This commit is contained in:
Holly Stubbs 2025-02-04 03:32:45 +00:00
parent bef423c5a7
commit 69575fdcc4
Signed by: tgpholly
GPG key ID: B8583C4B7D18119E
9 changed files with 569 additions and 7 deletions

View file

@ -0,0 +1,48 @@
[gd_scene load_steps=2 format=3 uid="uid://55cgw0lg8pab"]
[ext_resource type="Script" path="res://src/OutlineRect.gd" id="1_2f5i4"]
[node name="OutlineRect" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_right = 100.0
offset_bottom = 20.0
script = ExtResource("1_2f5i4")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 1.0
grow_horizontal = 2
[node name="ColorRect2" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 9
anchor_bottom = 1.0
offset_top = 1.0
offset_right = 1.0
offset_bottom = -1.0
grow_vertical = 2
[node name="ColorRect3" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -1.0
grow_horizontal = 2
grow_vertical = 0
[node name="ColorRect4" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 11
anchor_left = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -1.0
offset_top = 1.0
offset_bottom = -1.0
grow_horizontal = 0
grow_vertical = 2

View file

@ -0,0 +1,48 @@
[gd_scene load_steps=2 format=3 uid="uid://b87u4664q1o8u"]
[ext_resource type="Script" path="res://src/OutlineRect.gd" id="1_s8wxs"]
[node name="OutlineRect2" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_right = 100.0
offset_bottom = 20.0
script = ExtResource("1_s8wxs")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 2.0
grow_horizontal = 2
[node name="ColorRect2" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 9
anchor_bottom = 1.0
offset_top = 2.0
offset_right = 2.0
offset_bottom = -2.0
grow_vertical = 2
[node name="ColorRect3" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -2.0
grow_horizontal = 2
grow_vertical = 0
[node name="ColorRect4" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 11
anchor_left = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -2.0
offset_top = 2.0
offset_bottom = -2.0
grow_horizontal = 0
grow_vertical = 2

View file

@ -1,9 +1,16 @@
[gd_scene load_steps=2 format=3 uid="uid://0k0j6ct7kxtt"]
[gd_scene load_steps=3 format=3 uid="uid://0k0j6ct7kxtt"]
[ext_resource type="Script" path="res://src/SelectionList.gd" id="1_bao2f"]
[ext_resource type="PackedScene" uid="uid://b87u4664q1o8u" path="res://scenes/gui/OutlineRect2.tscn" id="2_v4kkt"]
[node name="SelectionList" type="Control"]
custom_minimum_size = Vector2(100, 20)
layout_mode = 3
anchors_preset = 0
script = ExtResource("1_bao2f")
[node name="Selection" parent="." instance=ExtResource("2_v4kkt")]
color = Color(0, 0, 0, 1)
[node name="Hover" parent="." instance=ExtResource("2_v4kkt")]
color = Color(0.392157, 0.392157, 0.392157, 1)

