A mostly feature complete implementation of osu!bancho https://binato.eusv.net
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Binato CodeFactor

An implementation of osu!bancho in Javascript

i'm sorry peppy


Features:

  • Multiplayer + Invites
  • Spectator
  • Tourney Client
  • User Panel
  • Friends List
  • Chat & Channels
  • Private Messages
  • Minimum Viable Product of a bot

List of bugs

Support:

While I don't support setting this up yourself (although this is pretty flexible as it stands right now) I will try my best to support this in the time I have. Just make sure you have general knowlage of databases (MySQL in this case) and javascript.

Just open a discussion and I will get around to it eventually.

How to connect:

2013 - Stable Fallback (2015 / 2016 ?):

Stable fallback uses HTTP so for that you just need to direct it to the server
You can do this using the hosts file

Location on Linux: /etc/hosts
Location on Windows: C:/Windows/system32/drivers/etc/hosts

Add an entry in the hosts file that looks like the following:

<server_ip> osu.ppy.sh c.ppy.sh c1.ppy.sh

Where <server_ip> is the IP Address of the server hosting the bancho server

2016 - Early 2021:

Versions of osu! past Stable Fallback use HTTPS and as such you'll have to create a self signed certificate and make the server identify as ppy.sh
In 2018 there were also new subdomains added which are:

  • c2.ppy.sh
  • c3.ppy.sh
  • c4.ppy.sh
  • c5.ppy.sh
  • c6.ppy.sh
  • ce.ppy.sh

Now:

On cuttingedge there is a -devserver launch flag which can be passed to the client to connect to a specific server. Example usage:

osu!.exe -devserver eusv.ml

Things not included in this repo:

Profile Pictures:

Profile pictures can be handled by any standard HTTP server, there is also one I made for the task here: Binato-ProfilePicture