Implement EntityLiving -> EntityLiving damage & block break sfx / effects
This commit is contained in:
parent
4afb4a0633
commit
328ddca458
13 changed files with 129 additions and 27 deletions
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@ -23,6 +23,11 @@ import { ItemStack } from "./inventories/ItemStack";
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import { PacketWindowItems } from "./packets/WindowItems";
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import { PacketWindowItems } from "./packets/WindowItems";
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import { Block } from "./blocks/Block";
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import { Block } from "./blocks/Block";
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import { EntityItem } from "./entities/EntityItem";
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import { EntityItem } from "./entities/EntityItem";
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import AABB from "./AABB";
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import { PacketSoundEffect } from "./packets/SoundEffect";
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import { SoundEffects } from "./enums/SoundEffects";
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import { PacketUseEntity } from "./packets/UseEntity";
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import { EntityLiving } from "./entities/EntityLiving";
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export class MPClient {
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export class MPClient {
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private readonly mcServer:MinecraftServer;
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private readonly mcServer:MinecraftServer;
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@ -72,6 +77,7 @@ export class MPClient {
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switch (packetId) {
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switch (packetId) {
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case Packet.Chat: this.handleChat(new PacketChat().readData(reader)); break;
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case Packet.Chat: this.handleChat(new PacketChat().readData(reader)); break;
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case Packet.UseEntity: this.handleUseEntity(new PacketUseEntity().readData(reader)); break;
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case Packet.Respawn: this.handlePacketRespawn(new PacketRespawn().readData(reader)); break;
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case Packet.Respawn: this.handlePacketRespawn(new PacketRespawn().readData(reader)); break;
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case Packet.Player: this.handlePacketPlayer(new PacketPlayer().readData(reader)); break;
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case Packet.Player: this.handlePacketPlayer(new PacketPlayer().readData(reader)); break;
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case Packet.PlayerPosition: this.handlePacketPlayerPosition(new PacketPlayerPosition().readData(reader)); break;
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case Packet.PlayerPosition: this.handlePacketPlayerPosition(new PacketPlayerPosition().readData(reader)); break;
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@ -92,6 +98,16 @@ export class MPClient {
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}
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}
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}
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}
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private handleUseEntity(packet:PacketUseEntity) {
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const attacker = this.entity.world.entites.get(packet.userId);
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const target = this.entity.world.entites.get(packet.targetId);
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if (attacker && target && target instanceof EntityLiving) {
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if (packet.leftClick) {
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target.damageFrom(2, attacker);
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}
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}
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}
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private handleChat(packet:PacketChat) {
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private handleChat(packet:PacketChat) {
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const message = packet.message.split(" ");
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const message = packet.message.split(" ");
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if (message[0].startsWith("/")) {
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if (message[0].startsWith("/")) {
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@ -180,11 +196,16 @@ export class MPClient {
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this.entity.world.setBlockWithNotify(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z, 0);
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this.entity.world.setBlockWithNotify(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z, 0);
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//this.inventory.addItemStack(new ItemStack(Block.blockBehaviours[brokenBlockId].droppedItem(brokenBlockId), 1, metadata));
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//this.inventory.addItemStack(new ItemStack(Block.blockBehaviours[brokenBlockId].droppedItem(brokenBlockId), 1, metadata));
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//this.send(new PacketWindowItems(0, this.inventory.getInventorySize(), this.inventory.constructInventoryPayload()).writeData());
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//this.send(new PacketWindowItems(0, this.inventory.getInventorySize(), this.inventory.constructInventoryPayload()).writeData());
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const itemId = Block.blockBehaviours[brokenBlockId].droppedItem(brokenBlockId);
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const blockBehaviour = Block.blockBehaviours[brokenBlockId];
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const itemId = blockBehaviour.droppedItem(brokenBlockId);
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if (itemId !== -1) {
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if (itemId !== -1) {
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const itemEntity = new EntityItem(this.entity.world, new ItemStack(itemId, 1, metadata));
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const itemCount = blockBehaviour.droppedCount(brokenBlockId);
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for (let i = 0; i < ((itemCount - 1) >> 6) + 1; i++) {
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const itemEntity = new EntityItem(this.entity.world, new ItemStack(itemId, Math.min(itemCount - 64 * i, 64), metadata));
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itemEntity.position.set(x + 0.5, y + 0.5, z + 0.5);
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itemEntity.position.set(x + 0.5, y + 0.5, z + 0.5);
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this.entity.world.addEntity(itemEntity);
