetting
|
||||
|
||||
**Long Term:**
|
||||
- Optimise the shit out of this
|
||||
- Make this as fast as possible on a single thread.
|
||||
- Only use thread pools if absolutely neccesary.
|
||||
|
|
Loading…
Reference in a new issue