scpcb-godot/Data/1499chunks.ini

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827 B
INI

;WARNING: Editing this file might cause some several issues with the saving system (if you load a game)!
;After you edited this file you should NOT load a save file where you entered "dimension1499" before!
[general]
count = 4
[chunk0]
count = 1
obj0 = 3
obj0-x = -6
obj0-z = 18
obj0-yaw = 90
obj1 = 12
obj1-x = 1
obj1-z = -12
obj1-yaw = RANDOM
[chunk1]
count = 2
obj0 = 2
obj0-x = 10
obj0-z = -12
obj0-yaw = 0
obj1 = 6
obj1-x = -16
obj1-z = 11
obj1-yaw = RANDOM
obj2 = 9
obj2-x = 16
obj2-z = -4
obj2-yaw = RANDOM
[chunk2]
count = 0
obj0 = 5
obj0-x = 0
obj0-z = 0
obj0-yaw = RANDOM
[chunk3]
count = 2
obj0 = 3
obj0-x = 15
obj0-z = 5
obj0-yaw = 180
obj1 = 15
obj1-x = -17
obj1-z = -17
obj1-yaw = RANDOM
obj2 = 14
obj2-x = 7
obj2-z = -3
obj2-yaw = RANDOM
[chunk4]
count = 0
obj0 = 4
obj0-x = 1
obj0-z = -2
obj0-yaw = RANDOM