2023-11-09 17:04:11 +00:00
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import { Endian, IReader, IWriter, createWriter } from "bufferstuff";
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2024-11-29 15:00:48 +00:00
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import FunkyArray from "funky-array";
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2023-10-29 05:08:26 +00:00
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import IInventory from "./IInventory";
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2024-10-26 14:24:38 +01:00
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import ItemStack from "./ItemStack";
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2023-10-29 05:08:26 +00:00
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2024-10-26 14:24:38 +01:00
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export default class Inventory implements IInventory {
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2024-11-29 15:00:48 +00:00
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private static CHANGE_HANDLER_ROLLING_HANDLE_ID = 0;
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public changeHandlers:FunkyArray<number, (itemStack: ItemStack) => void>;
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2023-11-02 08:31:43 +00:00
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public itemStacks:Array<ItemStack | null>;
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2023-10-29 05:08:26 +00:00
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private size:number;
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private name:string;
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public constructor(size:number, name:string) {
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2024-11-29 15:00:48 +00:00
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this.changeHandlers = new FunkyArray<number, (itemStack: ItemStack) => void>();
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2023-10-29 05:08:26 +00:00
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this.itemStacks = new Array<ItemStack | null>();
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for (let i = 0; i < size; i++) {
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this.itemStacks.push(null);
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}
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this.size = size;
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this.name = name;
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}
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2024-11-29 15:00:48 +00:00
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registerChangeHandler(changeHandler: (itemStack: ItemStack) => void) {
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const changeHandlerHandle = Inventory.CHANGE_HANDLER_ROLLING_HANDLE_ID++;
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this.changeHandlers.set(changeHandlerHandle, changeHandler);
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return changeHandlerHandle;
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}
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unregisterChangeHandler(changeHandlerHandle: number) {
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if (this.changeHandlers.has(changeHandlerHandle)) {
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this.changeHandlers.remove(changeHandlerHandle);
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}
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}
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2023-11-09 17:04:11 +00:00
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public fromSave(reader:IReader) {
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const inventorySize = reader.readByte();
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for (let i = 0; i < inventorySize; i++) {
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this.itemStacks[i] = ItemStack.FromSave(reader);
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}
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}
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public toSave(writer:IWriter) {
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writer.writeByte(this.size);
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for (const itemStack of this.itemStacks) {
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if (itemStack === null) {
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writer.writeShort(-1);
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continue;
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}
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itemStack.toSave(writer);
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}
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}
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2023-11-02 08:31:43 +00:00
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addItemStack(itemStack:ItemStack) {
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2023-12-18 01:23:52 +00:00
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throw new Error("Adding items to non player inventories is unimplemented.");
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2023-11-02 08:31:43 +00:00
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// Check bottom inventory row (hotbar) first.
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/*let workingItemStack:ItemStack | null;
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for (let slotId = 9; slotId <= 35; slotId++) {
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if (itemStack.size === 0) {
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break;
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}
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if ((workingItemStack = this.itemStacks[slotId]) != null) {
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workingItemStack.insert(itemStack);
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}
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}*/
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}
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2023-10-29 05:08:26 +00:00
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getInventoryName() {
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return this.name;
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}
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getInventorySize() {
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return this.itemStacks.length;
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}
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getSlotItemStack(slotId:number) {
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return this.itemStacks[slotId];
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}
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2023-11-07 01:50:51 +00:00
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dropEmptyItemStacks() {
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for (let i = 0; i < this.itemStacks.length; i++) {
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const itemStack = this.itemStacks[i];
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if (itemStack?.size === 0) {
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this.itemStacks[i] = null;
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}
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}
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}
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2023-10-29 05:08:26 +00:00
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setSlotItemStack(slotId:number, itemStack: ItemStack | null) {
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if (slotId < 0 || slotId > this.size - 1) {
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throw new Error(`Tried to set an Inventory ItemStack out of bounds! Requested slot: ${slotId}, Inventory Size: ${this.size}`);
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}
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this.itemStacks[slotId] = itemStack;
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return this;
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}
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private calculateInventoryPayloadSize() {
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let bufferSize = 0;
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for (const stack of this.itemStacks) {
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if (stack) {
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bufferSize += 5; // short + byte + short
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} else {
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bufferSize += 2; // short
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}
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}
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return bufferSize;
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}
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constructInventoryPayload() {
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const writer = createWriter(Endian.BE, this.calculateInventoryPayloadSize());
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for (const stack of this.itemStacks) {
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writer.writeShort(stack == null ? -1 : stack.itemID);
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if (stack != null) {
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writer.writeByte(stack.size);
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writer.writeShort(stack.damage);
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}
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}
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return writer.toBuffer();
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}
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2023-12-18 01:23:52 +00:00
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constructInventorySinglePayload(slotId:number) {
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const stack = this.itemStacks[slotId];
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const writer = createWriter(Endian.BE, stack == null ? 2 : 5);
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writer.writeShort(stack == null ? -1 : stack.itemID);
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if (stack != null) {
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writer.writeByte(stack.size);
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writer.writeShort(stack.damage);
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}
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return writer.toBuffer();
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}
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2023-10-29 05:08:26 +00:00
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}
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