Binato/server/MultiplayerManager.ts

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import { SharedContent } from "./BanchoServer";
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import { SlotStatus } from "./enums/SlotStatus";
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import { DataStream } from "./objects/DataStream";
import { DataStreamArray } from "./objects/DataStreamArray";
import { FunkyArray } from "./objects/FunkyArray";
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import { Match, MatchData } from "./objects/Match";
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import { User } from "./objects/User";
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import { StatusUpdate } from "./packets/StatusUpdate";
import { UserPresence } from "./packets/UserPresence";
import { UserPresenceBundle } from "./packets/UserPresenceBundle";
const osu = require("osu-packet");
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export class MultiplayerManager {
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private readonly sharedContent:SharedContent;
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private matches:FunkyArray<Match> = new FunkyArray<Match>();
private readonly lobbyStream:DataStream;
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public constructor(sharedContent:SharedContent) {
this.sharedContent = sharedContent;
this.lobbyStream = sharedContent.streams.CreateStream("multiplayer:lobby", false);
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}
public JoinLobby(user:User) {
if (user.currentMatch != null) {
}
}
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public UpdateLobbyListing() {
this.lobbyStream.Send(this.GenerateLobbyListing());
}
public GenerateLobbyListing(user?:User) : Buffer {
const osuPacketWriter = new osu.Bancho.Writer;
let bufferToSend = UserPresenceBundle(this.sharedContent);
for (let match of this.matches.getIterableItems()) {
for (let slot of match.slots) {
if (!(slot.player instanceof User) || slot.status === SlotStatus.Locked) {
continue;
}
const presenceBuffer = UserPresence(this.sharedContent, slot.player.id);
const statusBuffer = StatusUpdate(this.sharedContent, slot.player.id);
bufferToSend = Buffer.concat([bufferToSend, presenceBuffer, statusBuffer], bufferToSend.length + presenceBuffer.length + statusBuffer.length);
}
osuPacketWriter.MatchNew(match.generateMatchJSON());
}
const osuBuffer = osuPacketWriter.toBuffer;
bufferToSend = Buffer.concat([bufferToSend, osuBuffer], bufferToSend.length + osuBuffer.length);
if (user instanceof User) {
user.addActionToQueue(bufferToSend);
}
return bufferToSend;
}
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public async CreateMatch(user:User, matchData:MatchData) {
const match = await Match.createMatch(user, matchData, this.sharedContent);
this.matches.add(match.matchId.toString(), match);
}
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}