Fix chunk loading
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b474d35775
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f8a52dfc98
2 changed files with 13 additions and 2 deletions
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@ -13,6 +13,15 @@ export class Reader {
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return value;
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}
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public readUint8Array(bytes:number) {
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const croppedBuffer = this.readBuffer(bytes);
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const newArray = new Uint8Array(croppedBuffer.length);
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for (let i = 0; i < croppedBuffer.length; i++) {
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newArray[i] = croppedBuffer[i];
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}
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return newArray;
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}
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public readByte() {
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const value = this.buffer.readInt8(this.offset);
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this.offset++;
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@ -96,7 +96,9 @@ export class WorldSaveManager {
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chunkFileWriter.writeUByte(128); // Chunk Y
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chunkFileWriter.writeUByte(16); // Chunk Z
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const chunkData = new Writer().writeBuffer(Buffer.from(chunk.getData())).writeBuffer(chunk.getMetadataBuffer()).toBuffer();
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const chunkData = new Writer()
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.writeBuffer(Buffer.from(chunk.getData()))
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.writeBuffer(chunk.getMetadataBuffer()).toBuffer();
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if (saveType === SaveCompressionType.NONE) {
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chunkFileWriter.writeInt(chunkData.length); // Data length
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@ -159,7 +161,7 @@ export class WorldSaveManager {
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const contentLength = chunkFileReader.readInt();
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if (saveCompressionType === SaveCompressionType.NONE) {
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const chunkData = new Reader(chunkFileReader.readBuffer(contentLength));
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const chunk = new Chunk(world, x, z, chunkData.readBuffer(totalByteSize).buffer, chunkData.readBuffer(totalByteSize / 2).buffer);
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const chunk = new Chunk(world, x, z, chunkData.readUint8Array(totalByteSize), chunkData.readUint8Array(totalByteSize / 2));
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resolve(chunk);
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} else if (saveCompressionType === SaveCompressionType.DEFLATE) {
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inflate(chunkFileReader.readBuffer(contentLength), (err, data) => {
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