scpcb-godot/GFX/items/paper.x
2024-12-23 04:15:54 +00:00

127 lines
2.1 KiB
Text

xof 0302txt 0064
// This model was made with 3D World Studio
// http://www.leadwerks.com
Header
{
1;
0;
1;
}
Material material_1
{
1.0;1.0;1.0;1.0;;
11.3137;
1.0;1.0;1.0;;
0.0;0.0;0.0;;
TextureFilename
{
"papertexture.jpg";
}
}
Frame World
{
FrameTransformMatrix
{
1.0,0.0,0.0,0.0,
0.0,1.0,0.0,0.0,
0.0,0.0,1.0,0.0,
0.0,0.0,0.0,1.0;;
}
Mesh Brush1
{
24;
-32.0;0.0;44.0;,
-32.0;0.0;-44.0;,
-32.0;1.0;-44.0;,
-32.0;1.0;44.0;,
32.0;1.0;44.0;,
32.0;1.0;-44.0;,
32.0;0.0;-44.0;,
32.0;0.0;44.0;,
-32.0;0.0;44.0;,
32.0;0.0;44.0;,
32.0;0.0;-44.0;,
-32.0;0.0;-44.0;,
-32.0;1.0;-44.0;,
32.0;1.0;-44.0;,
32.0;1.0;44.0;,
-32.0;1.0;44.0;,
-32.0;0.0;44.0;,
-32.0;1.0;44.0;,
32.0;1.0;44.0;,
32.0;0.0;44.0;,
32.0;0.0;-44.0;,
32.0;1.0;-44.0;,
-32.0;1.0;-44.0;,
-32.0;0.0;-44.0;;
6;
4;3,2,1,0;,
4;7,6,5,4;,
4;11,10,9,8;,
4;15,14,13,12;,
4;19,18,17,16;,
4;23,22,21,20;;
MeshTextureCoords
{
24;
1.1875,0.4911;,
-0.1875,0.4911;,
-0.1875,0.4799;,
1.1875,0.4799;,
1.1875,0.4799;,
-0.1875,0.4799;,
-0.1875,0.4911;,
1.1875,0.4911;,
0.0,-0.0;,
1.0,-0.0;,
1.0,0.9821;,
-0.0,0.9821;,
-0.0,0.9821;,
1.0,0.9821;,
1.0,-0.0;,
0.0,-0.0;,
0.0,0.4911;,
0.0,0.4799;,
1.0,0.4799;,
1.0,0.4911;,
1.0,0.4911;,
1.0,0.4799;,
-0.0,0.4799;,
-0.0,0.4911;;
}
MeshNormals
{
6;
-1.0;0.0;0.0;,
1.0;-0.0;0.0;,
0.0;0.0;-1.0;,
0.0;0.0;1.0;,
0.0;1.0;0.0;,
0.0;-1.0;0.0;;
6;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;;
}
MeshMaterialList
{
6;
6;
0,
1,
2,
3,
4,
5;;
{ material_1 }
{ material_1 }
{ material_1 }
{ material_1 }
{ material_1 }
{ material_1 }
}
}
}