Binato/server
2022-07-05 08:13:20 +01:00
..
MultiplayerExtras use funkyArray for user session storage 2022-02-23 05:35:10 +00:00
Packets remove the #userlog channel 2022-06-28 00:27:18 +01:00
util refactor AsyncHttpRequest to use fetch (because request is deprecated) 2022-04-24 02:04:52 +01:00
bakedResponses.js Make everything tabs instead of spaces & don't rely on a global consoleHelper 2022-01-04 03:39:53 +00:00
BotCommandHandler.js Rename "getNewUserInformationFromDatabase" to "updateUserInfo" 2022-04-20 07:25:15 +01:00
countryHelper.js Make everything tabs instead of spaces & don't rely on a global consoleHelper 2022-01-04 03:39:53 +00:00
DatabaseHelper.js Add try catch to connection.release so it can't crash the server 2022-07-05 08:13:20 +01:00
loginHandler.js remove the #userlog channel 2022-06-28 00:27:18 +01:00
loginHelper.js switch to mysql2 and use prepared statements 2022-05-10 12:36:48 +01:00
MultiplayerManager.js multiplayer cleanup 2022-07-02 11:37:08 +01:00
MultiplayerMatch.js multiplayer cleanup 2022-07-02 11:37:08 +01:00
packetIDs.js Make everything tabs instead of spaces & don't rely on a global consoleHelper 2022-01-04 03:39:53 +00:00
packetIDs.json Initial commit 2020-08-27 13:09:35 +01:00
serverHandler.js semicolon 2022-07-02 11:36:49 +01:00
Spectator.js Make everything tabs instead of spaces & don't rely on a global consoleHelper 2022-01-04 03:39:53 +00:00
Streams.js stream users don't need to be checked on interval, just do it on removal. 2022-02-22 09:11:17 +00:00
User.js Add inMatch User property 2022-07-02 11:36:38 +01:00