mc-beta-server/server
Holly 2e7535bf89
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working inventories
2024-12-02 00:25:03 +00:00
..
blocks crafting table 2024-11-29 15:00:48 +00:00
entities crafting table 2024-11-29 15:00:48 +00:00
enums crafting table 2024-11-29 15:00:48 +00:00
errors Tile Entities + misc changes 2024-11-25 02:30:27 +00:00
generators convert whole project to use default exports 2024-10-26 14:24:38 +01:00
inventories working inventories 2024-12-02 00:25:03 +00:00
items items 2024-10-29 00:47:11 +00:00
packets working inventories 2024-12-02 00:25:03 +00:00
queuedUpdateTypes convert whole project to use default exports 2024-10-26 14:24:38 +01:00
tileentities implement tile entity add + remove, and make loading more robust. 2024-11-25 22:28:33 +00:00
windows working inventories 2024-12-02 00:25:03 +00:00
AABB.ts WIP: New Overworld Generator 2024-07-09 21:52:22 +01:00
Chunk.ts implement tile entity add + remove, and make loading more robust. 2024-11-25 22:28:33 +00:00
EntityMetadata.ts convert whole project to use default exports 2024-10-26 14:24:38 +01:00
MetadataWriter.ts convert whole project to use default exports 2024-10-26 14:24:38 +01:00
MinecraftServer.ts working inventories 2024-12-02 00:25:03 +00:00
MPClient.ts working inventories 2024-12-02 00:25:03 +00:00
mulberry32.ts Update WorldSaveManager to support multiple dimensions and add the nether 2023-09-04 01:43:11 +01:00
Random.ts allow changing metadata directly without updating block id 2024-10-17 01:51:41 +01:00
Rotation.ts implement tile entity add + remove, and make loading more robust. 2024-11-25 22:28:33 +00:00
TextColorParser.ts Tile Entities + misc changes 2024-11-25 02:30:27 +00:00
TrackedProperty.ts convert whole project to use default exports 2024-10-26 14:24:38 +01:00
Vec2.ts implement tile entity add + remove, and make loading more robust. 2024-11-25 22:28:33 +00:00
Vec3.ts implement tile entity add + remove, and make loading more robust. 2024-11-25 22:28:33 +00:00
World.ts convert whole project to use default exports 2024-10-26 14:24:38 +01:00
WorldSaveManager.ts implement tile entity add + remove, and make loading more robust. 2024-11-25 22:28:33 +00:00