75 lines
No EOL
3.1 KiB
JavaScript
75 lines
No EOL
3.1 KiB
JavaScript
const osu = require("osu-packet"),
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getUserById = require("./util/getUserById.js");
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module.exports = {
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startSpectatingUser:function(currentUser, spectatedId) {
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// Get the user this user is trying to spectate
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const User = getUserById(spectatedId);
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if (global.StreamsHandler.doesStreamExist(`sp_${User.username}`)) {
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// Just add user to stream since it already exists
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global.StreamsHandler.addUserToStream(`sp_${User.username}`, currentUser.uuid);
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} else {
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// Stream doesn't exist, create it and add the spectator
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global.StreamsHandler.addStream(`sp_${User.username}`, true, spectatedId);
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global.StreamsHandler.addUserToStream(`sp_${User.username}`, currentUser.uuid);
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}
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// We want to do this stuff regardless
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// Create a new osu packet writer
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let osuPacketWriter = new osu.Bancho.Writer;
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// Set the user requesting to be spectating this user
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currentUser.spectating = spectatedId;
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// Tell the client of the user being spectated that they are being spectated
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osuPacketWriter.SpectatorJoined(currentUser.id);
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// Send the packet to the spectated user's queue
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User.addActionToQueue(osuPacketWriter.toBuffer);
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// Make a new clear osu packet writer
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osuPacketWriter = new osu.Bancho.Writer;
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// Tell everyone spectating this user that another user has started spectating
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osuPacketWriter.FellowSpectatorJoined(currentUser.id);
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// Send this packet to all the spectators
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global.StreamsHandler.sendToStream(`sp_${User.username}`, osuPacketWriter.toBuffer);
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},
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sendSpectatorFrames(currentUser, data) {
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// Create new osu packet writer
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const osuPacketWriter = new osu.Bancho.Writer;
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// Data containing the user's actions
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osuPacketWriter.SpectateFrames(data);
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// Send the frames to all the spectators
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global.StreamsHandler.sendToStream(`sp_${currentUser.username}`, osuPacketWriter.toBuffer, null);
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},
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stopSpectatingUser(currentUser) {
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// Get the user this user is spectating
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const spectatedUser = getUserById(currentUser.spectating);
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// Create new osu packet writer
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let osuPacketWriter = new osu.Bancho.Writer;
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// Inform the client being spectated that this user has stopped spectating
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osuPacketWriter.SpectatorLeft(currentUser.id);
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// Add this packet to the spectated user's queue
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spectatedUser.addActionToQueue(osuPacketWriter.toBuffer);
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// Remove this user from the spectator stream
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global.StreamsHandler.removeUserFromStream(`sp_${spectatedUser.username}`, currentUser.uuid);
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// Make a new clear osu packet writer
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osuPacketWriter = new osu.Bancho.Writer;
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// Inform other users spectating that this spectator has left
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osuPacketWriter.FellowSpectatorLeft(currentUser.id);
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// Send this packet to all spectators
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global.StreamsHandler.sendToStream(`sp_${spectatedUser.username}`, osuPacketWriter.toBuffer);
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}
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} |