View file

@ -1,6 +1,11 @@
[gd_scene load_steps=3 format=3 uid="uid://dm33ofcbh8sht"]
[gd_scene load_steps=8 format=3 uid="uid://dm33ofcbh8sht"]
[ext_resource type="Script" path="res://src/Player.gd" id="1_n772d"]
[ext_resource type="Texture2D" uid="uid://rfpsi4xnxdu" path="res://GFX/BlinkIcon.png" id="2_kjp08"]
[ext_resource type="Texture2D" uid="uid://cxhd2cjff4n1" path="res://GFX/sprinticon.png" id="3_7frn8"]
[ext_resource type="PackedScene" uid="uid://55cgw0lg8pab" path="res://scenes/gui/OutlineRect.tscn" id="4_r7w8e"]
[ext_resource type="Texture2D" uid="uid://c5p7utpptgtww" path="res://GFX/BlinkMeter.jpg" id="5_iwhsa"]
[ext_resource type="Texture2D" uid="uid://den5phi138pyh" path="res://GFX/StaminaMeter.jpg" id="6_g44nt"]
[sub_resource type="BoxShape3D" id="BoxShape3D_7hapa"]
size = Vector3(1, 2, 1)
@ -24,3 +29,370 @@ hit_from_inside = true
[node name="FloorPick" type="RayCast3D" parent="."]
target_position = Vector3(0, -10, 0)
[node name="HUD" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="BlinkIconBG" type="ColorRect" parent="HUD"]
layout_mode = 0
offset_right = 32.0
offset_bottom = 32.0
[node name="BlinkIcon" type="TextureRect" parent="HUD/BlinkIconBG"]
layout_mode = 0
offset_left = 1.0
offset_top = 1.0
offset_right = 31.0
offset_bottom = 31.0
texture = ExtResource("2_kjp08")
[node name="SprintIconBG" type="ColorRect" parent="HUD"]
layout_mode = 0
offset_left = 33.0
offset_right = 65.0
offset_bottom = 32.0
[node name="SprintIcon" type="TextureRect" parent="HUD/SprintIconBG"]
layout_mode = 0
offset_left = 1.0
offset_top = 1.0
offset_right = 31.0
offset_bottom = 31.0
texture = ExtResource("3_7frn8")
[node name="These meters are lazy" type="Node" parent="HUD"]
[node name="BlinkMeter" parent="HUD" instance=ExtResource("4_r7w8e")]
offset_left = 66.0
offset_top = 21.0
offset_right = 270.0
offset_bottom = 41.0
[node name="Block1" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 3.0
offset_top = 3.0
offset_right = 11.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block2" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 13.0
offset_top = 3.0
offset_right = 21.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block3" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 23.0
offset_top = 3.0
offset_right = 31.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block4" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 33.0
offset_top = 3.0
offset_right = 41.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block5" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 43.0
offset_top = 3.0
offset_right = 51.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block6" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 53.0
offset_top = 3.0
offset_right = 61.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block7" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 63.0
offset_top = 3.0
offset_right = 71.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block8" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 73.0
offset_top = 3.0
offset_right = 81.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block9" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 83.0
offset_top = 3.0
offset_right = 91.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block10" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 93.0
offset_top = 3.0
offset_right = 101.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block11" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 103.0
offset_top = 3.0
offset_right = 111.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block12" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 113.0
offset_top = 3.0
offset_right = 121.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block13" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 123.0
offset_top = 3.0
offset_right = 131.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block14" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 133.0
offset_top = 3.0
offset_right = 141.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block15" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 143.0
offset_top = 3.0
offset_right = 151.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block16" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 153.0
offset_top = 3.0
offset_right = 161.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block17" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 163.0
offset_top = 3.0
offset_right = 171.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block18" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 173.0
offset_top = 3.0
offset_right = 181.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block19" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 183.0
offset_top = 3.0
offset_right = 191.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="Block20" type="TextureRect" parent="HUD/BlinkMeter"]
layout_mode = 0
offset_left = 193.0
offset_top = 3.0
offset_right = 201.0
offset_bottom = 17.0
texture = ExtResource("5_iwhsa")
[node name="SprintMeter" parent="HUD" instance=ExtResource("4_r7w8e")]
offset_left = 66.0
offset_right = 270.0
[node name="Block1" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 3.0
offset_top = 3.0
offset_right = 11.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block2" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 13.0
offset_top = 3.0
offset_right = 21.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block3" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 23.0
offset_top = 3.0
offset_right = 31.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block4" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 33.0
offset_top = 3.0
offset_right = 41.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block5" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 43.0
offset_top = 3.0
offset_right = 51.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block6" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 53.0
offset_top = 3.0
offset_right = 61.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block7" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 63.0
offset_top = 3.0
offset_right = 71.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block8" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 73.0
offset_top = 3.0
offset_right = 81.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block9" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 83.0
offset_top = 3.0
offset_right = 91.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block10" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 93.0
offset_top = 3.0
offset_right = 101.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block11" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 103.0
offset_top = 3.0
offset_right = 111.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block12" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 113.0
offset_top = 3.0
offset_right = 121.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block13" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 123.0
offset_top = 3.0
offset_right = 131.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block14" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 133.0
offset_top = 3.0
offset_right = 141.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block15" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 143.0
offset_top = 3.0
offset_right = 151.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block16" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 153.0
offset_top = 3.0
offset_right = 161.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block17" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 163.0
offset_top = 3.0
offset_right = 171.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block18" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 173.0
offset_top = 3.0
offset_right = 181.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block19" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 183.0
offset_top = 3.0
offset_right = 191.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")
[node name="Block20" type="TextureRect" parent="HUD/SprintMeter"]
layout_mode = 0
offset_left = 193.0
offset_top = 3.0
offset_right = 201.0
offset_bottom = 17.0
texture = ExtResource("6_g44nt")

