Holly
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- Tile Entities - TextColorParser for chat colours on the console - package.json ver bumps - De-dupe WorldSaveManager!!
194 lines
No EOL
6 KiB
TypeScript
194 lines
No EOL
6 KiB
TypeScript
import Block from "./blocks/Block";
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import FunkyArray from "funky-array";
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import NibbleArray from "../nibbleArray";
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import Player from "./entities/Player";
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import QueuedBlockUpdate from "./queuedUpdateTypes/BlockUpdate";
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import World from "./World";
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import TileEntity from "./tileentities/TileEntity";
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export default class Chunk {
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private readonly MAX_HEIGHT:number = 128;
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private readonly FULLBRIGHT = false;
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public readonly world:World;
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public readonly x:number;
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public readonly z:number;
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public readonly playersInChunk:FunkyArray<number, Player>;
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public savingToDisk:boolean = false;
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public forceLoaded:boolean = false;
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public tileEntities:FunkyArray<number, TileEntity>;
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private blocks:Uint8Array;
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private metadata:NibbleArray;
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public skyLight:NibbleArray;
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public blockLight:NibbleArray;
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public static CreateCoordPair(x:number, z:number) {
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return (x >= 0 ? 0 : 2147483648) | (x & 0x7fff) << 16 | (z >= 0 ? 0 : 0x8000) | z & 0x7fff;
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}
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public constructor(world:World, x:number, z:number, generateOrBlockData?:boolean|Uint8Array, metadata?:Uint8Array, blockLight?:Uint8Array, skyLight?:Uint8Array) {
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this.world = world;
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this.x = x;
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this.z = z;
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this.playersInChunk = new FunkyArray<number, Player>();
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this.tileEntities = new FunkyArray<number, TileEntity>();
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if (generateOrBlockData instanceof Uint8Array && metadata instanceof Uint8Array && blockLight instanceof Uint8Array && skyLight instanceof Uint8Array) {
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this.blocks = new Uint8Array(generateOrBlockData);
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this.metadata = new NibbleArray(metadata);
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this.skyLight = new NibbleArray(blockLight);
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this.blockLight = new NibbleArray(skyLight);
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} else if (generateOrBlockData instanceof Uint8Array && metadata instanceof Uint8Array && !(blockLight instanceof Uint8Array) && !(skyLight instanceof Uint8Array)) {
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this.blocks = new Uint8Array(generateOrBlockData);
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this.metadata = new NibbleArray(metadata);
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this.skyLight = new NibbleArray(16 * 16 * this.MAX_HEIGHT);
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this.blockLight = new NibbleArray(16 * 16 * this.MAX_HEIGHT);
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this.calculateLighting();
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} else {
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this.blocks = new Uint8Array(16 * 16 * this.MAX_HEIGHT);
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this.metadata = new NibbleArray(16 * 16 * this.MAX_HEIGHT);
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this.skyLight = new NibbleArray(16 * 16 * this.MAX_HEIGHT);
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this.blockLight = new NibbleArray(16 * 16 * this.MAX_HEIGHT);
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if (typeof(generateOrBlockData) === "boolean" && generateOrBlockData) {
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this.world.generator.generate(this);
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this.calculateLighting();
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}
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}
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}
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public getTopBlockY(x:number, z:number) {
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let castY = this.MAX_HEIGHT;
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while (castY-- > 0) {
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if (this.getBlockId(x >>> 0, castY, z >>> 0) !== 0) {
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break;
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}
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}
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return castY;
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}
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public calculateLighting() {
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if (this.FULLBRIGHT) {
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for (let x = 0; x < 16; x++) {
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for (let z = 0; z < 16; z++) {
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for (let y = this.MAX_HEIGHT - 1; y > 0; y--) {
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this.setBlockLight(15, x, y, z);
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this.setSkyLight(15, x, y, z);
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}
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}
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}
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return;
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}
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let blockId = 0;
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for (let x = 0; x < 16; x++) {
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for (let z = 0; z < 16; z++) {
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let colLight = 255;
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for (let y = this.MAX_HEIGHT - 1; y > 0; y--) {
