allow changing metadata directly without updating block id

This commit is contained in:
Holly Stubbs 2024-10-17 01:51:41 +01:00
parent 5c60d1d758
commit 45c08c0c5f
Signed by: tgpholly
GPG key ID: B8583C4B7D18119E
8 changed files with 107 additions and 14 deletions

View file

@ -123,6 +123,16 @@ export class Chunk {
this.blocks[x << 11 | z << 7 | y] = blockId;
}
public setBlockMetadata(metadata:number, x:number, y:number, z:number) {
const index = x << 11 | z << 7 | y;
if (x < 0 || x > 15 || y < 0 || y > 127 || z < 0 || z > 15) {
this.queueBlockUpdateForOuterChunkBlock(this.blocks[index], metadata, x, y, z);
return;
}
this.metadata.set(index, metadata);
}
public setBlockWithMetadata(blockId:number, metadata:number, x:number, y:number, z:number) {
if (x < 0 || x > 15 || y < 0 || y > 127 || z < 0 || z > 15) {
this.queueBlockUpdateForOuterChunkBlock(blockId, metadata, x, y, z);

View file

@ -126,17 +126,6 @@ export class MinecraftServer {
this.worlds.set(0, new World(this.saveManager, 0, worldSeed, new HillyGenerator(worldSeed)));
this.worlds.set(-1, new World(this.saveManager, -1, worldSeed, new NetherGenerator(worldSeed)));
// Generate spawn area (overworld)
/*(async () => {
const generateStartTime = Date.now();
Console.printInfo("Generating spawn area...");
for (let x = -3; x < 3; x++) {
for (let z = -3; z < 3; z++) {
await this.overworld.getChunkSafe(x, z);
}
}
Console.printInfo(`Done! Took ${Date.now() - generateStartTime}ms`);
}).bind(this)();*/
(async () => {
const generateStartTime = Date.now();
let timer = Date.now();

17
server/Random.ts Normal file
View file

@ -0,0 +1,17 @@
import mulberry32 from "./mulberry32";
export default class Random {
private readonly mulberry32;
public constructor(seed:number = Date.now()) {
this.mulberry32 = mulberry32(seed);
}
public nextInt(bound = Number.MAX_SAFE_INTEGER) {
return Math.floor(this.mulberry32() * bound);
}
public nextFloat() {
return this.mulberry32();
}
}

View file

@ -15,6 +15,7 @@ import { PacketPickupSpawn } from "./packets/PickupSpawn";
import { QueuedBlockUpdate } from "./queuedUpdateTypes/BlockUpdate";
import { IQueuedUpdate } from "./queuedUpdateTypes/IQueuedUpdate";
import AABB from "./AABB";
import Random from "./Random";
export class World {
public static ENTITY_MAX_SEND_DISTANCE = 50;
@ -32,6 +33,8 @@ export class World {
public queuedUpdates:Array<IQueuedUpdate>;
public generator:IGenerator;
public random:Random = new Random();
public readonly dimension:number;
public constructor(saveManager:WorldSaveManager, dimension:number, seed:number, generator:IGenerator) {
@ -157,8 +160,18 @@ export class World {
return this.getChunk(chunkX, chunkZ).getBlockMetadata(x & 0xf, y, z & 0xf);
}
public getChunkBlockMetadata(chunk:Chunk, x:number, y:number, z:number) {
return chunk.getBlockMetadata(x & 0xf, y, z & 0xf);
public getBlockLight(x:number, y:number, z:number) {
const chunkX = x >> 4,
chunkZ = z >> 4;
return this.getChunk(chunkX, chunkZ).getBlockLight(x & 0xf, y, z & 0xf);
}
public getSkyLight(x:number, y:number, z:number) {
const chunkX = x >> 4,
chunkZ = z >> 4;
return this.getChunk(chunkX, chunkZ).getSkyLight(x & 0xf, y, z & 0xf);
}
public setBlock(blockId:number, x:number, y:number, z:number, doBlockUpdate?:boolean) {
@ -193,11 +206,33 @@ export class World {
}
}
public setBlockMetadata(x:number, y:number, z:number, metadata:number, doBlockUpdate?:boolean) {
const chunkX = x >> 4, chunkZ = z >> 4;
const chunk = this.getChunk(chunkX, chunkZ);
const xc = x & 0xf, zc = z & 0xf;
chunk.setBlockMetadata(metadata, xc, y, zc);
if (doBlockUpdate) {
const blockId = chunk.getBlockId(xc, y, zc);
const blockUpdatePacket = new PacketBlockChange(x, y, z, blockId, metadata).writeData();
// Send block update to all players that have this chunk loaded
chunk.playersInChunk.forEach(player => {
player.mpClient?.send(blockUpdatePacket);
});
}
}
public setBlockWithNotify(x:number, y:number, z:number, blockId:number) {
this.setBlock(blockId, x, y, z, true);
this.notifyNeighborBlocksOfChange(x, y, z, blockId);
}
public setBlockMetadataWithNotify(x:number, y:number, z:number, metadata:number) {
this.setBlockMetadata(x, y, z, metadata, true);
this.notifyNeighborBlocksOfChange(x, y, z, this.getBlockId(x, y, z));
}
public setBlockAndMetadataWithNotify(x:number, y:number, z:number, blockId:number, metadata:number) {
this.setBlockWithMetadata(blockId, metadata, x, y, z, true);
this.notifyNeighborBlocksOfChange(x, y, z, blockId);

View file

@ -0,0 +1,16 @@
import Random from "../Random";
import { World } from "../World";
import { BlockBehaviour } from "./BlockBehaviour";
export class BlockBehaviourSapling extends BlockBehaviour {
public randomTick(world:World, x:number, y:number, z:number, random:Random) {
if (world.getBlockLight(x, y + 1, z) >= 9 && random.nextInt(30) === 0) {
const blockMetadata = world.getBlockMetadata(x, y, z);
if ((blockMetadata & 8) === 0) {
world.setBlockMetadataWithNotify(x, y, z, blockMetadata | 8);
} else {
console.log("UNIMPLEMENTED TREE GROW!!");
}
}
}
}

View file

@ -1,4 +1,5 @@
import AABB from "../AABB";
import Random from "../Random";
import { World } from "../World";
import { IBlockBehaviour } from "./IBlockBehaviour";
@ -7,4 +8,5 @@ export class BlockBehaviour implements IBlockBehaviour {
public droppedItem(blockId:number) { return blockId; }
public droppedCount(blockId:number) { return 1; }
public getBoundingBox(x:number, y:number, z:number) { return AABB.getAABB(0 + x, 0 + y, 0 + z, 1 + x, 1 + y, 1 + z); }
public randomTick(world:World, x:number, y:number, z:number, random:Random) {}
}

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@ -0,0 +1,12 @@
import { Item } from "../items/Item";
import { BlockBehaviour } from "./BlockBehaviour";
export default class BlockBehaviourOre extends BlockBehaviour {
public droppedItem(blockId:number) {
return Item.clay.shiftedItemID;
}
public droppedCount(blockId:number) {
return 4;
}
}

View file

@ -0,0 +1,12 @@
import { Item } from "../items/Item";
import { BlockBehaviour } from "./BlockBehaviour";
export default class BlockBehaviourRedstoneOre extends BlockBehaviour {
public droppedItem(blockId:number) {
return Item.clay.shiftedItemID;
}
public droppedCount(blockId:number) {
return 4;
}
}