fsdfdsf
This commit is contained in:
parent
c50328818f
commit
1c775cfd60
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@ -0,0 +1,41 @@
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{
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||||
"name": "mc-beta-server",
|
||||
"version": "1.0.0",
|
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"lockfileVersion": 2,
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"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"version": "1.0.0",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"net": "^1.0.2",
|
||||
"uuid": "^8.3.2"
|
||||
}
|
||||
},
|
||||
"node_modules/net": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/net/-/net-1.0.2.tgz",
|
||||
"integrity": "sha1-0XV+yaf7I3HYPPR1XOPifhCCk4g="
|
||||
},
|
||||
"node_modules/uuid": {
|
||||
"version": "8.3.2",
|
||||
"resolved": "https://registry.npmjs.org/uuid/-/uuid-8.3.2.tgz",
|
||||
"integrity": "sha512-+NYs2QeMWy+GWFOEm9xnn6HCDp0l7QBD7ml8zLUmJ+93Q5NF0NocErnwkTkXVFNiX3/fpC6afS8Dhb/gz7R7eg==",
|
||||
"bin": {
|
||||
"uuid": "dist/bin/uuid"
|
||||
}
|
||||
}
|
||||
},
|
||||
"dependencies": {
|
||||
"net": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/net/-/net-1.0.2.tgz",
|
||||
"integrity": "sha1-0XV+yaf7I3HYPPR1XOPifhCCk4g="
|
||||
},
|
||||
"uuid": {
|
||||
"version": "8.3.2",
|
||||
"resolved": "https://registry.npmjs.org/uuid/-/uuid-8.3.2.tgz",
|
||||
"integrity": "sha512-+NYs2QeMWy+GWFOEm9xnn6HCDp0l7QBD7ml8zLUmJ+93Q5NF0NocErnwkTkXVFNiX3/fpC6afS8Dhb/gz7R7eg=="
|
||||
}
|
||||
}
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}
|
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@ -0,0 +1,22 @@
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{
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"name": "mc-beta-server",
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"version": "1.0.0",
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"description": "",
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"main": "index.js",
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"scripts": {},
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"repository": {
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"type": "git",
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"url": "git+https://github.com/tgpethan/mc-beta-server.git"
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},
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"keywords": [],
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"author": "",
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"license": "MIT",
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"bugs": {
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"url": "https://github.com/tgpethan/mc-beta-server/issues"
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},
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"homepage": "https://github.com/tgpethan/mc-beta-server#readme",
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"dependencies": {
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"net": "^1.0.2",
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"uuid": "^8.3.2"
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}
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}
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@ -0,0 +1,61 @@
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const namedPackets = {
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"KeepAlive": 0x00,
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"LoginRequest": 0x01,
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"Handshake": 0x02,
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"ChatMessage": 0x03,
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"TimeUpdate": 0x04,
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"EntityEquipment": 0x05,
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"SpawnPosition": 0x06,
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"UseEntity": 0x07,
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"UpdateHealth": 0x08,
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"Respawn": 0x09,
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"Player": 0x0A,
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"PlayerPosition": 0x0B,
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"PlayerLook": 0x0C,
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"PlayerPositionAndLook": 0x0D,
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"PlayerDigging": 0x0E,
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"PlayerBlockPlacement": 0x0F,
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"HoldingChange": 0x10,
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"UseBed": 0x11,
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"Animation": 0x12,
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"EntityAction": 0x13,
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"NamedEntitySpawn": 0x14,
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"PickupSpawn": 0x15,
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"CollectItem": 0x16,
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"AddObjectOrVehicle": 0x17,
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"MobSpawn": 0x18,
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"EntityPainting": 0x19,
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"StanceUpdate": 0x1B,
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"EntityVelocity": 0x1C,
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"DestroyEntity": 0x1D,
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"Entity": 0x1E,
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"EntityRelativeMove": 0x1F,
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"EntityLook": 0x20,
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"EntityLookAndRelativeMove": 0x21,
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"EntityTeleport": 0x22,
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"EntityStatus": 0x26,
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"AttachEntity": 0x27,
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"EntityMetadata": 0x28,
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"PreChunk": 0x32,
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"MapChunk": 0x33,
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"MultiBlockChange": 0x34,
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"BlockChange": 0x35,
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"BlockAction": 0x36,
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"Explosion": 0x3C,
