import AABB from "../AABB"; import Random from "../Random"; import { World } from "../World"; import { Block } from "./Block"; export interface IBlockBehaviour { block:Block, neighborBlockChange(world:World, x:number, y:number, z:number, blockId:number): void, droppedItem: (blockId:number) => number, droppedCount: (blockId:number) => number, getBoundingBox: (x:number, y:number, z:number) => AABB, randomTick: (world:World, x:number, y:number, z:number, random:Random) => void, canPlaceBlockAt: (world:World, x:number, y:number, z:number) => boolean }