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this.entity.world.addEntity(itemEntity);
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this.entity.sendToNearby(new PacketSoundEffect(SoundEffects.BLOCK_BREAK, x, y, z, brokenBlockId).writeData());
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}
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}
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}
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}
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}
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@ -220,6 +241,10 @@ export class MPClient {
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this.diggingAt.set(packet.x, packet.y, packet.z);
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this.diggingAt.set(packet.x, packet.y, packet.z);
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this.mapCoordsFromFace(this.diggingAt, packet.face);
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this.mapCoordsFromFace(this.diggingAt, packet.face);
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if (this.entity.entityAABB.intersects(AABB.getAABB(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z, this.diggingAt.x + 1, this.diggingAt.y + 1, this.diggingAt.z + 1))) {
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return;
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}
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const itemStack = this.getHeldItemStack();
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const itemStack = this.getHeldItemStack();
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if (itemStack == null || itemStack.size == 0) {
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if (itemStack == null || itemStack.size == 0) {
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return;
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return;
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@ -1,6 +1,7 @@
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import AABB from "../AABB";
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import AABB from "../AABB";
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import { World } from "../World";
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import { World } from "../World";
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import { BlockBehaviour } from "./BlockBehaviour";
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import { BlockBehaviour } from "./BlockBehaviour";
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import { BlockBehaviourClay } from "./BlockBehaviourClay";
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import { BlockBehaviourFlower } from "./BlockBehaviourFlower";
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import { BlockBehaviourFlower } from "./BlockBehaviourFlower";
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import { BlockBehaviourGrass } from "./BlockBehaviourGrass";
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import { BlockBehaviourGrass } from "./BlockBehaviourGrass";
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import { BlockBehaviourStone } from "./BlockBehaviourStone";
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import { BlockBehaviourStone } from "./BlockBehaviourStone";
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@ -15,6 +16,8 @@ abstract class Behaviour {
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public static tallGrass = new BlockBehaviourTallGrass();
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public static tallGrass = new BlockBehaviourTallGrass();
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public static flower = new BlockBehaviourFlower();
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public static flower = new BlockBehaviourFlower();
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public static clay = new BlockBehaviourClay();
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}
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}
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export class Block {
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export class Block {
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@ -98,6 +101,10 @@ export class Block {
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this.behaviour.droppedItem(blockId);
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this.behaviour.droppedItem(blockId);
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}
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}
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public droppedCount(blockId:number) {
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this.behaviour.droppedCount(blockId);
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}
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public getHardness() {
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public getHardness() {
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return this.hardness;
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return this.hardness;
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}
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}
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@ -149,7 +156,7 @@ export class Block {
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static readonly flowerDandelion = new Block(37).setHardness(0).setLightPassage(255).setBehaviour(Behaviour.flower).setBlockName("Dandelion");
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static readonly flowerDandelion = new Block(37).setHardness(0).setLightPassage(255).setBehaviour(Behaviour.flower).setBlockName("Dandelion");
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static readonly flowerRose = new Block(38).setHardness(0).setLightPassage(255).setBehaviour(Behaviour.flower).setBlockName("Rose");
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static readonly flowerRose = new Block(38).setHardness(0).setLightPassage(255).setBehaviour(Behaviour.flower).setBlockName("Rose");
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static readonly clay = new Block(82).setHardness(0.6).setBlockName("Clay");
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static readonly clay = new Block(82).setHardness(0.6).setBehaviour(Behaviour.clay).setBlockName("Clay");
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static readonly netherrack = new Block(87).setHardness(0.4).setBlockName("Netherrack");
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static readonly netherrack = new Block(87).setHardness(0.4).setBlockName("Netherrack");
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}
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}
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@ -5,5 +5,6 @@ import { IBlockBehaviour } from "./IBlockBehaviour";
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export class BlockBehaviour implements IBlockBehaviour {
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export class BlockBehaviour implements IBlockBehaviour {
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public neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number) {}
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public neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number) {}
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public droppedItem(blockId:number) { return blockId; }
