mc-beta-server/server/MPClient.ts
2024-10-18 21:47:03 +01:00

336 lines
No EOL
13 KiB
TypeScript

import { Console } from "hsconsole";
import { IReader } from "bufferstuff";
import { MinecraftServer } from "./MinecraftServer";
import { Packet } from "./enums/Packet";
import { PacketAnimation } from "./packets/Animation";
import { PacketChat } from "./packets/Chat"
import { PacketEntityAction } from "./packets/EntityAction";
import { PacketPlayer } from "./packets/Player";
import { PacketPlayerPosition } from "./packets/PlayerPosition";
import { PacketPlayerLook } from "./packets/PlayerLook";
import { PacketPlayerPositionLook } from "./packets/PlayerPositionLook";
import { PacketPlayerDigging } from "./packets/PlayerDigging";
import { Player } from "./entities/Player";
import { Socket } from "net";
import Vec3 from "./Vec3";
import { PacketRespawn } from "./packets/Respawn";
import { PacketPlayerBlockPlacement } from "./packets/PlayerBlockPlacement";
import { PacketHoldingChange } from "./packets/HoldingChange";
import { PacketDisconnectKick } from "./packets/DisconnectKick";
import { ItemStack } from "./inventories/ItemStack";
import { Block } from "./blocks/Block";
import { EntityItem } from "./entities/EntityItem";
import AABB from "./AABB";
import { PacketSoundEffect } from "./packets/SoundEffect";
import { SoundEffects } from "./enums/SoundEffects";
import { PacketUseEntity } from "./packets/UseEntity";
import { EntityLiving } from "./entities/EntityLiving";
import PlayerInventory from "./inventories/PlayerInventory";
export class MPClient {
private readonly mcServer:MinecraftServer;
private readonly socket:Socket;
public entity:Player;
private inventory:PlayerInventory;
private dimension:number;
private holdingIndex:number = 36; // First hotbar slot.
private diggingAt:Vec3;
public constructor(mcServer:MinecraftServer, socket:Socket, entity:Player) {
this.mcServer = mcServer;
this.socket = socket;
this.entity = entity;
this.inventory = entity.inventory;
this.dimension = 0;
this.diggingAt = new Vec3();
}
private mapCoordsFromFace(pos:Vec3, face:number) {
switch (face) {
case 0:
pos.y--;
return pos;
case 1:
pos.y++;
return pos;
case 2:
pos.z--;
return pos;
case 3:
pos.z++;
return pos;
case 4:
pos.x--;
return pos;
case 5:
pos.x++;
return pos;
}
}
public handlePacket(reader:IReader) {
const packetId = reader.readUByte();
switch (packetId) {
case Packet.Chat: this.handleChat(new PacketChat().readData(reader)); break;
case Packet.UseEntity: this.handleUseEntity(new PacketUseEntity().readData(reader)); break;
case Packet.Respawn: this.handlePacketRespawn(new PacketRespawn().readData(reader)); break;
case Packet.Player: this.handlePacketPlayer(new PacketPlayer().readData(reader)); break;
case Packet.PlayerPosition: this.handlePacketPlayerPosition(new PacketPlayerPosition().readData(reader)); break;
case Packet.PlayerLook: this.handlePacketPlayerLook(new PacketPlayerLook().readData(reader)); break;
case Packet.PlayerPositionLook: this.handlePacketPlayerPositionLook(new PacketPlayerPositionLook().readData(reader)); break;
case Packet.PlayerDigging: this.handlePacketPlayerDigging(new PacketPlayerDigging().readData(reader)); break;
case Packet.PlayerBlockPlacement: this.handlePacketBlockPlacement(new PacketPlayerBlockPlacement().readData(reader)); break;
case Packet.HoldingChange: this.handlePacketHoldingChange(new PacketHoldingChange().readData(reader)); break;
//case Packets.UseBed: break;
case Packet.Animation: this.handlePacketAnimation(new PacketAnimation().readData(reader)); break;
case Packet.EntityAction: this.handlePacketEntityAction(new PacketEntityAction().readData(reader)); break;
case Packet.DisconnectKick: this.handleDisconnectKick(); break;
default: return Console.printWarn(`UNIMPLEMENTED PACKET: ${Packet[packetId]}`);
}
if (reader.readOffset < reader.length - 1) {
this.handlePacket(reader);
}
}
private handleUseEntity(packet:PacketUseEntity) {
const attacker = this.entity.world.entites.get(packet.userId);
const target = this.entity.world.entites.get(packet.targetId);
if (attacker && target && target instanceof EntityLiving) {
if (packet.leftClick) {
target.damageFrom(2, attacker);
}
}
}
private handleChat(packet:PacketChat) {
