const bufferStuff = require("./bufferStuff.js"); const ChunkManager = require("./chunkManager.js"); const User = require("./user.js"); const PacketMappingTable = require("./PacketMappingTable.js"); const NamedPackets = require("./NamedPackets.js"); const Socket = require("net").Socket; const uuid = require("uuid").v4; let idPool = 1; global.fromIDPool = function() { const oldVal = idPool; idPool++; return oldVal; } let netUsers = {}, netUserKeys = Object.keys(netUsers); global.getUserByKey = function(key) { return netUsers[key]; } function addUser(socket) { let user = new User(global.fromIDPool(), socket); netUsers[user.id] = user; netUserKeys = Object.keys(netUsers); return user; } function removeUser(id) { delete netUsers[id]; netUserKeys = Object.keys(netUsers); } let config = {}; let entities = {}; global.chunkManager = new ChunkManager(); global.generatingChunks = false; let tickInterval, tickCounter = BigInt(0); let tickRate = BigInt(20); module.exports.init = function(config) { config = config; console.log(`Up! Running at 0.0.0.0:${config.port}`); tickInterval = setInterval(() => { // Update Chunks if (!global.generatingChunks) { let itemsToRemove = []; for (let i = 0; i < Math.min(global.chunkManager.queuedBlockUpdates.getLength(), 128); i++) { const chunkUpdateKey = global.chunkManager.queuedBlockUpdates.itemKeys[i]; const chunkUpdate = global.chunkManager.queuedBlockUpdates.items[chunkUpdateKey]; itemsToRemove.push(chunkUpdateKey); try { global.chunkManager.chunks[chunkUpdate[1]][chunkUpdate[2]][chunkUpdate[3]][chunkUpdate[4]][chunkUpdate[5]] = chunkUpdate[0]; const packet = new PacketMappingTable[NamedPackets.BlockChange](chunkUpdate[4] + (16 * chunkUpdate[1]), chunkUpdate[3], chunkUpdate[5] + (16 * chunkUpdate[2]), chunkUpdate[0]).writePacket(); for (let userKey in netUserKeys) { const user = netUsers[userKey]; if (user.loginFinished) user.socket.write(packet); } } catch (e) {} } for (let item of itemsToRemove) { global.chunkManager.queuedBlockUpdates.remove(item, false); } } // Update users for (let key of netUserKeys) { const user = netUsers[netUserKeys]; let itemsToRemove = []; for (let i = 0; i < Math.min(user.chunksToSend.getLength(), 128); i++) { const chunkKey = user.chunksToSend.itemKeys[i]; itemsToRemove.push(chunkKey); user.socket.write(user.chunksToSend.items[chunkKey]); } for (let item of itemsToRemove) { user.chunksToSend.remove(item, false); } user.chunksToSend.regenerateIterableArray(); } tickCounter++; }, 1000 / parseInt(tickRate.toString())); } module.exports.connection = async function(socket = new Socket) { const thisUser = addUser(socket); socket.on('data', function(chunk) { const reader = new bufferStuff.Reader(chunk); switch(reader.readByte()) { case NamedPackets.KeepAlive: socket.write(new PacketMappingTable[NamedPackets.KeepAlive]().writePacket()); break; case NamedPackets.LoginRequest: socket.write(new PacketMappingTable[NamedPackets.LoginRequest](reader.readInt(), reader.readString(), reader.readLong(), reader.readByte()).writePacket(thisUser.id)); socket.write(new PacketMappingTable[NamedPackets.SpawnPosition]().writePacket()); const dt = new Date().getTime(); for (let x = -3; x < 4; x++) { for (let z = -3; z < 4; z++) { socket.write(new PacketMappingTable[NamedPackets.PreChunk](x, z, true).writePacket()); } } console.log("Chunk packet generation took " + (new Date().getTime() - dt) + "ms"); socket.write(new PacketMappingTable[NamedPackets.BlockChange](8, 64, 8, 20, 0).writePacket()); socket.write(new PacketMappingTable[NamedPackets.Player](true).writePacket()); socket.write(new PacketMappingTable[NamedPackets.ChatMessage](`\u00A7e${thisUser.username} has joined the game`).writePacket()); socket.write(new PacketMappingTable[NamedPackets.PlayerPositionAndLook](8.5, 65 + 1.6200000047683716, 65, 8.5, 0, 0, false).writePacket()); thisUser.loginFinished = true; for (let x = -3; x < 4; x++) { for (let z = -3; z < 4; z++) { global.chunkManager.multiBlockChunk(x, z, thisUser); } } break; case NamedPackets.Handshake: thisUser.username = reader.readString(); socket.write(new PacketMappingTable[NamedPackets.Handshake](thisUser.username).writePacket()); break; } }); socket.on('end', function() { console.log("Connection closed"); removeUser(thisUser.id); }); socket.on('error', function(err) { console.log("Connection error!"); removeUser(thisUser.id); }); }