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public droppedItem(blockId:number) { return blockId; }
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public droppedCount(blockId:number) { return 1; }
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public getBoundingBox(x:number, y:number, z:number) { return AABB.getAABB(0 + x, 0 + y, 0 + z, 1 + x, 1 + y, 1 + z); }
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public getBoundingBox(x:number, y:number, z:number) { return AABB.getAABB(0 + x, 0 + y, 0 + z, 1 + x, 1 + y, 1 + z); }
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}
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}
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12
server/blocks/BlockBehaviourClay.ts
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12
server/blocks/BlockBehaviourClay.ts
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@ -0,0 +1,12 @@
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import { Item } from "../items/Item";
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import { BlockBehaviour } from "./BlockBehaviour";
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export class BlockBehaviourClay extends BlockBehaviour {
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public droppedItem(blockId:number) {
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return Item.clay.shiftedItemID;
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}
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public droppedCount(blockId:number) {
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return 4;
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}
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}
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@ -4,5 +4,6 @@ import { World } from "../World";
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export interface IBlockBehaviour {
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export interface IBlockBehaviour {
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neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number): void,
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neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number): void,
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droppedItem: (blockId:number) => number,
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droppedItem: (blockId:number) => number,
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droppedCount: (blockId:number) => number,
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getBoundingBox: (x:number, y:number, z:number) => AABB,
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getBoundingBox: (x:number, y:number, z:number) => AABB,
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}
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}
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@ -114,10 +114,10 @@ export class Entity implements IEntity {
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.writeByte(this.health);
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.writeByte(this.health);
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}
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}
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collidesWithPlayer(aabb:AABB) {
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async collidesWithPlayer(aabb:AABB) {
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let collidedWith:Player | undefined;
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let collidedWith:Player | undefined;
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this.world.players.forEach(player => {
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await this.world.players.forEach(player => {
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if (this.entityAABB.intersects(player.entityAABB)) {
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if (this.entityAABB.intersects(player.entityAABB) && collidedWith == undefined) {
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collidedWith = player;
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collidedWith = player;
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}
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}
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});
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});
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@ -166,6 +166,8 @@ export class Entity implements IEntity {
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if (entity === undefined) {
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if (entity === undefined) {
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this.health -= damage;
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this.health -= damage;
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} else {
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this.health -= damage;
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}
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}
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this.wasHurt = true;
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this.wasHurt = true;
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@ -249,18 +251,21 @@ export class Entity implements IEntity {
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moveEntity(motionX:number, motionY:number, motionZ:number) {
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moveEntity(motionX:number, motionY:number, motionZ:number) {
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this.positionBeforeMove.set(this.position);
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this.positionBeforeMove.set(this.position);
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const blockId = this.chunk.getBlockId(Math.floor(this.positionBeforeMove.x) & 0xf, Math.floor(this.positionBeforeMove.y), Math.floor(this.positionBeforeMove.z) & 0xf);
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const blockUnderEntity = blockId > 0 ? Block.blocks[blockId] : null;
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this.position.add(motionX, motionY, motionZ);
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this.position.add(motionX, motionY, motionZ);
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this.entityAABB.move(this.position);
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this.entityAABB.move(this.position);
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const blockId = this.chunk.getBlockId(Math.floor(this.position.x) & 0xf, Math.floor(this.position.y), Math.floor(this.position.z) & 0xf);
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const blockUnderEntity = blockId > 0 ? Block.blocks[blockId] : null;
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if (blockUnderEntity !== null) {
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if (blockUnderEntity !== null) {
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const blockBoundingBox = blockUnderEntity.getBoundingBox(Math.floor(this.positionBeforeMove.x), Math.floor(this.positionBeforeMove.y), Math.floor(this.positionBeforeMove.z));
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const blockBoundingBox = blockUnderEntity.getBoundingBox(Math.floor(this.position.x), Math.floor(this.position.y), Math.floor(this.position.z));
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// TODO: Handle X and Z collisions.