const message = packet.message.split(" ");
if (message[0].startsWith("/")) {
packet.message = "";
if (message[0] === "/tp") {
const x = this.entity.position.x = parseFloat(message[1]);
const y = this.entity.position.y = parseFloat(message[2]);
const z = this.entity.position.z = parseFloat(message[3]);
this.send(new PacketPlayerPositionLook(x, y, y + 0.62, z, 0, 0, false).writeData());
Console.printInfo(packet.message = `Teleported ${this.entity.username} to ${message[1]} ${message[2]} ${message[3]}`);
} else if (message[0] === "/csay") {
this.mcServer.sendChatMessage(`[CONSOLE] ${message.slice(1, message.length).join(" ")}`);
} else if (message[0] === "/top") {
packet.message = `Woosh!`;
const topBlock = this.entity.chunk.getTopBlockY(this.entity.position.x & 0xf, this.entity.position.z & 0xf);
this.send(new PacketPlayerPosition(this.entity.position.x, topBlock + 3, topBlock + 3.62, this.entity.position.z, false).writeData());
} else if (message[0] === "/tpx") {
const dimension = parseInt(message[1]);
if (this.mcServer.worlds.has(dimension)) {
packet.message = "\u00a76Switching dimensions...";
this.switchDimension(dimension);
} else {
packet.message = `\u00a7cNo dimension by id "${dimension}" exists!`;
}
}
if (packet.message !== "") {
this.send(packet.writeData());
}
return;
}
packet.message = `<${this.entity.username}> ${packet.message}`;
Console.printInfo(`[CHAT] ${packet.message}`);
this.mcServer.sendToAllClients(packet.writeData());
}
private handlePacketRespawn(packet:PacketRespawn) {
if (!this.entity.isDead && packet.dimension === this.entity.world.dimension) {
return;
}
const world = this.mcServer.worlds.get(this.entity.world.dimension);
if (world == undefined) {
return;
}
this.entity.world.removeEntity(this.entity);
const oldPlayerEntity = this.entity;
this.entity = new Player(this.mcServer, world, oldPlayerEntity.username);
this.entity.position.set(8, 70, 8);
world.addEntity(this.entity);
this.send(new PacketRespawn(world.dimension).writeData());
//this.send(new PacketSpawnPosition(8, 64, 8).writeData());
this.entity.position.set(this.entity.position.x, this.entity.position.y, this.entity.position.z);
this.send(new PacketPlayerPositionLook(this.entity.position.x, this.entity.position.y, this.entity.position.y + 0.62, this.entity.position.z, 0, 0, false).writeData());
this.entity.forceUpdatePlayerChunks();
}
private handlePacketPlayer(packet:PacketPlayer) {
this.entity.onGround = packet.onGround;
}
private handlePacketPlayerPosition(packet:PacketPlayerPosition) {
this.entity.onGround = packet.onGround;
this.entity.position.set(packet.x, packet.y, packet.z);
}
private handlePacketPlayerLook(packet:PacketPlayerLook) {
this.entity.onGround = packet.onGround;
this.entity.rotation.set(packet.yaw, packet.pitch);
}
private handlePacketPlayerPositionLook(packet:PacketPlayerPositionLook) {
this.entity.onGround = packet.onGround;
this.entity.position.set(packet.x, packet.y, packet.z);
this.entity.rotation.set(packet.yaw, packet.pitch);
}
private breakBlock(brokenBlockId:number, x:number, y:number, z:number) {
const metadata = this.entity.world.getBlockMetadata(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z);
this.entity.world.setBlockWithNotify(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z, 0);
//this.inventory.addItemStack(new ItemStack(Block.blockBehaviours[brokenBlockId].droppedItem(brokenBlockId), 1, metadata));
//this.send(new PacketWindowItems(0, this.inventory.getInventorySize(), this.inventory.constructInventoryPayload()).writeData());
const blockBehaviour = Block.blockBehaviours[brokenBlockId];
const itemId = blockBehaviour.droppedItem(brokenBlockId);
if (itemId !== -1) {
const itemCount = blockBehaviour.droppedCount(brokenBlockId);
this.entity.sendToNearby(new PacketSoundEffect(SoundEffects.BLOCK_BREAK, x, y, z, brokenBlockId).writeData());
for (let i = 0; i < ((itemCount - 1) >> 6) + 1; i++) {
const itemEntity = new EntityItem(this.entity.world, new ItemStack(itemId, Math.min(itemCount - 64 * i, 64), metadata));
itemEntity.position.set(x + 0.5, y + 0.5, z + 0.5);
itemEntity.pickupDelay = 10;
this.entity.world.addEntity(itemEntity);
}
}
}
// TODO: Cap how far away a player is able to break blocks
