mc-beta-server/server/items/Item.ts
2024-10-27 13:00:20 +00:00

68 lines
No EOL
2 KiB
TypeScript

import MaxUses from "../enums/MaxUses";
export default class Item {
public static items:Array<Item> = new Array<Item>();
public maxStackSize:number;
public maxDamage:number;
public shiftedItemID:number;
public name:string;
public constructor(itemID:number) {
this.shiftedItemID = 256 + itemID;
this.maxDamage = 0;
this.maxStackSize = 64;
this.name = "UNNAMED";
Item.items[itemID] = this;
}
public static getByShiftedItemId(shiftedItemID:number) {
return Item.items[shiftedItemID - 256];
}
public setMaxStackSize(stackSize:number) {
this.maxStackSize = stackSize;
return this;
}
public getMaxDamage() {
return this.maxDamage;
}
public setMaxDamage(value:number) {
this.maxDamage = value;
return this;
}
public setName(name:string) {
this.name = name;
return this;
}
public getName() {
return this.name;
}
// Define statics here
static ironShovel = new Item(0).setMaxDamage(MaxUses.IRON).setName("Iron Shovel");
static ironPickaxe = new Item(1).setMaxDamage(MaxUses.IRON).setName("Iron Pickaxe");
static ironAxe = new Item(2).setMaxDamage(MaxUses.IRON).setName("Iron Axe");
static flintAndSteel = new Item(3).setName("Flint and Steel");
static apple = new Item(4).setName("Apple");
static bow = new Item(5).setName("Bow");
static arrow = new Item(6).setName("Arrow");
static coal = new Item(7).setName("Coal");
static diamond = new Item(8).setName("Diamond");
static iron = new Item(9).setName("Iron Ingot");
static gold = new Item(10).setName("Gold Ingot");
static ironSword = new Item(11).setMaxDamage(MaxUses.IRON).setName("Iron Sword");
static woodenSword = new Item(12).setMaxDamage(MaxUses.WOOD).setName("Wooden Sword");
static woodenShovel = new Item(13).setMaxDamage(MaxUses.WOOD).setName("Wooden Shovel");
static woodenPickaxe = new Item(14).setMaxDamage(MaxUses.WOOD).setName("Wooden Pickaxe");
static woodenAxe = new Item(15).setMaxDamage(MaxUses.WOOD).setName("Wooden Axe");
static clay = new Item(81).setName("Clay");
}