scpcb-godot/GFX/font
2024-12-23 04:15:54 +00:00
..
cour Initial Project 2024-12-23 04:15:54 +00:00
courbd Initial Project 2024-12-23 04:15:54 +00:00
DS-DIGI Initial Project 2024-12-23 04:15:54 +00:00
Journal Initial Project 2024-12-23 04:15:54 +00:00
readme.txt Initial Project 2024-12-23 04:15:54 +00:00

The way this is set up is to work around a bug in Blitz3D,
where it will not load a font if the filename and display names
don't match. To actually fix the bug, the engine needs to be modified.