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blockId = this.getBlockId(x, y, z);
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if (blockId == 0) {
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if (colLight <= 0) {
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this.setBlockLight(0, x, y, z);
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this.setSkyLight(0, x, y, z);
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} else {
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this.setBlockLight(Math.round((colLight / 255) * 15), x, y, z);
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this.setSkyLight(Math.round((colLight / 255) * 15), x, y, z);
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}
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} else {
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if (colLight <= 0) {
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this.setBlockLight(0, x, y, z);
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} else {
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this.setBlockLight(Math.round((colLight / 255) * 15), x, y, z);
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colLight -= (255 - Block.blocks[blockId].lightPassage);
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}
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}
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}
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}
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}
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}
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public queueBlockUpdateForOuterChunkBlock(blockId:number, metadata:number, x:number, y:number, z:number) {
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const cPair = Chunk.CreateCoordPair(this.x + (x >> 4), this.z + (z >> 4));
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if (this.world.chunks.keys.includes(cPair)) {
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this.world.queuedUpdates.push(new QueuedBlockUpdate(cPair, x & 0xf, y, z & 0xf, blockId, metadata));
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} else {
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this.world.queuedChunkBlocks.push(new QueuedBlockUpdate(cPair, x & 0xf, y, z & 0xf, blockId, metadata));
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}
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}
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public setBlock(blockId:number, x:number, y:number, z:number) {
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if (x < 0 || x > 15 || y < 0 || y > 127 || z < 0 || z > 15) {
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this.queueBlockUpdateForOuterChunkBlock(blockId, 0, x, y, z);
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return;
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}
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this.blocks[x << 11 | z << 7 | y] = blockId;
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}
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public setBlockMetadata(metadata:number, x:number, y:number, z:number) {
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const index = x << 11 | z << 7 | y;
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if (x < 0 || x > 15 || y < 0 || y > 127 || z < 0 || z > 15) {
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this.queueBlockUpdateForOuterChunkBlock(this.blocks[index], metadata, x, y, z);
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return;
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}
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this.metadata.set(index, metadata);
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}
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public setBlockWithMetadata(blockId:number, metadata:number, x:number, y:number, z:number) {
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if (x < 0 || x > 15 || y < 0 || y > 127 || z < 0 || z > 15) {
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this.queueBlockUpdateForOuterChunkBlock(blockId, metadata, x, y, z);
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return;
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}
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x = x << 11 | z << 7 | y;
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this.blocks[x] = blockId;
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this.metadata.set(x, metadata);
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}
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public getBlockId(x:number, y:number, z:number) {
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return this.blocks[x << 11 | z << 7 | y];
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}
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public getBlockMetadata(x:number, y:number, z:number) {
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return this.metadata.get(x << 11 | z << 7 | y);
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}
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public getBlockLight(x:number, y:number, z:number) {
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return this.blockLight.get(x << 11 | z << 7 | y);
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}
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public setBlockLight(value:number, x:number, y:number, z:number) {
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return this.blockLight.set(x << 11 | z << 7 | y, value);
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}
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public getSkyLight(x:number, y:number, z:number) {
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return this.skyLight.get(x << 11 | z << 7 | y);
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}
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public setSkyLight(value:number, x:number, y:number, z:number) {
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return this.skyLight.set(x << 11 | z << 7 | y, value);
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}
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public getBlockBuffer() {
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return Buffer.from(this.blocks);
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}
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public getMetadataBuffer() {
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return this.metadata.toBuffer();
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}
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public getBlockLightBuffer() {
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return this.blockLight.toBuffer();
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}
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public getSkyLightBuffer() {
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return this.skyLight.toBuffer();
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}
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public getBlockData() {
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return this.blocks;
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}
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} |