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// TODO: Handle X and Z collisions.
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if (this.entityAABB.intersects(blockBoundingBox)) {
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if (this.entityAABB.intersects(blockBoundingBox)) {
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const inersectionY = this.entityAABB.intersectionY(blockBoundingBox);
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const intersectionY = this.entityAABB.intersectionY(blockBoundingBox);
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this.position.add(0, inersectionY, 0);
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console.log(intersectionY);
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this.position.add(0, intersectionY, 0);
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this.motion.y = 0;
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this.motion.y = 0;
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this.onGround = true;
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this.onGround = true;
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}
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}
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@ -24,13 +24,14 @@ export class EntityItem extends Entity {
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this.health = 5;
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this.health = 5;
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}
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}
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onTick() {
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async onTick() {
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super.onTick();
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super.onTick();
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if (this.pickupDelay > 0) {
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if (this.pickupDelay > 0) {
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this.pickupDelay--;
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this.pickupDelay--;
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} else {
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} else {
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let playerCollided;
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let playerCollided = await this.collidesWithPlayer(this.entityAABB);
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if (playerCollided = this.collidesWithPlayer(this.entityAABB)) {
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if (playerCollided !== undefined) {
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console.log(playerCollided.username);
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playerCollided.inventory.addItemStack(this.itemStack);
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playerCollided.inventory.addItemStack(this.itemStack);
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playerCollided.itemPickup(this, this.itemStack.size);
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playerCollided.itemPickup(this, this.itemStack.size);
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if (this.itemStack.size <= 0) {
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if (this.itemStack.size <= 0) {
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import { IReader, IWriter } from "bufferstuff";
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import { IReader, IWriter } from "bufferstuff";
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import { Rotation } from "../Rotation";
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import Vec3 from "../Vec3";
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import { World } from "../World";
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import { World } from "../World";
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import { Block } from "../blocks/Block";
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import { Block } from "../blocks/Block";
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import { EntityStatus } from "../enums/EntityStatus";
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import { EntityStatus } from "../enums/EntityStatus";
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import { PacketAnimation } from "../packets/Animation";
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import { PacketEntityLook } from "../packets/EntityLook";
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import { PacketEntityLookRelativeMove } from "../packets/EntityLookRelativeMove";
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import { PacketEntityRelativeMove } from "../packets/EntityRelativeMove";
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import { PacketEntityStatus } from "../packets/EntityStatus";
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import { PacketEntityStatus } from "../packets/EntityStatus";
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import { PacketEntityTeleport } from "../packets/EntityTeleport";
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import { Entity } from "./Entity";
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import { Entity } from "./Entity";
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import { IEntity } from "./IEntity";
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import { IEntity } from "./IEntity";
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@ -35,6 +35,8 @@ export enum Packet {
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MultiBlockChange = 0x34,
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MultiBlockChange = 0x34,
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BlockChange = 0x035,
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BlockChange = 0x035,
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SoundEffect = 0x3D,
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Entity = 0x1E,
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Entity = 0x1E,
