scpcb-godot/scenes/world/DynamicMap.tscn

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[gd_scene load_steps=6 format=3 uid="uid://bw0tk6ml7gayq"]
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[ext_resource type="Script" path="res://src/DynamicMap.gd" id="1_mytgt"]
[ext_resource type="Script" path="res://src/TempDebugCamera.gd" id="2_co6fy"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tvhkv"]
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sky_top_color = Color(0.483795, 0.593484, 0.746094, 1)
sky_horizon_color = Color(0.615875, 0.658795, 0.726562, 1)
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[sub_resource type="Sky" id="Sky_qyldw"]
sky_material = SubResource("ProceduralSkyMaterial_tvhkv")
[sub_resource type="Environment" id="Environment_d5g72"]
background_mode = 2
sky = SubResource("Sky_qyldw")
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sdfgi_use_occlusion = true
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[node name="DynamicMap" type="Node3D"]
script = ExtResource("1_mytgt")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_d5g72")
[node name="CameraPivot" type="Node3D" parent="."]
[node name="Camera3D" type="Camera3D" parent="CameraPivot"]
script = ExtResource("2_co6fy")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0)