Holly
63333a04aa
The items are fully functional apart from picking them up, they are commented out in the MPClient breakBlock function if you want to play with them.
49 lines
No EOL
951 B
TypeScript
49 lines
No EOL
951 B
TypeScript
// https://wiki.vg/index.php?title=Protocol&oldid=488
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export enum Packet {
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KeepAlive = 0x00,
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LoginRequest = 0x01,
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Handshake = 0x02,
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Chat = 0x03,
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TimeUpdate = 0x04,
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EntityEquipment = 0x05,
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SpawnPosition = 0x06,
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UseEntity = 0x07,
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UpdateHealth = 0x08,
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Respawn = 0x09,
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Player = 0x0A,
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PlayerPosition = 0x0B,
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PlayerLook = 0x0C,
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PlayerPositionLook = 0x0D,
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PlayerDigging = 0x0E,
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PlayerBlockPlacement = 0x0F,
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HoldingChange = 0x10,
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UseBed = 0x11,
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Animation = 0x12,
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EntityAction = 0x13,
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NamedEntitySpawn = 0x14,
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PickupSpawn = 0x15,
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EntityVelocity = 0x1C,
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DestroyEntity = 0x1D,
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EntityStatus = 0x26,
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EntityMetadata = 0x28,
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PreChunk = 0x32,
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MapChunk = 0x33,
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MultiBlockChange = 0x34,
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BlockChange = 0x035,
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Entity = 0x1E,
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EntityRelativeMove = 0x1F,
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EntityLook = 0x20,
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EntityLookRelativeMove = 0x21,
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EntityTeleport = 0x22,
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CloseWindow = 0x65,
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WindowClick = 0x66,
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SetSlot = 0x67,
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WindowItems = 0x68,
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DisconnectKick = 0xff
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} |