View file

@ -0,0 +1,18 @@
shader_type canvas_item;
uniform sampler2D loop_texture;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
vec4 silly = texture(loop_texture, SCREEN_UV);
COLOR = silly;
}
//void light() {
// Called for every pixel for every light affecting the CanvasItem.
// Uncomment to replace the default light processing function with this one.
//}

View file

@ -41,11 +41,19 @@ func LoadAudio(rawFileName: String):
var fixedName = rawFileName.replace("\\", "/")
return audioCache.get_or_add(fixedName, load(str("res://", fixedName)))
#var resolution: Vector2i
#
#func resize():
#resolution = DisplayServer.window_get_size()
func _ready():
clickSound = AudioStreamPlayer.new()
clickSound.stream = LoadAudio("SFX/Interact/Button.ogg")
clickSound.max_polyphony = 5
add_child(clickSound)
#resolution = DisplayServer.window_get_size()
#get_viewport().connect("size_changed", resize)
Input.set_custom_mouse_cursor(Utils.KeyBackground(LoadTexture("GFX/cursor.PNG"), Color(0, 0, 0, 1)))
@ -53,3 +61,4 @@ func _ready():
func _process(delta):
FPSfactor = delta * 1000
#FPSfactor = max(min(delta * 70, 5.0), 0.2)

10
src/OutlineRect.gd Normal file
View file

@ -0,0 +1,10 @@
extends Control
class_name OutlineRect
@export var color = Color(1, 1, 1)
func _ready() -> void:
$ColorRect.color = color
$ColorRect2.color = color
$ColorRect3.color = color
$ColorRect4.color = color

View file

@ -4,12 +4,32 @@ var head: Node3D
var camera: Camera3D
var floorRay: RayCast3D
var floorPick: RayCast3D
var blinkIconBG: ColorRect
var sprintIconBG: ColorRect
var blinkBar: Control
var sprintBar: Control
var Hud: Control
func _ready() -> void:
head = $Head
camera = $Head/Camera
floorRay = $FloorRay
floorPick = $FloorPick
blinkIconBG = $HUD/BlinkIconBG
sprintIconBG = $HUD/SprintIconBG
blinkBar = $HUD/BlinkMeter
sprintBar = $HUD/SprintMeter
Hud = $HUD
#Select SelectedDifficulty\otherFactors
#Case EASY
BLINKFREQ = randi_range(490, 700)
#Case NORMAL
#BLINKFREQ = Rnd(455,665)
#Case HARD
#BLINKFREQ = Rnd(420,630)
#End Select
BlinkTimer = BLINKFREQ
var CurrSpeed: float
var CrouchState: float
@ -34,10 +54,37 @@ var ForceAngle: float
var DropSpeed: float
var ShouldEntitiesFall: bool = true
var BlinkTimer = 0
var BLINKFREQ = 0
var Injuries: float
var Rotation: Vector3 = Vector3()
func _process(delta: float) -> void:
var width = 204
var height = 20
var x = 80
var y = Hud.size.y - 95
blinkIconBG.position.x = x - 51
blinkIconBG.position.y = y - 1
blinkBar.position.x = x
blinkBar.position.y = y
y = Hud.size.y - 55
sprintIconBG.position.x = x - 51
sprintIconBG.position.y = y - 1
sprintBar.position.x = x
sprintBar.position.y = y
var barAmount = int(((width - 2) * (BlinkTimer / (BLINKFREQ))) / 10)
for i in int(((width - 2) * (BlinkTimer / (BLINKFREQ))) / 10):
blinkBar.get_child(i).visible = true
for i in range(barAmount, 20):
blinkBar.get_child(i).visible = false
func _physics_process(delta: float) -> void:
var Sprint = 1.0
var Speed = 0.018

View file

@ -3,11 +3,18 @@ extends Control
@export var selectionList: Array
var options: Array
var selection: OutlineRect
var hover: OutlineRect
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var font = load("res://GFX/font/cour/Courier New.ttf")
selection = $Selection
hover = $Hover
hover.visible = false
for column in range(ceil(selectionList.size() / 6.0)):
var why = 0
for i in range(6 * column, (6 * column) + 6):
@ -18,6 +25,7 @@ func _ready() -> void:
option.position.x = 13 + (100 * column)
option.position.y = 10 + (20 * why)
option.size = Vector2(100, 20)
option.mouse_filter = Control.MOUSE_FILTER_IGNORE
var label = Label.new()
label.text = selectionList[i]
label.add_theme_font_override("font", font)
@ -26,8 +34,3 @@ func _ready() -> void:
option.add_child(label)
add_child(option)
why += 1
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass