[alarm] descr=The start event. Should always be present in all maps. room1=start [008] descr=The event in SCP-008's chamber where SCP-173 breaks the window. Should always be present in all maps. room1=008 [914] descr=SCP-914's mechanism event. Required for SCP-914 to function. room1=914 [coffin] descr=SCP-895's chamber event. room1=coffin [coffin106] descr=SCP-895's chamber event + SCP-106 spawn near the coffin. room1=coffin106 [gateaentrance] descr=Gate A entrance event. Should always be present in all maps. room1=gateaentrance [exit1] descr=Gate B event. Should always be present in all maps. room1=exit1 [endroom106] descr=An event where SCP-106 takes Janitor into the Pocket Dimension. room1=endroom [medibay] descr=Spawns an infected surgeon inside the room. room1=medibay [checkpoint] descr=CheckPoint room event. room1=checkpoint1 room2=checkpoint2 [lockroom173] descr=Spawns SCP-173 inside the room. room1=lockroom [lockroom096] descr=Spawns SCP-096 inside the room. room1=lockroom2 [testroom] descr=Opens up the gas valves and plays a sound through the intercom once the player enters the lower level of the room. room1=testroom [tunnel2] descr=An event where the lights go out and SCP-173 spawns in front of the player. room1=tunnel2 [tunnel2smoke] descr=Opens up the gas valves in the room. room1=tunnel2 [096spawn] descr=Spawns SCP-096 inside the room. room1=tunnel2 room2=room2pipes room3=room2pit room4=room3pit room5=room3tunnel room6=tunnel room7=room4tunnels room8=room4pit room9=room3z2 [roompj] descr=Spawns SCP-372 once the player enters the room. room1=roompj [room012] descr=Required for SCP-012 to function. room1=room012 [room035] descr=Spawns a scientist possessed by SCP-035 inside the room. room1=room035 [room049] descr=Spawns SCP-049 and updates the levers and elevators within the room. room1=room049 [room079] descr=Required for SCP-079 to interact with the player. Should be present in all maps. room1=room079 [room106] descr=Required for SCP-106's recall protocol to function. room1=room106 [room205] descr=Required for SCP-205 to function. room1=room205 [room966] descr=Spawns multiple SCP-966 instances inside the room. room1=room966 [room1123] descr=Required for SCP-1123 to function. room1=room1123 [room2trick] descr=Secretly turns the player around by 180 degrees when they reach the middle of the hallway. room1=room2 room2=room2_3 [1048a] descr=Spawns SCP-1048-A inside the room. room1=room2 room2=room2_2 room3=room2_3 [room2fan] descr=Activates the fan in the room. room1=room2_2 [room2cafeteria] descr=Required for SCP-294 to function. room1=room2cafeteria [room2ccont] descr=Required for the levers inside the room to function. Should be present in all maps. room1=room2ccont [room2closets] descr=An event where a scientist and a janitor get killed by SCP-173. room1=room2closets [room2elevator] descr=An event where a guard enters the elevator in the room. room1=room2elevator [room2elevator2] descr=Spawns a dead janitor inside the room. room1=room2elevator [room2nuke] descr=Updates the levers inside the room. Should be present in all maps. room1=room2nuke [room2offices2] descr=Spawns an anomalous duck inside the room. room1=room2offices2 [room2offices3] descr=An event where a door closes behind the player. room1=room2offices3 [room2pipes106] descr=An event where SCP-106 appears from a wall. room1=room2pipes [room2pit] descr=Spawns SCP-173 inside the room. room1=room2pit room2=room2_4 [room2pit106] descr=Spawns SCP-016 at the lower level of the room. room1=room2pit [room2poffices2] descr=Plays some sound effects when the player enters Dr L's office. room1=room2poffices2 [room2servers] descr=An event where SCP-096 kills a guard. room1=room2servers [room2storage] descr=Required for the endless hallway to function. room1=room2storage [room2tesla] descr=Activates the tesla gate in the room. room1=room2tesla room2=room2tesla_lcz room3=room2tesla_hcz [testroom173] descr=An event where SCP-173 breaks through the window in the room. room1=room2testroom2 [toiletguard] descr=An event where a guard commits suicide. room1=room2toilets [buttghost] descr=Spawns the butt ghost. room1=room2toilets [room2tunnel] descr=Generates and updates the maintenance tunnels. room1=room2tunnel [room2doors173] descr=Spawns SCP-173 inside the room. room1=room2doors [room3door] descr=Closes the doors behind the player. room1=room3 room2=room3tunnel [room3servers] descr=Spawns SCP-173 inside the room. room1=room3servers room2=room3servers2 [room3storage] descr=Spawns SCP-939 instances inside the room and updates the elevators. room1=room3storage [room3pitduck] descr=Spawns a saxophone-playing anomalous duck inside the room. room1=room3pit [room3pit1048] descr=An event where SCP-1048 hands over a drawing to the player. room1=room3pit [room3tunnel] descr=Eventroom3tunnel room1=room3tunnel [106victim] descr=Event where dead scientist falls down from the ceiling. room1=room3 room2=room3_2 [106sinkhole] descr=Spawns a sinkhole to the Pocket Dimension on the floor. room1=room3 room2=room3_2 room3=room4 [room4] descr=May cause SCP-049 to appear on the walkway above the room. room1=room4 [room860] descr=Required for the player to enter the forest. room1=room860 [tunnel106] descr=Spawns SCP-106 inside the room. room1=tunnel [room4tunnels] descr=Spawns a dead body inside the room. room1=room4tunnels [room_gw] descr=Required for the airlock inside the room to be functional. room1=room2gw room2=room3gw [room2gw_b] descr=Spawns a guard inside the room. room1=room2gw_b [room1162] descr=Required for SCP-1162 to be functional. room1=room1162 [room2scps2] descr=An event where Emily Ross gets captured by SCP-106. room1=room2scps2 [room2sl] descr=Spawns SCP-049 inside the room. room1=room2sl [room2offices035] descr=Spawns the corpse of the possessed scientist inside the room after the player has released him from the containment chamber. room1=room2offices [medibay] descr=Spawns an SCP-008-1 instance inside the room. room1=medibay [room2shaft] descr=Spawns a dead guard inside the room. room1=room2shaft [room2pit106] descr=An event in which SCP-106 spawns at the bottom of the catwalk. room1=room2pit [room1archive] descr=Required for the entrance door to be functional. room1=room1archive [room1lifts] descr=Required for the elevator buttons to be clickable. room1=room1lifts