mc-beta-server/server
2023-12-29 16:32:07 +00:00
..
blocks Implement EntityLiving -> EntityLiving damage & block break sfx / effects 2023-12-24 17:47:20 +00:00
entities make entity collision on the Y axis more reliable 2023-12-29 16:32:07 +00:00
enums Implement EntityLiving -> EntityLiving damage & block break sfx / effects 2023-12-24 17:47:20 +00:00
generators Update WorldSaveManager to support multiple dimensions and add the nether 2023-09-04 01:43:11 +01:00
inventories Make item collection work 2023-12-18 11:18:15 +00:00
items Implement EntityLiving -> EntityLiving damage & block break sfx / effects 2023-12-24 17:47:20 +00:00
packets Make dropped items properly work 2023-12-25 02:45:21 +00:00
queuedUpdateTypes fix a bunch more codefactor issues 2023-06-26 09:57:40 +01:00
AABB.ts Implement Entity / Player data saving 2023-11-09 21:59:45 +00:00
Chunk.ts WIP: Inventories 2023-10-29 05:08:26 +00:00
EntityMetadata.ts WIP: Inventories 2023-10-29 05:08:26 +00:00
MetadataWriter.ts WIP: Inventories 2023-10-29 05:08:26 +00:00
MinecraftServer.ts stop storing individual worlds in class vars 2023-12-05 20:36:50 +00:00
MPClient.ts Make dropped items properly work 2023-12-25 02:45:21 +00:00
mulberry32.ts Update WorldSaveManager to support multiple dimensions and add the nether 2023-09-04 01:43:11 +01:00
Rotation.ts Block getting 2023-11-02 08:31:43 +00:00
TrackedProperty.ts add TrackedProperty 2023-12-18 11:19:51 +00:00
Vec2.ts Add isZero getter to Vec2 and Vec3 2023-11-05 10:56:28 +00:00
Vec3.ts make entity collision on the Y axis more reliable 2023-12-29 16:32:07 +00:00
World.ts WIP: Item Collection 2023-12-18 01:23:52 +00:00
WorldSaveManager.ts Implement Entity / Player data saving 2023-11-09 21:59:45 +00:00