.. |
blocks
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
entities
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
enums
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minor tile entity progress
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2024-11-22 23:51:27 +00:00 |
errors
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Tile Entities + misc changes
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2024-11-25 02:30:27 +00:00 |
generators
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
inventories
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
items
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items
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2024-10-29 00:47:11 +00:00 |
packets
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
queuedUpdateTypes
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
tileentities
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
AABB.ts
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WIP: New Overworld Generator
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2024-07-09 21:52:22 +01:00 |
Chunk.ts
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
EntityMetadata.ts
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
MetadataWriter.ts
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
MinecraftServer.ts
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Tile Entities + misc changes
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2024-11-25 02:30:27 +00:00 |
MPClient.ts
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
mulberry32.ts
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Update WorldSaveManager to support multiple dimensions and add the nether
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2023-09-04 01:43:11 +01:00 |
Random.ts
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allow changing metadata directly without updating block id
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2024-10-17 01:51:41 +01:00 |
Rotation.ts
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
TextColorParser.ts
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Tile Entities + misc changes
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2024-11-25 02:30:27 +00:00 |
TrackedProperty.ts
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
Vec2.ts
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
Vec3.ts
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |
World.ts
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convert whole project to use default exports
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2024-10-26 14:24:38 +01:00 |
WorldSaveManager.ts
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implement tile entity add + remove, and make loading more robust.
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2024-11-25 22:28:33 +00:00 |