private handlePacketPlayerDigging(packet:PacketPlayerDigging) {
// Special drop item case
if (packet.status === 4) {
const itemStack = this.getHeldItemStack();
if (itemStack !== null && itemStack.size > 0) {
itemStack.size--;
const itemEntity = new EntityItem(this.entity.world, new ItemStack(itemStack.itemID, 1, itemStack.damage));
itemEntity.pickupDelay = 10;
itemEntity.position.set(this.entity.position.x, this.entity.position.y + 1.50, this.entity.position.z);
itemEntity.motion.set(
-Math.sin((this.entity.rotation.yaw / 180) * Math.PI) * Math.cos((this.entity.rotation.pitch / 180) * Math.PI) * 0.3,
-Math.sin((this.entity.rotation.pitch / 180) * Math.PI) * 0.3 + 0.1,
Math.cos((this.entity.rotation.yaw / 180) * Math.PI) * Math.cos((this.entity.rotation.pitch / 180) * Math.PI) * 0.3
);
// Add random motion vector
const twoPIRandomised = Math.random() * Math.PI * 2;
const rngMult = 0.02 * Math.random();
itemEntity.motion.add(
Math.cos(twoPIRandomised) * rngMult,
(Math.random() - Math.random()) * 0.1,
Math.sin(twoPIRandomised) * rngMult
);
this.entity.world.addEntity(itemEntity);
this.inventory.dropEmptyItemStacks();
this.inventory.sendUpdatedStacks([this.holdingIndex]);
}
return;
}
this.diggingAt.set(packet.x, packet.y, packet.z);
let brokenBlockId:number;
if (packet.status === 0) {
// Started digging
if ((brokenBlockId = this.entity.world.getBlockId(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z)) != 0 && Block.blocks[brokenBlockId].blockStrength() >= 1) {
this.breakBlock(brokenBlockId, this.diggingAt.x, this.diggingAt.y, this.diggingAt.z);
}
} else if (packet.status === 2) {
if ((brokenBlockId = this.entity.world.getBlockId(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z)) != 0) {
this.breakBlock(brokenBlockId, this.diggingAt.x, this.diggingAt.y, this.diggingAt.z);
}
}
}
public getHeldItemStack() {
return this.inventory.getSlotItemStack(this.holdingIndex);
}
private handlePacketBlockPlacement(packet:PacketPlayerBlockPlacement) {
this.diggingAt.set(packet.x, packet.y, packet.z);
this.mapCoordsFromFace(this.diggingAt, packet.face);
if (this.entity.entityAABB.intersects(AABB.getAABB(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z, this.diggingAt.x + 1, this.diggingAt.y + 1, this.diggingAt.z + 1))) {
return;
}
const itemStack = this.getHeldItemStack();
if (itemStack == null || itemStack.size == 0) {
return;
}
if (itemStack.isBlock && Block.blocks[itemStack.itemID].behaviour.canPlaceBlockAt(this.entity.world, this.diggingAt.x, this.diggingAt.y, this.diggingAt.z)) {
if (this.entity.world.getBlockId(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z) === 0) {
itemStack.size--;
this.entity.world.setBlockAndMetadataWithNotify(this.diggingAt.x, this.diggingAt.y, this.diggingAt.z, itemStack.itemID, itemStack.damage);
this.inventory.dropEmptyItemStacks();
}
} else {
// TODO: Handle item usage
}
}
private handlePacketHoldingChange(packet:PacketHoldingChange) {
if (packet.slotId < 0 || packet.slotId > 8) {
this.send(new PacketDisconnectKick("Out of Bounds Holding Index!").writeData());
this.socket.end();
return;
}
this.holdingIndex = 36 + packet.slotId;
}
// Animation start
private handlePacketAnimation(packet:PacketAnimation) {
// Forward this packet to all nearby clients
this.entity.world.sendToNearbyClients(this.entity, packet.writeData());
}
private handlePacketEntityAction(packet:PacketEntityAction) {
// Forward this packet to all nearby clients
switch (packet.action) {
case 1: this.entity.crouching = true; break;
case 2: this.entity.crouching = false; break;
case 3: break; // TODO: Leave Bed
}
}
private switchDimension(dimension:number) {
const world = this.mcServer.worlds.get(dimension);
if (world == undefined) {
return;
}
this.entity.world.removeEntity(this.entity);
this.entity.world = world;
world.addEntity(this.entity);
this.send(new PacketRespawn(dimension).writeData());
//this.send(new PacketSpawnPosition(8, 64, 8).writeData());
this.entity.position.set(8, 60, 8);
this.send(new PacketPlayerPositionLook(8, 70, 70.62, 8, 0, 0, false).writeData());
this.entity.forceUpdatePlayerChunks();
}
private handleDisconnectKick() {
this.socket.end();
}
public send(buffer:Buffer) {
this.socket.write(buffer);
}
}