import { World } from "../World"; import { Block } from "./Block"; import { BlockBehaviour } from "./BlockBehaviour"; export class BlockBehaviourFlower extends BlockBehaviour { public neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number) { const block = world.getBlockId(x, y - 1, z); if (block !== Block.grass.blockId && block !== Block.dirt.blockId) { world.setBlockWithNotify(x, y, z, 0); } } }