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"SoundEffect": 0x3D,
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"NewOrInvalidState": 0x46,
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"Thunderbolt": 0x47,
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"OpenWindow": 0x64,
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"CloseWindow": 0x65,
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"WindowClick": 0x66,
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"SetSlot": 0x67,
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"WindowItems": 0x68,
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"UpdateProgressBar": 0x69,
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"Transaction": 0x6A,
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"UpdateSign": 0x82,
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"ItemData": 0x83,
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"IncrementStatistic": 0xC8,
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"DisconnectOrKick": 0xFF
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};
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module.exports = namedPackets;
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const Packet0KeepAlive = require("./Packets/Packet0KeepAlive.js"),
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Packet1LoginRequest = require("./Packets/Packet1LoginRequest.js"),
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Packet2Handshake = require("./Packets/Packet2Handshake.js"),
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Packet3Chat = require("./Packets/Packet3Chat.js"),
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Packet6SpawnPosition = require("./Packets/Packet6SpawnPosition.js"),
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Packet10Player = require("./Packets/Packet10Player.js"),
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Packet13PlayerPositionAndLook = require("./Packets/Packet13PlayerPositionAndLook.js"),
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Packet50PreChunk = require("./Packets/Packet50PreChunk.js"),
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Packet53BlockChange = require("./Packets/Packet53BlockChange.js");
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const mappingTable = {
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0x00: Packet0KeepAlive,
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0x01: Packet1LoginRequest,
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0x02: Packet2Handshake,
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0x03: Packet3Chat,
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0x06: Packet6SpawnPosition,
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0x0A: Packet10Player,
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0x0D: Packet13PlayerPositionAndLook,
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0x32: Packet50PreChunk,
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0x35: Packet53BlockChange,
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};
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module.exports = mappingTable;
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@ -1,13 +1,21 @@
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const bufferStuff = require("../bufferStuff.js");
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module.exports = class {
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constructor() {
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this.id = 0;
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}
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readPacket() {
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constructor(packetID = 0x00) {
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this.id = packetID;
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this.writer = null;
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}
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writePacket() {
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this.writer = new bufferStuff.Writer();
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this.writer.writeByte(this.id);
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return this.writer;
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}
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toBuffer() {
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return this.writer == null ? Buffer.alloc(0) : this.writer.buffer;
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}
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}
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const Packet = require("./Packet.js");
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class Packet0KeepAlive extends Packet {
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writePacket() {
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super.writePacket();
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return this.toBuffer();
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}
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}
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module.exports = Packet0KeepAlive;
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const Packet = require("./Packet.js");
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class Packet10Player extends Packet {
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constructor(onGround = true) {
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super(0x0A);
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this.onGround = onGround;
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}
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writePacket() {
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super.writePacket();
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this.writer.writeBool(this.onGround);
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return this.toBuffer();
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}
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}
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module.exports = Packet10Player;
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const Packet = require("./Packet.js");
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class Packet13PlayerPositionAndLook extends Packet {
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constructor(x = 0, y = 65, stance = 67, z = 0, yaw = 0.0, pitch = 0.0, onGround = true) {
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super(0x0D);
