extends Control func _ready() -> void: loadToLauncher.call_deferred() func loadToLauncher(): var osName = OS.get_name() if osName == "Web" or osName == "Android": # TODO: ios, can't be bothered rn get_tree().change_scene_to_file("res://scenes/screens/IntroVideo.tscn") else: get_tree().change_scene_to_file("res://scenes/screens/UpdateChecker.tscn") #get_tree().change_scene_to_file("res://scenes/screens/Launcher.tscn")