extends Control func _ready() -> void: DisplayServer.window_set_title("SCP - Containment Breach Launcher") $SelectionList.connect("selection_changed", func(resolutionRaw: String): var resSplit = resolutionRaw.split("x") Main.options.get("options")["width"] = resSplit[0] Main.options.get("options")["height"] = resSplit[1] ) $Launch.connect("clicked", func(): get_tree().change_scene_to_file("res://scenes/screens/GameStartup.tscn") #get_tree().change_scene_to_file("res://scenes/world/DynamicMap.tscn") ) $Exit.connect("clicked", func(): get_tree().quit.call_deferred() )