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this.x = x;
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this.y = y;
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this.stance = stance;
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this.z = z;
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this.yaw = yaw;
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this.pitch = pitch;
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this.onGround = onGround;
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}
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writePacket() {
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super.writePacket();
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this.writer.writeDouble(this.x);
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this.writer.writeDouble(this.y);
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this.writer.writeDouble(this.stance);
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this.writer.writeDouble(this.z);
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this.writer.writeFloat(this.yaw);
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this.writer.writeFloat(this.pitch);
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this.writer.writeBool(this.onGround);
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return this.toBuffer();
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}
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}
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module.exports = Packet13PlayerPositionAndLook;
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const Packet = require("./Packet.js");
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class Packet1LoginRequest extends Packet {
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constructor(protocol_version = 0, username = "", map_seed = BigInt(0), dimension = 0) {
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super(0x01);
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this.protocol_version = protocol_version;
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this.username = username;
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this.map_seed = map_seed;
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this.dimension = dimension;
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}
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readPacket() {
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}
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writePacket(EID = 0) {
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super.writePacket();
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this.writer.writeInt(EID);
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this.writer.writeString("");
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this.writer.writeLong(971768181197178410);
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this.writer.writeByte(0);
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return this.toBuffer();
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}
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}
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module.exports = Packet1LoginRequest;
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const Packet = require("./Packet.js");
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class Packet2Handshake extends Packet {
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constructor(username = "") {
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super(0x02);
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this.username = username;
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}
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writePacket(EID = 0) {
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super.writePacket();
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this.writer.writeString("-"); // "-" == Offline mode
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return this.toBuffer();
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||||
}
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}
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module.exports = Packet2Handshake;
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@ -0,0 +1,19 @@
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const Packet = require("./Packet.js");
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class Packet3Chat extends Packet {
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constructor(message = "") {
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super(0x03);
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this.message = message;
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}
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writePacket() {
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super.writePacket();
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this.writer.writeString(this.message);
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return this.toBuffer();
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}
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}
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module.exports = Packet3Chat;
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@ -0,0 +1,23 @@
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const Packet = require("./Packet.js");
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class Packet50PreChunk extends Packet {
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constructor(x = 0, z = 0, mode = true) {
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super(0x32);
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this.x = x;
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this.z = z;
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this.mode = mode;
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}
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writePacket() {
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super.writePacket();
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this.writer.writeInt(this.x);
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this.writer.writeInt(this.z);
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this.writer.writeBool(this.mode);
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return this.toBuffer();
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}
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}
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module.exports = Packet50PreChunk;
