const Block = require("../Blocks/Block.js"); module.exports = function(x = 0, z = 0) { // Create chunk let chunk = {}; for (let y = 0; y < 128; y++) { chunk[y] = {}; for (let x = 0; x < 16; x++) { chunk[y][x] = {}; for (let z = 0; z < 16; z++) { chunk[y][x][z] = [0, 0]; } } } for (let y = 0; y < 128; y++) { for (let x = 0; x < 16; x++) { for (let z = 0; z < 16; z++) { if (y == 64) { chunk[y][x][z] = 2; } else if (y == 63 || y == 62) chunk[y][x][z][0] = Block.dirt.blockID; else if (y == 0) chunk[y][x][z][0] = Block.bedrock.blockID; else if (y < 62) chunk[y][x][z][0] = Block.stone.blockID; else chunk[y][x][z][0] = 0; } } } return chunk; }