mc-beta-server/server/Generators/GeneratorFlat.js

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const Block = require("../Blocks/Block.js");
module.exports = function(x = 0, z = 0) {
// Create chunk
let chunk = {};
for (let y = 0; y < 128; y++) {
chunk[y] = {};
for (let x = 0; x < 16; x++) {
chunk[y][x] = {};
for (let z = 0; z < 16; z++) {
chunk[y][x][z] = [0, 0];
}
}
}
for (let y = 0; y < 128; y++) {
for (let x = 0; x < 16; x++) {
for (let z = 0; z < 16; z++) {
if (y == 64) {
chunk[y][x][z] = 2;
}
else if (y == 63 || y == 62) chunk[y][x][z][0] = Block.dirt.blockID;
else if (y == 0) chunk[y][x][z][0] = Block.bedrock.blockID;
else if (y < 62) chunk[y][x][z][0] = Block.stone.blockID;
else chunk[y][x][z][0] = 0;
}
}
}
return chunk;
}