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const Packet = require("./Packet.js");
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class Packet53BlockChange extends Packet {
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constructor(x = 0, y = 0, z = 0, block_type = 0, block_metadata = 0) {
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super(0x35);
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||||
this.x = x;
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||||
this.y = y;
|
||||
this.z = z;
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||||
this.block_type = block_type;
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||||
this.block_metadata = block_metadata;
|
||||
}
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||||
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||||
writePacket() {
|
||||
super.writePacket();
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||||
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||||
this.writer.writeInt(this.x);
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||||
this.writer.writeByte(this.y);
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||||
this.writer.writeInt(this.z);
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||||
this.writer.writeByte(this.block_type);
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||||
this.writer.writeByte(this.block_metadata);
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||||
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return this.toBuffer();
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = Packet53BlockChange;
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@ -0,0 +1,23 @@
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const Packet = require("./Packet.js");
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||||
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||||
class Packet6SpawnPosition extends Packet {
|
||||
constructor(x = 8.5, y = 65.5, z = 8.5) {
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||||
super(0x06);
|
||||
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
writePacket() {
|
||||
super.writePacket();
|
||||
|
||||
this.writer.writeInt(this.x);
|
||||
this.writer.writeInt(this.y);
|
||||
this.writer.writeInt(this.z);
|
||||
|
||||
return this.toBuffer();
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = Packet6SpawnPosition;
|
|
@ -0,0 +1,80 @@
|
|||
const pRandom = require("./prettyRandom.js");
|
||||
|
||||
module.exports = class {
|
||||
constructor(indexingMode = false) {
|
||||
this.items = {};
|
||||
this.itemKeys = Object.keys(this.items);
|
||||
|
||||
this.indexingMode = indexingMode;
|
||||
this.index = 0;
|
||||
|
||||
this.iterableArray = [];
|
||||
}
|
||||
|
||||
add(item, regenerate = true) {
|
||||
let id;
|
||||
if (this.indexingMode) {
|
||||
this.items[id = this.index] = item;
|
||||
} else {
|
||||
this.items[id = pRandom()] = item;
|
||||
}
|
||||
|
||||
if (regenerate) this.regenerateIterableArray();
|
||||
this.itemKeys = Object.keys(this.items);
|
||||
|
||||
this.index++;
|
||||
|
||||
return this.items[id];
|
||||
}
|
||||
|
||||
remove(id, regenerate = true) {
|
||||
delete this.items[id];
|
||||
if (regenerate) this.regenerateIterableArray();
|
||||
this.itemKeys = Object.keys(this.items);
|
||||
}
|
||||
|
||||
removeFirstItem(regenerate = true) {
|
||||
delete this.items[this.itemKeys[0]];
|
||||
if (regenerate) this.regenerateIterableArray();
|
||||
this.itemKeys = Object.keys(this.items);
|
||||
}
|
||||
|
||||
regenerateIterableArray() {
|
||||
this.iterableArray = new Array();
|
||||
for (let itemKey of this.itemKeys) {
|
||||
this.iterableArray.push(this.items[itemKey]);
|
||||
}
|
||||
}
|
||||
|
||||
getFirstItem() {
|
||||
return this.items[this.itemKeys[0]];
|
||||
}
|
||||
|
||||
getLength() {
|
||||
return this.itemKeys.length;
|
||||
}
|
||||
|
||||
getKeyById(id) {
|
||||
return this.itemKeys[id];
|
||||
}
|
||||
|
||||
getById(id) {
|
||||
return this.items[this.itemKeys[id]];
|
||||
}
|
||||
|
||||
getByKey(key) {
|
||||
return this.items[key];
|
||||
}
|
||||
|
||||
getKeys() {
|
||||
return this.itemKeys;
|
||||
}
|
||||
|
||||
getItems() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
getIterableItems() {
|
||||
return this.iterableArray;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
let lastRandom = -1;
|
||||
|
||||
function pRandom(from = 0, to = 2147483647) {
|
||||
let thisRandom = Math.floor(map(Math.random(), 0, 1, from, to));
|
||||
if (thisRandom == lastRandom) thisRandom = pRandom(from, to);
|
||||
|
||||
return thisRandom;
|
||||
}
|
||||
|
||||
function map(input, inputMin, inputMax, outputMin, outputMax) {
|
||||
const newv = (input - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin;
|
||||
|
||||
if (outputMin < outputMax) return constrain(newv, outputMin, outputMax);
|
||||
else return constrain(newv, outputMax, outputMin);
|
||||
}
|
||||
|
||||
function constrain(input, low, high) {
|
||||
return Math.max(Math.min(input, high), low);
|
||||
}
|
||||
|
||||
module.exports = pRandom;
|
|
@ -22,6 +22,16 @@ module.exports.Writer = class {
|
|||
this.writeBuffer(buff);
|
||||
}
|
||||
|
||||
writeByteArray(data = [0]) {
|
||||
const buff = Buffer.alloc(data.length);
|
||||
|
||||
for (let byte of data) {
|
||||
buff.writeInt8(byte);
|
||||
}
|
||||
|
||||
this.writeBuffer(buff);
|
||||
}
|
||||
|
||||
writeShort(data = 0) {
|
||||
const buff = Buffer.alloc(2);
|
||||
buff.writeIntBE(data, 0, 2);
|
||||
|
@ -29,6 +39,18 @@ module.exports.Writer = class {
|
|||
this.writeBuffer(buff);
|
||||
}
|
||||
|
||||
writeShortArray(data = [0]) {
|
||||
const buff = Buffer.alloc(data.length * 2);
|
||||
let offset = 0;
|
||||
|
||||
for (let short of data) {
|
||||
buff.writeIntBE(short, offset, 2);
|
||||
offset += 2;
|
||||
}
|
||||
|
||||
this.writeBuffer(buff);
|
||||
}
|
||||
|
||||
writeInt(data = 0) {
|
||||
const buff = Buffer.alloc(4);
|
||||
buff.writeIntBE(data, 0, 4);
|
||||
|
|
|
@ -1,25 +1,110 @@
|
|||
const FunkyArray = require("./Util/funkyArray.js");
|
||||
const bufferStuff = require("./bufferStuff.js");
|
||||
|
||||
module.exports = class {
|
||||
constructor() {
|
||||
this.chunks = {};
|
||||
|
||||
this.createChunk(0, 0);
|
||||
this.queuedBlockUpdates = new FunkyArray();
|
||||
|
||||
for (let x = -3; x < 4; x++) {
|
||||
for (let z = -3; z < 4; z++) {
|
||||
this.createChunk(x, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
createChunk(x = 0, z = 0) {
|
||||
this.chunks[x] = {};
|
||||
this.chunks[x][z] = {};
|
||||
// TODO: Store metadata!