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EntityRelativeMove = 0x1F,
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EntityRelativeMove = 0x1F,
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EntityLook = 0x20,
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EntityLook = 0x20,
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10
server/enums/SoundEffects.ts
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10
server/enums/SoundEffects.ts
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export enum SoundEffects {
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CLICK2 = 1000,
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CLICK1 = 1001,
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BOW_FIRE = 1002,
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DOOR_TOGGLE = 1003,
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EXTINGUISH = 1004,
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RECORD_PLAY = 1005,
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SMOKE = 2000,
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BLOCK_BREAK = 2001
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}
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@ -51,4 +51,6 @@ export class Item {
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static ironPickaxe = new Item(1).setMaxDamage(MaxUses.IRON).setName("Iron Pickaxe");
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static ironPickaxe = new Item(1).setMaxDamage(MaxUses.IRON).setName("Iron Pickaxe");
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static ironAxe = new Item(2).setMaxDamage(MaxUses.IRON).setName("Iron Axe");
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static ironAxe = new Item(2).setMaxDamage(MaxUses.IRON).setName("Iron Axe");
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static ironSword = new Item(11).setMaxDamage(MaxUses.IRON).setName("Iron Sword");
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static ironSword = new Item(11).setMaxDamage(MaxUses.IRON).setName("Iron Sword");
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static clay = new Item(81).setName("Clay");
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}
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}
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43
server/packets/SoundEffect.ts
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43
server/packets/SoundEffect.ts
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@ -0,0 +1,43 @@
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import { createWriter, IReader, Endian } from "bufferstuff";
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import { IPacket } from "./IPacket";
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import { Packet } from "../enums/Packet";
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import { SoundEffects } from "../enums/SoundEffects";
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export class PacketSoundEffect implements IPacket {
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public packetId = Packet.SoundEffect;
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public effectId:SoundEffects;
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public x:number;
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public y:number;
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public z:number;
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public soundData:number;
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public constructor(effectId:number, x:number, y:number, z:number, soundData:number) {
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if (typeof(effectId) === "number" && typeof(x) === "number" && typeof(y) === "number" && typeof(z) === "number" && typeof(soundData) === "number") {
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this.effectId = effectId;
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this.x = x;
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this.y = y;
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this.z = z;
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this.soundData = soundData;
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} else {
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this.effectId = Number.MIN_VALUE;
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this.x = Number.MIN_VALUE;
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this.y = Number.MIN_VALUE;
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this.z = Number.MIN_VALUE;
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this.soundData = Number.MIN_VALUE;
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}
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}
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public readData(reader:IReader) {
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||||||
|
this.effectId = reader.readInt();
|
||||||
|
this.x = reader.readInt();
|
||||||
|
this.y = reader.readByte();
|
||||||
|
this.z = reader.readInt();
|
||||||
|
this.soundData = reader.readInt();
|
||||||
|
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
public writeData() {
|
||||||
|
return createWriter(Endian.BE, 18).writeUByte(this.packetId).writeInt(this.effectId).writeInt(this.x).writeByte(this.y).writeInt(this.z).writeInt(this.soundData).toBuffer();
|
||||||
|
}
|
||||||
|
}
|
|
@ -8,10 +8,10 @@ export class PacketUseEntity implements IPacket {
|
||||||
public targetId:number;
|
public targetId:number;
|
||||||
public leftClick:boolean;
|
public leftClick:boolean;
|
||||||
|
|
||||||
public constructor(userId:number, targetId:number, leftClick:boolean) {
|
public constructor(userId?:number, targetId?:number, leftClick?:boolean) {
|
||||||
this.userId = userId;
|
this.userId = userId ?? Number.MIN_VALUE;
|
||||||
this.targetId = targetId;
|
this.targetId = targetId ?? Number.MIN_VALUE;
|
||||||
this.leftClick = leftClick;
|
this.leftClick = leftClick ?? false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public readData(reader:IReader) {
|
public readData(reader:IReader) {
|
||||||
|
|
Loading…
Reference in a new issue