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328ddca458
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Implement EntityLiving -> EntityLiving damage & block break sfx / effects
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2023-12-24 17:47:20 +00:00 |
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f4733f50a3
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Make item collection work
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2023-12-18 11:18:15 +00:00 |
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dc05cd4a2d
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WIP: Item Collection
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2023-12-18 01:23:52 +00:00 |
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63333a04aa
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Implement AABB collision and add EntityItem properly.
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
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2023-11-09 16:30:40 +00:00 |
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8fc6836b29
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Fix EntityEquipment having the wrong byte length
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2023-11-05 10:56:11 +00:00 |
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1b2b1a091e
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Add Packets DestroyEntity and EntityVelocity
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2023-11-05 10:55:49 +00:00 |
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d8d1eabcf4
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WIP: Inventories
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2023-10-29 05:08:26 +00:00 |
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74374cb0d6
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implement dimension switching
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2023-09-04 23:42:38 +01:00 |
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3123dac2c2
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Entity Status Packet
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2023-08-20 01:17:37 +01:00 |
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055627bb63
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Migrate to bufferstuff module
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2023-06-22 12:43:28 +01:00 |
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3b208eb8db
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lighting sort of works
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2023-06-19 18:29:16 +01:00 |
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15917f1533
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Rework to use new bufferStuff submodule
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2023-05-02 20:39:40 +01:00 |
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2aedd81baa
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WIP: Lighting
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2023-05-02 08:50:49 +01:00 |
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860c8f4866
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wip saving to disk / chunk async
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2023-04-11 07:47:56 +01:00 |
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b371521fda
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Animations & Metadata
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2023-04-10 21:52:30 +01:00 |
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f93bb2605d
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players!!!!
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2023-04-10 14:42:14 +01:00 |
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e5ba93ce9c
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fix more codefactor issues
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2023-04-09 04:51:30 +01:00 |
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5de6e74323
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INFINITE TERRAIN!!!!
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2023-04-09 04:19:10 +01:00 |
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3edcbc062f
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Initial TypeScript commit
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2023-04-08 20:52:47 +01:00 |
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