|
||||
createChunk(cx = 0, cz = 0) {
|
||||
if (this.chunks[cx] == null) this.chunks[cx] = {};
|
||||
this.chunks[cx][cz] = {};
|
||||
|
||||
let chunkQueuedBlocks = [];
|
||||
|
||||
const chunk = this.chunks[x][z];
|
||||
for (let y = 0; y < 128; y++) {
|
||||
chunk[y] = {};
|
||||
this.chunks[cx][cz][y] = {};
|
||||
for (let x = 0; x < 16; x++) {
|
||||
chunk[y][x] = {};
|
||||
this.chunks[cx][cz][y][x] = [];
|
||||
for (let z = 0; z < 16; z++) {
|
||||
chunk[y][x][z] = 0;
|
||||
if (y == 64) {
|
||||
this.chunks[cx][cz][y][x].push(2);
|
||||
// Make a tree :)
|
||||
if (Math.random() <= 0.01) {
|
||||
const newX = x + (16 * cx), newZ = z + (16 * cz);
|
||||
// trunk
|
||||
this.setBlock(17, newX, y + 1, newZ);
|
||||
this.setBlock(17, newX, y + 2, newZ);
|
||||
this.setBlock(17, newX, y + 3, newZ);
|
||||
this.setBlock(17, newX, y + 4, newZ);
|
||||
// leaves
|
||||
this.setBlock(18, newX + 2, y + 3, newZ + 2);
|
||||
this.setBlock(18, newX + 1, y + 3, newZ + 2);
|
||||
this.setBlock(18, newX, y + 3, newZ + 2);
|
||||
this.setBlock(18, newX - 1, y + 3, newZ + 2);
|
||||
this.setBlock(18, newX - 2, y + 3, newZ + 2);
|
||||
}
|
||||
}
|
||||
else if (y == 63 || y == 62) this.chunks[cx][cz][y][x].push(3);
|
||||
else if (y == 0) this.chunks[cx][cz][y][x].push(7);
|
||||
else if (y < 62) this.chunks[cx][cz][y][x].push(1);
|
||||
else this.chunks[cx][cz][y][x].push(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.log(chunk);
|
||||
multiBlockChunk(chunkX = 0, chunkZ = 0, user) {
|
||||
const writer = new bufferStuff.Writer();
|
||||
|
||||
// I couldn't figure out how to construct a chunk lmao
|
||||
// __ima just send each block individually__
|
||||
// Using multi block chunks now!
|
||||
// TODO: yknow, figure out how to chunk.
|
||||
let blocksToSend = [];
|
||||
for (let y = 0; y < 128; y++) {
|
||||
blocksToSend = [];
|
||||
for (let x = 0; x < 16; x++) {
|
||||
for (let z = 0; z < 16; z++) {
|
||||
if (this.chunks[chunkX][chunkZ][y][x][z] == 0) continue; // don't send air lol
|
||||
blocksToSend.push([this.chunks[chunkX][chunkZ][y][x][z], x & 0xf, z & 0xf]);
|
||||
}
|
||||
}
|
||||
|
||||
if (blocksToSend.length > 0) {
|
||||
writer.reset();
|
||||
writer.writeByte(0x34);
|
||||
writer.writeInt(chunkX);
|
||||
writer.writeInt(chunkZ);
|
||||
writer.writeShort(blocksToSend.length);
|
||||
// Block coords
|
||||
for (let blocks of blocksToSend) {
|
||||
writer.writeShort((blocks[1] << 12 | blocks[2] << 8 | y) - 32768);
|
||||
}
|
||||
// Block types
|
||||
for (let blocks of blocksToSend) {
|
||||
writer.writeByte(blocks[0]);
|
||||
}
|
||||
// Block metadata
|
||||
for (let blocks of blocksToSend) {
|
||||
writer.writeByte(0);
|
||||
}
|
||||
|
||||
user.chunksToSend.add(writer.buffer) // so we don't flood the client queue these
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setBlock(id = 0, x = 0, y = 0, z = 0) {
|
||||
if (y < 0 || y > 127) throw "Tried to set a block outside of the world!";
|
||||
|
||||
const chunkX = Math.floor(x / 16);
|
||||
const chunkZ = Math.floor(z / 16);
|
||||
const blockX = x - (16 * chunkX);
|
||||
const blockZ = z - (16 * chunkZ);
|
||||
|
||||
// Don't queue a block update if that block is already this block
|
||||
//if (this.chunks[chunkX][chunkZ][y][blockX][blockZ] == id) return;
|
||||
|
||||
this.queuedBlockUpdates.add([id, chunkX, chunkZ, y, blockX, blockZ]);
|
||||
}
|
||||
}
|
|
@ -1,14 +1,107 @@
|
|||
const bufferStuff = require("./bufferStuff.js")
|
||||
const bufferStuff = require("./bufferStuff.js");
|
||||
const ChunkManager = require("./chunkManager.js");
|
||||
const User = require("./user.js");
|
||||
const PacketMappingTable = require("./PacketMappingTable.js");
|
||||
const NamedPackets = require("./NamedPackets.js");
|
||||
|
||||
const Socket = require("net").Socket;
|
||||
const uuid = require("uuid").v4;
