mc-beta-server/server/windows/WindowCrafting.ts

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import InventoryType from "../enums/InventoryType";
import Inventory from "../inventories/Inventory";
import PlayerCombinedInventory from "../inventories/PlayerCombinedInventory";
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import MPClient from "../MPClient";
import Window from "./Window";
export default class WindowCrafting extends Window {
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public constructor(mpClient: MPClient, inventory: PlayerCombinedInventory) {
super(InventoryType.CraftingTable, inventory, mpClient, 45);
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}
}