|
||||
|
||||
let idPool = 1;
|
||||
global.fromIDPool = function() {
|
||||
const oldVal = idPool;
|
||||
idPool++;
|
||||
return oldVal;
|
||||
}
|
||||
|
||||
let netUsers = {},
|
||||
netUserKeys = Object.keys(netUsers);
|
||||
|
||||
function addUser(socket) {
|
||||
let user = new User(global.fromIDPool(), socket);
|
||||
netUsers[user.id] = user;
|
||||
netUserKeys = Object.keys(netUsers);
|
||||
|
||||
return user;
|
||||
}
|
||||
|
||||
function removeUser() {
|
||||
|
||||
}
|
||||
|
||||
let config = {};
|
||||
|
||||
let entities = {};
|
||||
|
||||
global.chunkManager = new ChunkManager();
|
||||
|
||||
let tickInterval, tickCounter = BigInt(0);
|
||||
let tickRate = BigInt(20);
|
||||
|
||||
module.exports.init = function(config) {
|
||||
config = config;
|
||||
console.log(`Up! Running at 0.0.0.0:${config.port}`);
|
||||
|
||||
tickInterval = setInterval(() => {
|
||||
for (let key of netUserKeys) {
|
||||
const user = netUsers[netUserKeys];
|
||||
|
||||
let itemsToRemove = [];
|
||||
for (let i = 0; i < Math.min(user.chunksToSend.getLength(), 128); i++) {
|
||||
const chunkKey = user.chunksToSend.itemKeys[i];
|
||||
itemsToRemove.push(chunkKey);
|
||||
user.socket.write(user.chunksToSend.items[chunkKey]);
|
||||
}
|
||||
|
||||
for (let item of itemsToRemove) {
|
||||
user.chunksToSend.remove(item, false);
|
||||
}
|
||||
|
||||
user.chunksToSend.regenerateIterableArray();
|
||||
}
|
||||
|
||||
tickCounter++;
|
||||
}, 1000 / parseInt(tickRate.toString()));
|
||||
}
|
||||
|
||||
module.exports.connection = function(socket = new Socket) {
|
||||
const thisUser = addUser(socket);
|
||||
|
||||
socket.on('data', function(chunk) {
|
||||
console.log(chunk);
|
||||
const reader = new bufferStuff.Reader(chunk);
|
||||
|
||||
switch(reader.readByte()) {
|
||||
case NamedPackets.KeepAlive:
|
||||
socket.write(new PacketMappingTable[NamedPackets.KeepAlive]().writePacket());
|
||||
break;
|
||||
|
||||
case NamedPackets.LoginRequest:
|
||||
socket.write(new PacketMappingTable[NamedPackets.LoginRequest](reader.readInt(), reader.readString(), reader.readLong(), reader.readByte()).writePacket(thisUser.id));
|
||||
socket.write(new PacketMappingTable[NamedPackets.SpawnPosition]().writePacket());
|
||||
|
||||
for (let x = -3; x < 4; x++) {
|
||||
for (let z = -3; z < 4; z++) {
|
||||
socket.write(new PacketMappingTable[NamedPackets.PreChunk](x, z, true).writePacket());
|
||||
global.chunkManager.multiBlockChunk(x, z, thisUser);
|
||||
}
|
||||
}
|
||||
socket.write(new PacketMappingTable[NamedPackets.BlockChange](8, 64, 8, 20, 0).writePacket());
|
||||
|
||||
socket.write(new PacketMappingTable[NamedPackets.Player](true).writePacket());
|
||||
|
||||
socket.write(new PacketMappingTable[NamedPackets.ChatMessage](`\u00A7e${thisUser.username} has joined the game`).writePacket());
|
||||
|
||||
socket.write(new PacketMappingTable[NamedPackets.PlayerPositionAndLook](8.5, 65 + 1.6200000047683716, 65, 8.5, 0, 0, false).writePacket());
|
||||
|
||||
thisUser.loginFinished = true;
|
||||
break;
|
||||
|
||||
case NamedPackets.Handshake:
|
||||
thisUser.username = reader.readString();
|
||||
|
||||
socket.write(new PacketMappingTable[NamedPackets.Handshake](thisUser.username).writePacket());
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
socket.on('end', function() {
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
const funkyArray = require("./Util/funkyArray.js");
|
||||
|
||||
const Socket = require("net").Socket;
|
||||
|
||||
module.exports = class {
|
||||
constructor(id = 1, socket = new Socket) {
|
||||
this.id = id;
|
||||
this.socket = socket;
|
||||
|
||||
this.username = "UNNAMED";
|
||||
|
||||
this.loginFinished = false;
|
||||
|
||||
this.chunksToSend = new funkyArray();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue